#ifndef FL_gl_H #define FL_gl_H #include #define gl_start fltk::glstart #define gl_finish fltk::glfinish #define gl_color fltk::glsetcolor #define gl_rect fltk::glstrokerect #define gl_rectf fltk::glfillrect #define gl_font fltk::glsetfont inline float gl_height() {return fltk::glgetascent()+fltk::glgetdescent();} #define gl_descent fltk::glgetdescent #define gl_width fltk::glgetwidth #define gl_draw fltk::gldrawtext //void gl_measure(const char*, int& x, int& y); #define gl_draw_image fltk::gldrawimage #endif // !FL_gl_H