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authorMarkus Armbruster2019-08-12 07:23:39 +0200
committerMarkus Armbruster2019-08-16 13:31:52 +0200
commitca77ee28e03fb5052be01b9237b0a7cef5d90d4a (patch)
tree45f9607cc7a1bb2f0cb24d6b174c3b06825a1008 /hw/display/virtio-gpu.c
parentInclude sysemu/reset.h a lot less (diff)
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Include migration/qemu-file-types.h a lot less
In my "build everything" tree, changing migration/qemu-file-types.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The culprit is again hw/hw.h, which supposedly includes it for convenience. Include migration/qemu-file-types.h only where it's needed. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-10-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'hw/display/virtio-gpu.c')
-rw-r--r--hw/display/virtio-gpu.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index 25d9e327fc..ed92071963 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -18,6 +18,7 @@
#include "trace.h"
#include "sysemu/dma.h"
#include "hw/virtio/virtio.h"
+#include "migration/qemu-file-types.h"
#include "hw/virtio/virtio-gpu.h"
#include "hw/virtio/virtio-gpu-bswap.h"
#include "hw/virtio/virtio-gpu-pixman.h"