diff options
author | Peter Maydell | 2021-02-11 13:27:46 +0100 |
---|---|---|
committer | Alex Bennée | 2021-02-15 10:38:40 +0100 |
commit | 7ed51401f1fbb8470170c588bf69cc1f690312e5 (patch) | |
tree | 2056669553c7723dd77df08f60f746005548786d /include/qemu/yank.h | |
parent | target/sh4: Drop use of gdb_get_float32() and ldfl_p() (diff) | |
download | qemu-7ed51401f1fbb8470170c588bf69cc1f690312e5.tar.gz qemu-7ed51401f1fbb8470170c588bf69cc1f690312e5.tar.xz qemu-7ed51401f1fbb8470170c588bf69cc1f690312e5.zip |
target/m68k: Drop use of gdb_get_float64() and ldfq_p()
We used to make a distinction between 'float64'/'float32' types and
the 'uint64_t'/'uint32_t' types, requiring special conversion
operations to go between them. We've now dropped this distinction as
unnecessary, and the 'float*' types remain primarily for
documentation purposes when used in places like the function
prototypes of TCG helper functions.
This means that there's no need for a special gdb_get_float64()
function to write a float64 value to the GDB protocol buffer; we can
just use gdb_get_reg64().
Similarly, for reading a value out of the GDB buffer into a float64
we can use ldq_p() and need not use ldfq_p().
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Laurent Vivier <laurent@vivier.eu>
Message-Id: <20210208113428.7181-3-peter.maydell@linaro.org>
Message-Id: <20210211122750.22645-12-alex.bennee@linaro.org>
Diffstat (limited to 'include/qemu/yank.h')
0 files changed, 0 insertions, 0 deletions