#include <stdio.h>
int main(void)
{
int a;
float b, c, d;
int result;
a = 0;
b = 124.5;
c = 1.4;
result = 1;
__asm
("lfltd:\n\t"
"l.addi %0, %0, 0x1\n\t"
"lf.sflt.s %1, %2\n\t"
"l.bf lfltd\n\t"
"l.nop\n\t"
: "+r"(a)
: "r"(b), "r"(c)
);
if (a != result) {
printf("lf.sflt.s error\n");
return -1;
}
a = 0;
b = 11.1;
c = 13.1;
d = 1.0;
result = 2;
__asm
("1:\n\t"
"lf.add.s %1, %1, %3\n\t"
"l.addi %0, %0, 1\n\t"
"lf.sflt.s %1, %2\n\t"
"l.bf 1b\n\t"
"l.nop\n\t"
: "+r"(a)
: "r"(b), "r"(c), "r"(d)
);
if (a != result) {
printf("lf.sflt.s error\n");
return -1;
}
/* int a;
double b, c;
int result;
a = 0;
b = 1432.1;
c = 2.4;
result = 0x1;
__asm
("lfltd:\n\t"
"l.addi %0, %0, 0x1\n\t"
"lf.sflt.d %1, %2\n\t"
"l.bf lfltd\n\t"
"l.nop\n\t"
: "+r"(a)
: "r"(b), "r"(c)
);
if (a != result) {
printf("lf.sflt.d error\n");
return -1;
}
a = 0;
b = 1.1;
c = 19.7;
result = 2;
__asm
("lf.sflt.d %1, %2\n\t"
"l.bf 1f\n\t"
"l.nop\n\t"
"l.addi %0, %0, 1\n\t"
"l.addi %0, %0, 1\n\t"
"l.addi %0, %0, 1\n\t"
"1:\n\t"
"l.addi %0, %0, 1\n\t"
"l.addi %0, %0, 1\n\t"
: "+r"(a), "+r"(b)
: "r"(c)
);
if (a != result) {
printf("lf.sflt.d error\n");
return -1;
}*/
return 0;
}