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-rw-r--r--src/gui/mainWindow.cpp111
-rw-r--r--src/gui/mainWindow.h1
2 files changed, 106 insertions, 6 deletions
diff --git a/src/gui/mainWindow.cpp b/src/gui/mainWindow.cpp
index 1e60ab9..7c8a686 100644
--- a/src/gui/mainWindow.cpp
+++ b/src/gui/mainWindow.cpp
@@ -107,7 +107,34 @@ MainWindow::MainWindow(QWidget *parent) :
#endif
#ifdef MAINWINDOW_USE_TOUCHGUI //only used for the touchgui
+ // group actions (zoom, refresh and quality) so we get radio-buttons
+ QActionGroup *zoomActionGroup = new QActionGroup(this);
+ zoomActionGroup->addAction(ui->action_zoom_25);
+ zoomActionGroup->addAction(ui->action_zoom_50);
+ zoomActionGroup->addAction(ui->action_zoom_75);
+ zoomActionGroup->addAction(ui->action_zoom_100);
+ zoomActionGroup->addAction(ui->action_zoom_125);
+ zoomActionGroup->addAction(ui->action_zoom_150);
+ zoomActionGroup->addAction(ui->action_zoom_175);
+ zoomActionGroup->addAction(ui->action_zoom_200);
+ QActionGroup *refreshActionGroup = new QActionGroup(this);
+ refreshActionGroup->addAction(ui->action_refresh_100);
+ refreshActionGroup->addAction(ui->action_refresh_200);
+ refreshActionGroup->addAction(ui->action_refresh_300);
+ refreshActionGroup->addAction(ui->action_refresh_400);
+ refreshActionGroup->addAction(ui->action_refresh_500);
+ refreshActionGroup->addAction(ui->action_refresh_600);
+ refreshActionGroup->addAction(ui->action_refresh_700);
+ refreshActionGroup->addAction(ui->action_refresh_800);
+ refreshActionGroup->addAction(ui->action_refresh_900);
+ refreshActionGroup->addAction(ui->action_refresh_1000);
+ QActionGroup *qualityActionGroup = new QActionGroup(this);
+ qualityActionGroup->addAction(ui->action_quality_High);
+ qualityActionGroup->addAction(ui->action_quality_Medium);
+ qualityActionGroup->addAction(ui->action_quality_Low);
+
// define the slots we want to use
+ connect(ui->action_Quit, SIGNAL(triggered()), this, SLOT(close()));
connect(ui->action_Manage_Profiles, SIGNAL(triggered()), this, SLOT(createProfile()));
connect(ui->action_Reset, SIGNAL(triggered()), this, SLOT(resetall()));
connect(ui->action_Lock, SIGNAL(triggered()), this, SLOT(locksingle()));
@@ -126,12 +153,55 @@ MainWindow::MainWindow(QWidget *parent) :
connect(ui->action_Save_Profile, SIGNAL(triggered()), _profileDialog, SLOT(save()));
connect(ui->action_Backgroundimage, SIGNAL(triggered()), this, SLOT(backgroundpicture()));
- // TODO: change to actions!!!
-// connect(ui->horizontalSlider, SIGNAL(valueChanged (int)), this, SLOT(changeRatio(int)));
-// connect(ui->vncQuality, SIGNAL(currentIndexChanged (int)), this, SLOT(setVNCQuality(int)));
-// connect(ui->thumbStatus, SIGNAL(currentIndexChanged(int)), this, SLOT(changeStatus(int)));
-
-
+ // using QSignalMapper to get advanced signals&slots (Zoom, Refresh and Quality)
+ QSignalMapper *zoomSignalMapper = new QSignalMapper(this);
+ zoomSignalMapper->setMapping(ui->action_zoom_25, 25);
+ zoomSignalMapper->setMapping(ui->action_zoom_50, 50);
+ zoomSignalMapper->setMapping(ui->action_zoom_75, 75);
+ zoomSignalMapper->setMapping(ui->action_zoom_100, 100);
+ zoomSignalMapper->setMapping(ui->action_zoom_125, 125);
+ zoomSignalMapper->setMapping(ui->action_zoom_150, 150);
+ zoomSignalMapper->setMapping(ui->action_zoom_175, 175);
+ zoomSignalMapper->setMapping(ui->action_zoom_200, 200);
+ connect(ui->action_zoom_25, SIGNAL(triggered()), zoomSignalMapper, SLOT (map()));
+ connect(ui->action_zoom_50, SIGNAL(triggered()), zoomSignalMapper, SLOT (map()));
+ connect(ui->action_zoom_75, SIGNAL(triggered()), zoomSignalMapper, SLOT (map()));
+ connect(ui->action_zoom_100, SIGNAL(triggered()), zoomSignalMapper, SLOT (map()));
+ connect(ui->action_zoom_125, SIGNAL(triggered()), zoomSignalMapper, SLOT (map()));
+ connect(ui->action_zoom_150, SIGNAL(triggered()), zoomSignalMapper, SLOT (map()));
