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#ifndef _CONNECTIONFRAME_H_
#define _CONNECTIONFRAME_H_
#include <QtGui>
#include "../net/client.h"
/**
* Class for representing the clients of current session, with a specific frame
* displaying username and hostname for each one.
*/
class ConnectionFrame : public QGroupBox
{
Q_OBJECT
private:
QString _computerId;
QBoxLayout *_mainLayout;
QBoxLayout *_iconLayout;
QLabel *_lblUserName;
QLabel *_lblHostName;
QLabel *_icoCam, *_icoEye, *_icoLock;
QList<QLabel*> _icons;
QPixmap _remoteScreen;
QPoint _clickPoint;
QPoint _previousPosition;
QPoint _currentPosition;
Client *_client;
int _timerId, _timerCounter;
bool _isSelected;
bool _isTutor;
static const int _startDragDistance = 40;
void showDefaultThumb();
QLabel* addIcon(const QIcon* icon);
// Static stylesheets
static const QString studentLblStyle, studentBgStyle;
static const QString tutorLblStyle, tutorBgStyle;
static const QString selectedBgStyle;
public:
ConnectionFrame(QWidget* parent, int width, int height);
virtual ~ConnectionFrame();
const QPixmap& getFramePixmap() const { return _remoteScreen; }
void setSize(int width, int height);
const inline QPoint& getPreviousPosition() const { return _previousPosition; }
void assignClient(Client *client);
void setSelection(bool selected);
const inline bool isSelected() const { return _isSelected; }
const inline void setCurrentPosition(QPoint position) { _currentPosition = position; }
const inline QPoint& getCurrentPosition() const { return _currentPosition; }
const QString& computerId() const { return _computerId; }
const inline void setComputerId(QString computerId) { _computerId = computerId; }
Client* client() const { return _client; }
inline const bool isTutor() const { return _isTutor; }
void setTutor(bool b);
protected:
void mouseDoubleClickEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* e);
void enterEvent(QEvent* event);
void leaveEvent(QEvent* event);
void mousePressEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event);
void paintEvent(QPaintEvent *event);
void timerEvent(QTimerEvent* event);
signals:
void frameMoved(bool activateTrash, ConnectionFrame* frame);
void doubleClicked(ConnectionFrame* frame);
void clicked(ConnectionFrame* frame);
private slots:
void onClientDisconnected();
void onThumbUpdated(Client* client, const QPixmap& thumb);
void updateAppearance();
};
#endif
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