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| author | Gerd Hoffmann | 2017-10-10 15:54:50 +0200 |
|---|---|---|
| committer | Gerd Hoffmann | 2017-10-17 10:25:42 +0200 |
| commit | 2e1d70b9e03ca3f1c6185b54010bc9e47e0a0d0c (patch) | |
| tree | 98f4a8f35a8a696ddcae2a20ea87db4425c8d396 /scripts/modules/module_block.py | |
| parent | opengl: move shader init from console-gl.c to shader.c (diff) | |
| download | qemu-2e1d70b9e03ca3f1c6185b54010bc9e47e0a0d0c.tar.gz qemu-2e1d70b9e03ca3f1c6185b54010bc9e47e0a0d0c.tar.xz qemu-2e1d70b9e03ca3f1c6185b54010bc9e47e0a0d0c.zip | |
opengl: add flipping vertex shader
Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-4-kraxel@redhat.com
Diffstat (limited to 'scripts/modules/module_block.py')
0 files changed, 0 insertions, 0 deletions