+ connect(ui->action_zoom_175, SIGNAL(triggered()), zoomSignalMapper, SLOT (map()));
+ connect(ui->action_zoom_200, SIGNAL(triggered()), zoomSignalMapper, SLOT (map()));
+ connect(zoomSignalMapper, SIGNAL(mapped(int)), this, SLOT(changeRatio(int)));
+ QSignalMapper *refreshSignalMapper = new QSignalMapper(this);
+ refreshSignalMapper->setMapping(ui->action_refresh_100, 100);
+ refreshSignalMapper->setMapping(ui->action_refresh_200, 200);
+ refreshSignalMapper->setMapping(ui->action_refresh_300, 300);
+ refreshSignalMapper->setMapping(ui->action_refresh_400, 400);
+ refreshSignalMapper->setMapping(ui->action_refresh_500, 500);
+ refreshSignalMapper->setMapping(ui->action_refresh_600, 600);
+ refreshSignalMapper->setMapping(ui->action_refresh_700, 700);
+ refreshSignalMapper->setMapping(ui->action_refresh_800, 800);
+ refreshSignalMapper->setMapping(ui->action_refresh_900, 900);
+ refreshSignalMapper->setMapping(ui->action_refresh_1000, 1000);
+ connect(ui->action_refresh_100, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_200, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_300, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_400, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_500, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_600, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_700, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_800, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_900, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(ui->action_refresh_1000, SIGNAL(triggered()), refreshSignalMapper, SLOT (map()));
+ connect(refreshSignalMapper, SIGNAL(mapped(int)), this, SLOT(changeRefresh(int)));
+ QSignalMapper *qualitySignalMapper = new QSignalMapper(this);
+ qualitySignalMapper->setMapping(ui->action_quality_High, 0);
+ qualitySignalMapper->setMapping(ui->action_quality_Medium, 1);
+ qualitySignalMapper->setMapping(ui->action_quality_Low, 2);
+ connect(ui->action_quality_High, SIGNAL(triggered()), qualitySignalMapper, SLOT (map()));
+ connect(ui->action_quality_Medium, SIGNAL(triggered()), qualitySignalMapper, SLOT (map()));
+ connect(ui->action_quality_Low, SIGNAL(triggered()), qualitySignalMapper, SLOT (map()));
+ connect(qualitySignalMapper, SIGNAL(mapped(int)), this, SLOT(setVNCQuality(int)));
#else
// toolbar and actions in pvsmgr
@@ -991,6 +1061,35 @@ else
}
}
+void MainWindow::changeRefresh(int refresh)
+{
+ int updatefreq = (refresh*500)/100;
+ QString str;
+ str.append(QString("%1").arg(updatefreq));
+ std::list<QString>* selClients = getConnectionList()->getSelectedClients();
+ if (selClients->size() > 0)
+ {
+ for (std::list<QString>::iterator client = selClients->begin(); client
+ != selClients->end(); client++)
+ {
+ PVSClient* pvsClient =
+ PVSConnectionManager::getManager()->getClientFromIp(
+ (*client).toUtf8().data());
+ if (pvsClient->getVNCConnection())
+ pvsClient->getConnectionFrame()->getFrame()->getVNCClientThread()->setUpdatefreq(updatefreq);
+ }
+ }
+ else
+ {
+ std::list<PVSClient*> clients = PVSConnectionManager::getManager()->getConnections();
+ foreach (PVSClient* client, clients)
+ {
+ if (client->getVNCConnection())
+ client->getConnectionFrame()->getFrame()->getVNCClientThread()->setUpdatefreq(updatefreq);
+ }
+ }
+}
+
/*
* We can change the status for the action that we want to assign to the thumbnails.
* The actions are to be perform over the horizontalslider from QSlider only on the not dummies clients.
diff --git a/src/gui/mainWindow.h b/src/gui/mainWindow.h
index 46b3b9a..2776bf8 100644
--- a/src/gui/mainWindow.h
+++ b/src/gui/mainWindow.h
@@ -201,6 +201,7 @@ private slots:
void showip();
void incomingFile();
void changeRatio(int ratio);
+ void changeRefresh(int refresh);
void changeStatus (int index);
void setVNCQuality(int quality);
void setPasswordForConnection(int enabled);