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authorKevin Wolf2018-04-20 14:56:08 +0200
committerKevin Wolf2018-05-23 14:30:50 +0200
commit004e95df98266da33e08c9f1731aca71b6d6d7c4 (patch)
treefb978b083b796cca2c0fad011557841d6f330ede /include/block/blockjob.h
parentjob: Move single job finalisation to Job (diff)
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job: Convert block_job_cancel_async() to Job
block_job_cancel_async() did two things that were still block job specific: * Setting job->force. This field makes sense on the Job level, so we can just move it. While at it, rename it to job->force_cancel to make its purpose more obvious. * Resetting the I/O status. This can't be moved because generic Jobs don't have an I/O status. What the function really implements is a user resume, except without entering the coroutine. Consequently, it makes sense to call the .user_resume driver callback here which already resets the I/O status. The old block_job_cancel_async() has two separate if statements that check job->iostatus != BLOCK_DEVICE_IO_STATUS_OK and job->user_paused. However, the former condition always implies the latter (as is asserted in block_job_iostatus_reset()), so changing the explicit call of block_job_iostatus_reset() on the former condition with the .user_resume callback on the latter condition is equivalent and doesn't need to access any BlockJob specific state. Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
Diffstat (limited to 'include/block/blockjob.h')
-rw-r--r--include/block/blockjob.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/include/block/blockjob.h b/include/block/blockjob.h
index 3f405d1fa7..d975efea20 100644
--- a/include/block/blockjob.h
+++ b/include/block/blockjob.h
@@ -51,12 +51,6 @@ typedef struct BlockJob {
BlockBackend *blk;
/**
- * Set to true if the job should abort immediately without waiting
- * for data to be in sync.
- */
- bool force;
-
- /**
* Set to true when the job is ready to be completed.
*/
bool ready;