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author | Peter Maydell | 2019-02-01 14:15:10 +0100 |
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committer | Peter Maydell | 2019-02-01 14:15:10 +0100 |
commit | a1bc3e7dc8f89facee6d3c25fb8465f8feccef1f (patch) | |
tree | 58e842b2a9f750412abb05190b7fd1709bbded5d /ui/sdl_zoom.h | |
parent | Merge remote-tracking branch 'remotes/xanclic/tags/pull-block-2019-01-31' int... (diff) | |
parent | ui: remove support for SDL1.2 in favour of SDL2 (diff) | |
download | qemu-a1bc3e7dc8f89facee6d3c25fb8465f8feccef1f.tar.gz qemu-a1bc3e7dc8f89facee6d3c25fb8465f8feccef1f.tar.xz qemu-a1bc3e7dc8f89facee6d3c25fb8465f8feccef1f.zip |
Merge remote-tracking branch 'remotes/kraxel/tags/ui-20190201-pull-request' into staging
ui: fix build with SDL disabled, drop SDL1 support.
# gpg: Signature made Fri 01 Feb 2019 12:30:47 GMT
# gpg: using RSA key 4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" [full]
# gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" [full]
# gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" [full]
# Primary key fingerprint: A032 8CFF B93A 17A7 9901 FE7D 4CB6 D8EE D3E8 7138
* remotes/kraxel/tags/ui-20190201-pull-request:
ui: remove support for SDL1.2 in favour of SDL2
hw/display/milkymist-tmu2: Move inlined code from header to source
hw/display/milkymist-tmu2: Explicit the dependency to both X11 / OpenGL
configure: LM32 Milkymist Texture Mapping Unit (tmu2) also depends of X11
hw/display: Move Milkymist specific hardware out of common-obj list
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'ui/sdl_zoom.h')
-rw-r--r-- | ui/sdl_zoom.h | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/ui/sdl_zoom.h b/ui/sdl_zoom.h deleted file mode 100644 index 39696ddb08..0000000000 --- a/ui/sdl_zoom.h +++ /dev/null @@ -1,25 +0,0 @@ -/* - * SDL_zoom - surface scaling - * - * Copyright (c) 2009 Citrix Systems, Inc. - * - * Derived from: SDL_rotozoom, LGPL (c) A. Schiffler from the SDL_gfx library. - * Modifications by Stefano Stabellini. - * - * This work is licensed under the terms of the GNU GPL version 2. - * See the COPYING file in the top-level directory. - * - */ - -#ifndef SDL_ZOOM_H -#define SDL_ZOOM_H - -#include <SDL.h> - -#define SMOOTHING_OFF 0 -#define SMOOTHING_ON 1 - -int sdl_zoom_blit(SDL_Surface *src_sfc, SDL_Surface *dst_sfc, - int smooth, SDL_Rect *src_rect); - -#endif /* SDL_ZOOM_H */ |