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author | Richard Henderson | 2021-06-14 01:40:38 +0200 |
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committer | Richard Henderson | 2021-06-29 19:04:57 +0200 |
commit | 843b82424f9554a48f8ade0e1e3ffb20709f0801 (patch) | |
tree | e6f9867debbd481cf8eb13b753f4cb0499697e88 /tcg/arm/tcg-target.h | |
parent | target/mips: Fix gen_mxu_s32ldd_s32lddr (diff) | |
download | qemu-843b82424f9554a48f8ade0e1e3ffb20709f0801.tar.gz qemu-843b82424f9554a48f8ade0e1e3ffb20709f0801.tar.xz qemu-843b82424f9554a48f8ade0e1e3ffb20709f0801.zip |
tcg/arm: Unset TCG_TARGET_HAS_MEMORY_BSWAP
Now that the middle-end can replicate the same tricks as tcg/arm
used for optimizing bswap for signed loads and for stores, do not
pretend to have these memory ops in the backend.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg/arm/tcg-target.h')
-rw-r--r-- | tcg/arm/tcg-target.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tcg/arm/tcg-target.h b/tcg/arm/tcg-target.h index 57fd0c0c74..95fcef33bc 100644 --- a/tcg/arm/tcg-target.h +++ b/tcg/arm/tcg-target.h @@ -174,7 +174,7 @@ extern bool use_neon_instructions; #define TCG_TARGET_HAS_cmpsel_vec 0 #define TCG_TARGET_DEFAULT_MO (0) -#define TCG_TARGET_HAS_MEMORY_BSWAP 1 +#define TCG_TARGET_HAS_MEMORY_BSWAP 0 /* not defined -- call should be eliminated at compile time */ void tb_target_set_jmp_target(uintptr_t, uintptr_t, uintptr_t, uintptr_t); |