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author | Sebastian Krzyszkowiak | 2018-10-24 16:37:48 +0200 |
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committer | Gerd Hoffmann | 2018-10-29 14:38:17 +0100 |
commit | 8c2b816fc5bf9d30138ac068d1665e473c7cb4bf (patch) | |
tree | 75b0888119fdd87e2852379a9f5e701503e719a9 /hw/mem/memory-device.c | |
parent | Merge remote-tracking branch 'remotes/famz/tags/testing-pull-request' into st... (diff) | |
download | qemu-8c2b816fc5bf9d30138ac068d1665e473c7cb4bf.tar.gz qemu-8c2b816fc5bf9d30138ac068d1665e473c7cb4bf.tar.xz qemu-8c2b816fc5bf9d30138ac068d1665e473c7cb4bf.zip |
SDL: set a hint to not bypass the window compositor
Without that, window effects in KWin get suspended as soon as any
qemu-sdl window becomes visible. While the SDL default makes sense
for games, it's not really suitable for QEMU.
Signed-off-by: Sebastian Krzyszkowiak <dos@dosowisko.net>
Message-id: 20181024143748.4425-1-dos@dosowisko.net
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'hw/mem/memory-device.c')
0 files changed, 0 insertions, 0 deletions