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#include "sysemu/replay.h"
#include <stdlib.h>
#include "sysemu/sysemu.h"
ReplayMode replay_mode;
int64_t replay_save_clock(unsigned int kind, int64_t clock)
{
abort();
return 0;
}
int64_t replay_read_clock(unsigned int kind)
{
abort();
return 0;
}
bool replay_checkpoint(ReplayCheckpoint checkpoint)
{
return true;
}
bool replay_events_enabled(void)
{
return false;
}
void replay_finish(void)
{
}
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