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authorDongwon Kim2021-09-25 00:51:05 +0200
committerGerd Hoffmann2021-11-02 17:24:18 +0100
commit55f4b767f64ee0fec397c7ceebfea1473b725963 (patch)
tree4a4d2e3872035b1a18048c9f9a4e2cb4ebd9e3b5 /include/ui
parentui/gtk: Update the refresh rate for gl-area too (diff)
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ui/gtk: skip any extra draw of same guest scanout blob res
Any extra draw call for the same blob resource representing guest scanout before the previous drawing is not finished can break synchronous draw sequence. To prevent this, drawing is now done only once for each draw submission (when draw_submitted == true). v2: - removed mutex - updated commit msg Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20210924225105.24930-1-dongwon.kim@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/console.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index 244664d727..b6bedc5f41 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -171,6 +171,7 @@ typedef struct QemuDmaBuf {
void *sync;
int fence_fd;
bool allow_fences;
+ bool draw_submitted;
} QemuDmaBuf;
typedef struct DisplayState DisplayState;