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-rw-r--r--src/client/vnc/vncthread.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/client/vnc/vncthread.cpp b/src/client/vnc/vncthread.cpp
index fe52283..7d23afa 100644
--- a/src/client/vnc/vncthread.cpp
+++ b/src/client/vnc/vncthread.cpp
@@ -118,14 +118,14 @@ void VncThread::setTargetSize(const QSize size)
}
/**
- * Worker thread's mainloop, connecting to the VNC server and handling the connection.
- * The vnc client library is written in a blocking manner, so we just do everything in
- * our own thread and just hand over the image updates to the vnc client window, which
- * resides in the application's main thread.
+ * Worker thread's mainloop, connecting to the VNC server and handling the
+ * connection. The vnc client library is written in a blocking manner, so we
+ * just do everything in our own thread and just hand over the image updates to
+ * the vnc client window, which resides in the application's main thread.
*
- * This thread checks if the vnc window signaled us to stop and if so, it deletes itself.
- * This means that you should *never* delete this thread from anywhere. Just call VncThread::stop()
- * and wait for it to delete itself.
+ * This thread checks if the vnc window signaled us to stop and if so, it
+ * deletes itself. This means that you should *never* delete this thread from
+ * anywhere. Just call VncThread::stop() and wait for it to delete itself.
*/
void VncThread::run()
{