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author | Peter Maydell | 2021-02-15 11:32:07 +0100 |
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committer | Peter Maydell | 2021-03-05 16:17:35 +0100 |
commit | 9aee50eefba8c39d17759c7def3ba5a899c86271 (patch) | |
tree | 30746076ce519300c071117dbf5f247457fbea6e /hw/arm | |
parent | target/arm/cpu: Update coding style to make checkpatch.pl happy (diff) | |
download | qemu-9aee50eefba8c39d17759c7def3ba5a899c86271.tar.gz qemu-9aee50eefba8c39d17759c7def3ba5a899c86271.tar.xz qemu-9aee50eefba8c39d17759c7def3ba5a899c86271.zip |
hw/arm/musicpal: Remove dead code for non-32-bit-RGB surfaces
For a long time now the UI layer has guaranteed that the console
surface is always 32 bits per pixel RGB. Remove the legacy dead
code from the milkymist display device which was handling the
possibility that the console surface was some other format.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-id: 20210215103215.4944-2-peter.maydell@linaro.org
Diffstat (limited to 'hw/arm')
-rw-r--r-- | hw/arm/musicpal.c | 64 |
1 files changed, 24 insertions, 40 deletions
diff --git a/hw/arm/musicpal.c b/hw/arm/musicpal.c index 6aec84aeed..9cebece2de 100644 --- a/hw/arm/musicpal.c +++ b/hw/arm/musicpal.c @@ -512,53 +512,37 @@ static uint8_t scale_lcd_color(musicpal_lcd_state *s, uint8_t col) } } -#define SET_LCD_PIXEL(depth, type) \ -static inline void glue(set_lcd_pixel, depth) \ - (musicpal_lcd_state *s, int x, int y, type col) \ -{ \ - int dx, dy; \ - DisplaySurface *surface = qemu_console_surface(s->con); \ - type *pixel = &((type *) surface_data(surface))[(y * 128 * 3 + x) * 3]; \ -\ - for (dy = 0; dy < 3; dy++, pixel += 127 * 3) \ - for (dx = 0; dx < 3; dx++, pixel++) \ - *pixel = col; \ +static inline void set_lcd_pixel32(musicpal_lcd_state *s, + int x, int y, uint32_t col) +{ + int dx, dy; + DisplaySurface *surface = qemu_console_surface(s->con); + uint32_t *pixel = + &((uint32_t *) surface_data(surface))[(y * 128 * 3 + x) * 3]; + + for (dy = 0; dy < 3; dy++, pixel += 127 * 3) { + for (dx = 0; dx < 3; dx++, pixel++) { + *pixel = col; + } + } } -SET_LCD_PIXEL(8, uint8_t) -SET_LCD_PIXEL(16, uint16_t) -SET_LCD_PIXEL(32, uint32_t) static void lcd_refresh(void *opaque) { musicpal_lcd_state *s = opaque; - DisplaySurface *surface = qemu_console_surface(s->con); int x, y, col; - switch (surface_bits_per_pixel(surface)) { - case 0: - return; -#define LCD_REFRESH(depth, func) \ - case depth: \ - col = func(scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 16) & 0xff), \ - scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 8) & 0xff), \ - scale_lcd_color(s, MP_LCD_TEXTCOLOR & 0xff)); \ - for (x = 0; x < 128; x++) { \ - for (y = 0; y < 64; y++) { \ - if (s->video_ram[x + (y/8)*128] & (1 << (y % 8))) { \ - glue(set_lcd_pixel, depth)(s, x, y, col); \ - } else { \ - glue(set_lcd_pixel, depth)(s, x, y, 0); \ - } \ - } \ - } \ - break; - LCD_REFRESH(8, rgb_to_pixel8) - LCD_REFRESH(16, rgb_to_pixel16) - LCD_REFRESH(32, (is_surface_bgr(surface) ? - rgb_to_pixel32bgr : rgb_to_pixel32)) - default: - hw_error("unsupported colour depth %i\n", - surface_bits_per_pixel(surface)); + col = rgb_to_pixel32(scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 16) & 0xff), + scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 8) & 0xff), + scale_lcd_color(s, MP_LCD_TEXTCOLOR & 0xff)); + for (x = 0; x < 128; x++) { + for (y = 0; y < 64; y++) { + if (s->video_ram[x + (y / 8) * 128] & (1 << (y % 8))) { + set_lcd_pixel32(s, x, y, col); + } else { + set_lcd_pixel32(s, x, y, 0); + } + } } dpy_gfx_update(s->con, 0, 0, 128*3, 64*3); |