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author | Felipe Franciosi | 2020-02-04 14:15:58 +0100 |
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committer | Paolo Bonzini | 2020-03-16 23:02:23 +0100 |
commit | 836e1b3813c522a9e46f70a10d427f70ff590d77 (patch) | |
tree | 9667914b21df05bdb628a7d67d0860d22f26b39c /include/qom | |
parent | memory: Fix start offset for bitmap log_clear hook (diff) | |
download | qemu-836e1b3813c522a9e46f70a10d427f70ff590d77.tar.gz qemu-836e1b3813c522a9e46f70a10d427f70ff590d77.tar.xz qemu-836e1b3813c522a9e46f70a10d427f70ff590d77.zip |
qom/object: enable setter for uint types
Traditionally, the uint-specific property helpers only offer getters.
When adding object (or class) uint types, one must therefore use the
generic property helper if a setter is needed (and probably duplicate
some code writing their own getters/setters).
This enhances the uint-specific property helper APIs by adding a
bitwise-or'd 'flags' field and modifying all clients of that API to set
this paramater to OBJ_PROP_FLAG_READ. This maintains the current
behaviour whilst allowing others to also set OBJ_PROP_FLAG_WRITE (or use
the more convenient OBJ_PROP_FLAG_READWRITE) in the future (which will
automatically install a setter). Other flags may be added later.
Signed-off-by: Felipe Franciosi <felipe@nutanix.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/qom')
-rw-r--r-- | include/qom/object.h | 48 |
1 files changed, 40 insertions, 8 deletions
diff --git a/include/qom/object.h b/include/qom/object.h index 29546496c1..784c97c0e1 100644 --- a/include/qom/object.h +++ b/include/qom/object.h @@ -1664,69 +1664,101 @@ ObjectProperty *object_class_property_add_tm(ObjectClass *klass, void (*get)(Object *, struct tm *, Error **), Error **errp); +typedef enum { + /* Automatically add a getter to the property */ + OBJ_PROP_FLAG_READ = 1 << 0, + /* Automatically add a setter to the property */ + OBJ_PROP_FLAG_WRITE = 1 << 1, + /* Automatically add a getter and a setter to the property */ + OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE), +} ObjectPropertyFlags; + /** * object_property_add_uint8_ptr: * @obj: the object to add a property to * @name: the name of the property * @v: pointer to value + * @flags: bitwise-or'd ObjectPropertyFlags * @errp: if an error occurs, a pointer to an area to store the error * * Add an integer property in memory. This function will add a * property of type 'uint8'. */ void object_property_add_uint8_ptr(Object *obj, const char *name, - const uint8_t *v, Error **errp); + const uint8_t *v, ObjectPropertyFlags flags, + Error **errp); + ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name, - const uint8_t *v, Error **errp); + const uint8_t *v, + ObjectPropertyFlags flags, + Error **errp); /** * object_property_add_uint16_ptr: * @obj: the object to add a property to * @name: the name of the property * @v: pointer to value + * @flags: bitwise-or'd ObjectPropertyFlags * @errp: if an error occurs, a pointer to an area to store the error * * Add an integer property in memory. This function will add a * property of type 'uint16'. */ void object_property_add_uint16_ptr(Object *obj, const char *name, - const uint16_t *v, Error **errp); + const uint16_t *v, + ObjectPropertyFlags flags, + Error **errp); + ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name, - const uint16_t *v, Error **errp); + const uint16_t *v, + ObjectPropertyFlags flags, + Error **errp); /** * object_property_add_uint32_ptr: * @obj: the object to add a property to * @name: the name of the property * @v: pointer to value + * @flags: bitwise-or'd ObjectPropertyFlags * @errp: if an error occurs, a pointer to an area to store the error * * Add an integer property in memory. This function will add a * property of type 'uint32'. */ void object_property_add_uint32_ptr(Object *obj, const char *name, - const uint32_t *v, Error **errp); + const uint32_t *v, + ObjectPropertyFlags flags, + Error **errp); + ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name, - const uint32_t *v, Error **errp); + const uint32_t *v, + ObjectPropertyFlags flags, + Error **errp); /** * object_property_add_uint64_ptr: * @obj: the object to add a property to * @name: the name of the property * @v: pointer to value + * @flags: bitwise-or'd ObjectPropertyFlags * @errp: if an error occurs, a pointer to an area to store the error * * Add an integer property in memory. This function will add a * property of type 'uint64'. */ void object_property_add_uint64_ptr(Object *obj, const char *name, - const uint64_t *v, Error **errp); + const uint64_t *v, + ObjectPropertyFlags flags, + Error **Errp); + ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name, - const uint64_t *v, Error **errp); + const uint64_t *v, + ObjectPropertyFlags flags, + Error **Errp); /** * object_property_add_alias: |