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/* fps, Copyright (c) 2001-2021 Jamie Zawinski <jwz@jwz.org>
* Draw a frames-per-second display (Xlib and OpenGL).
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation. No representations are made about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*/
#ifndef __XSCREENSAVER_FPSI_H__
# define __XSCREENSAVER_FPSI_H__
#include "fps.h"
struct fps_state {
Display *dpy;
Window window;
int x, y, em;
XftFont *font;
Bool clear_p;
char string[1024];
/* for glx/fps-gl.c */
void *gl_fps_data;
XftColor fg;
XftDraw *xftdraw;
GC erase_gc;
int last_ifps;
double last_fps;
int frame_count;
unsigned long slept;
struct timeval prev_frame_end, this_frame_end;
};
#endif /* __XSCREENSAVER_FPSI_H__ */
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