From 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 Mon Sep 17 00:00:00 2001 From: Linus Torvalds Date: Sat, 16 Apr 2005 15:20:36 -0700 Subject: Linux-2.6.12-rc2 Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip! --- net/decnet/dn_timer.c | 109 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 109 insertions(+) create mode 100644 net/decnet/dn_timer.c (limited to 'net/decnet/dn_timer.c') diff --git a/net/decnet/dn_timer.c b/net/decnet/dn_timer.c new file mode 100644 index 000000000000..09825711d58a --- /dev/null +++ b/net/decnet/dn_timer.c @@ -0,0 +1,109 @@ +/* + * DECnet An implementation of the DECnet protocol suite for the LINUX + * operating system. DECnet is implemented using the BSD Socket + * interface as the means of communication with the user level. + * + * DECnet Socket Timer Functions + * + * Author: Steve Whitehouse + * + * + * Changes: + * Steve Whitehouse : Made keepalive timer part of the same + * timer idea. + * Steve Whitehouse : Added checks for sk->sock_readers + * David S. Miller : New socket locking + * Steve Whitehouse : Timer grabs socket ref. + */ +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +/* + * Slow timer is for everything else (n * 500mS) + */ + +#define SLOW_INTERVAL (HZ/2) + +static void dn_slow_timer(unsigned long arg); + +void dn_start_slow_timer(struct sock *sk) +{ + sk->sk_timer.expires = jiffies + SLOW_INTERVAL; + sk->sk_timer.function = dn_slow_timer; + sk->sk_timer.data = (unsigned long)sk; + + add_timer(&sk->sk_timer); +} + +void dn_stop_slow_timer(struct sock *sk) +{ + del_timer(&sk->sk_timer); +} + +static void dn_slow_timer(unsigned long arg) +{ + struct sock *sk = (struct sock *)arg; + struct dn_scp *scp = DN_SK(sk); + + sock_hold(sk); + bh_lock_sock(sk); + + if (sock_owned_by_user(sk)) { + sk->sk_timer.expires = jiffies + HZ / 10; + add_timer(&sk->sk_timer); + goto out; + } + + /* + * The persist timer is the standard slow timer used for retransmits + * in both connection establishment and disconnection as well as + * in the RUN state. The different states are catered for by changing + * the function pointer in the socket. Setting the timer to a value + * of zero turns it off. We allow the persist_fxn to turn the + * timer off in a permant way by returning non-zero, so that + * timer based routines may remove sockets. This is why we have a + * sock_hold()/sock_put() around the timer to prevent the socket + * going away in the middle. + */ + if (scp->persist && scp->persist_fxn) { + if (scp->persist <= SLOW_INTERVAL) { + scp->persist = 0; + + if (scp->persist_fxn(sk)) + goto out; + } else { + scp->persist -= SLOW_INTERVAL; + } + } + + /* + * Check for keepalive timeout. After the other timer 'cos if + * the previous timer caused a retransmit, we don't need to + * do this. scp->stamp is the last time that we sent a packet. + * The keepalive function sends a link service packet to the + * other end. If it remains unacknowledged, the standard + * socket timers will eventually shut the socket down. Each + * time we do this, scp->stamp will be updated, thus + * we won't try and send another until scp->keepalive has passed + * since the last successful transmission. + */ + if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) { + if ((jiffies - scp->stamp) >= scp->keepalive) + scp->keepalive_fxn(sk); + } + + sk->sk_timer.expires = jiffies + SLOW_INTERVAL; + + add_timer(&sk->sk_timer); +out: + bh_unlock_sock(sk); + sock_put(sk); +} -- cgit v1.2.3-55-g7522