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author | Gerd Hoffmann | 2014-07-01 19:12:45 +0200 |
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committer | Gerd Hoffmann | 2015-05-06 08:38:05 +0200 |
commit | 1271f7f7c60e0b0a3cc031921008a69dfd53bd34 (patch) | |
tree | de3ba6c612dbcd5f2429fbe4fa3f715e028295bb /ui | |
parent | gtk: create gtk.h (diff) | |
download | qemu-1271f7f7c60e0b0a3cc031921008a69dfd53bd34.tar.gz qemu-1271f7f7c60e0b0a3cc031921008a69dfd53bd34.tar.xz qemu-1271f7f7c60e0b0a3cc031921008a69dfd53bd34.zip |
gtk: update mouse position in mouse_set()
Without that the next mouse motion event uses the old position
as base for relative move calculation, giving wrong results and
making your mouse pointer jump around.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r-- | ui/gtk.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -463,6 +463,8 @@ static void gd_mouse_set(DisplayChangeListener *dcl, gdk_device_warp(gdk_device_manager_get_client_pointer(mgr), gtk_widget_get_screen(vc->gfx.drawing_area), x_root, y_root); + vc->s->last_x = x; + vc->s->last_y = y; } #else static void gd_mouse_set(DisplayChangeListener *dcl, |