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authorPeter Xu2019-10-16 04:29:30 +0200
committerJuan Quintela2020-01-20 09:10:23 +0100
commit1df2c9a26fcb2fa32d099f8e9adcdae4207872e3 (patch)
tree1a970b94d94b70bad869dd4103961e2c7cd76b60 /hw/input
parentBug #1829242 correction. (diff)
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migration: Define VMSTATE_INSTANCE_ID_ANY
Define the new macro VMSTATE_INSTANCE_ID_ANY for callers who wants to auto-generate the vmstate instance ID. Previously it was hard coded as -1 instead of this macro. It helps to change this default value in the follow up patches. No functional change. Signed-off-by: Peter Xu <peterx@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Signed-off-by: Juan Quintela <quintela@redhat.com>
Diffstat (limited to 'hw/input')
-rw-r--r--hw/input/stellaris_input.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/hw/input/stellaris_input.c b/hw/input/stellaris_input.c
index 59892b07fc..e6ee5e11f1 100644
--- a/hw/input/stellaris_input.c
+++ b/hw/input/stellaris_input.c
@@ -88,5 +88,6 @@ void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode)
}
s->num_buttons = n;
qemu_add_kbd_event_handler(stellaris_gamepad_put_key, s);
- vmstate_register(NULL, -1, &vmstate_stellaris_gamepad, s);
+ vmstate_register(NULL, VMSTATE_INSTANCE_ID_ANY,
+ &vmstate_stellaris_gamepad, s);
}