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author | munkyu.im | 2012-08-28 09:42:06 +0200 |
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committer | malc | 2012-08-28 17:11:28 +0200 |
commit | 13ef70f64e9e4d7583fbd9918d8ea76194023d37 (patch) | |
tree | 1ee465155572cb542fc64795b4e2a75563b39cfc | |
parent | target-mips: allow microMIPS SWP and SDP to have RD equal to BASE (diff) | |
download | qemu-13ef70f64e9e4d7583fbd9918d8ea76194023d37.tar.gz qemu-13ef70f64e9e4d7583fbd9918d8ea76194023d37.tar.xz qemu-13ef70f64e9e4d7583fbd9918d8ea76194023d37.zip |
audio/winwave: previous audio buffer should be flushed
Winwave audio backend has problem with pausing and restart audio out.
Unlike other backends, Winwave pausing API does not flush audio buffer.
As a result, the previous audio data are played in front of
user expected sound when user restart audio.
So changes it to waveOutReset()
Signed-off-by: Munkyu Im <munkyu.im@samsung.com>
Signed-off-by: malc <av1474@comtv.ru>
-rw-r--r-- | audio/winwaveaudio.c | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/audio/winwaveaudio.c b/audio/winwaveaudio.c index 663abb9b50..72babbf184 100644 --- a/audio/winwaveaudio.c +++ b/audio/winwaveaudio.c @@ -349,21 +349,15 @@ static int winwave_ctl_out (HWVoiceOut *hw, int cmd, ...) else { hw->poll_mode = 0; } - if (wave->paused) { - mr = waveOutRestart (wave->hwo); - if (mr != MMSYSERR_NOERROR) { - winwave_logerr (mr, "waveOutRestart"); - } - wave->paused = 0; - } + wave->paused = 0; } return 0; case VOICE_DISABLE: if (!wave->paused) { - mr = waveOutPause (wave->hwo); + mr = waveOutReset (wave->hwo); if (mr != MMSYSERR_NOERROR) { - winwave_logerr (mr, "waveOutPause"); + winwave_logerr (mr, "waveOutReset"); } else { wave->paused = 1; |