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authorRichard Henderson2021-08-05 01:23:05 +0200
committerRichard Henderson2022-02-08 23:00:00 +0100
commite01d60f211251388a5d9ae7e02d0b4500af26966 (patch)
treeb18178d93c3ba38b3f0465ed808643b0da71d2fe /tcg
parenttcg/sparc: Use the constant pool for 64-bit constants (diff)
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tcg/sparc: Add tcg_out_jmpl_const for better tail calls
Due to mapping changes, we now rarely place the code_gen_buffer near the main executable. Which means that direct calls will now rarely be in range. So, always use indirect calls for tail calls, which allows us to avoid clobbering %o7, and therefore we need not save and restore it. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg')
-rw-r--r--tcg/sparc/tcg-target.c.inc37
1 files changed, 23 insertions, 14 deletions
diff --git a/tcg/sparc/tcg-target.c.inc b/tcg/sparc/tcg-target.c.inc
index e78945d153..646bb462c3 100644
--- a/tcg/sparc/tcg-target.c.inc
+++ b/tcg/sparc/tcg-target.c.inc
@@ -858,6 +858,19 @@ static void tcg_out_addsub2_i64(TCGContext *s, TCGReg rl, TCGReg rh,
tcg_out_mov(s, TCG_TYPE_I64, rl, tmp);
}
+static void tcg_out_jmpl_const(TCGContext *s, const tcg_insn_unit *dest,
+ bool in_prologue, bool tail_call)
+{
+ uintptr_t desti = (uintptr_t)dest;
+
+ /* Be careful not to clobber %o7 for a tail call. */
+ tcg_out_movi_int(s, TCG_TYPE_PTR, TCG_REG_T1,
+ desti & ~0xfff, in_prologue,
+ tail_call ? TCG_REG_G2 : TCG_REG_O7);
+ tcg_out_arithi(s, tail_call ? TCG_REG_G0 : TCG_REG_O7,
+ TCG_REG_T1, desti & 0xfff, JMPL);
+}
+
static void tcg_out_call_nodelay(TCGContext *s, const tcg_insn_unit *dest,
bool in_prologue)
{
@@ -866,10 +879,7 @@ static void tcg_out_call_nodelay(TCGContext *s, const tcg_insn_unit *dest,
if (disp == (int32_t)disp) {
tcg_out32(s, CALL | (uint32_t)disp >> 2);
} else {
- uintptr_t desti = (uintptr_t)dest;
- tcg_out_movi_int(s, TCG_TYPE_PTR, TCG_REG_T1,
- desti & ~0xfff, in_prologue, TCG_REG_O7);
- tcg_out_arithi(s, TCG_REG_O7, TCG_REG_T1, desti & 0xfff, JMPL);
+ tcg_out_jmpl_const(s, dest, in_prologue, false);
}
}
@@ -960,11 +970,10 @@ static void build_trampolines(TCGContext *s)
/* Set the retaddr operand. */
tcg_out_mov(s, TCG_TYPE_PTR, ra, TCG_REG_O7);
- /* Set the env operand. */
- tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_O0, TCG_AREG0);
/* Tail call. */
- tcg_out_call_nodelay(s, qemu_ld_helpers[i], true);
- tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_O7, ra);
+ tcg_out_jmpl_const(s, qemu_ld_helpers[i], true, true);
+ /* delay slot -- set the env argument */
+ tcg_out_mov_delay(s, TCG_REG_O0, TCG_AREG0);
}
for (i = 0; i < ARRAY_SIZE(qemu_st_helpers); ++i) {
@@ -1006,14 +1015,14 @@ static void build_trampolines(TCGContext *s)
if (ra >= TCG_REG_O6) {
tcg_out_st(s, TCG_TYPE_PTR, TCG_REG_O7, TCG_REG_CALL_STACK,
TCG_TARGET_CALL_STACK_OFFSET);
- ra = TCG_REG_G1;
+ } else {
+ tcg_out_mov(s, TCG_TYPE_PTR, ra, TCG_REG_O7);
}
- tcg_out_mov(s, TCG_TYPE_PTR, ra, TCG_REG_O7);
- /* Set the env operand. */
- tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_O0, TCG_AREG0);
+
/* Tail call. */
- tcg_out_call_nodelay(s, qemu_st_helpers[i], true);
- tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_O7, ra);
+ tcg_out_jmpl_const(s, qemu_st_helpers[i], true, true);
+ /* delay slot -- set the env argument */
+ tcg_out_mov_delay(s, TCG_REG_O0, TCG_AREG0);
}
}
#endif