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-rw-r--r--include/ui/egl-helpers.h2
-rw-r--r--include/ui/gtk.h2
-rw-r--r--include/ui/kbd-state.h101
-rw-r--r--include/ui/sdl2.h3
4 files changed, 106 insertions, 2 deletions
diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
index 3fc656a7ba..b976cb8728 100644
--- a/include/ui/egl-helpers.h
+++ b/include/ui/egl-helpers.h
@@ -27,7 +27,7 @@ void egl_fb_read(void *dst, egl_fb *src);
void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip);
void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
- int x, int y);
+ int x, int y, double scale_x, double scale_y);
#ifdef CONFIG_OPENGL_DMABUF
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 99edd3c085..d9eedad976 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -22,6 +22,7 @@
#include <gdk/gdkwayland.h>
#endif
+#include "ui/kbd-state.h"
#if defined(CONFIG_OPENGL)
#include "ui/egl-helpers.h"
#include "ui/egl-context.h"
@@ -32,6 +33,7 @@ typedef struct GtkDisplayState GtkDisplayState;
typedef struct VirtualGfxConsole {
GtkWidget *drawing_area;
DisplayChangeListener dcl;
+ QKbdState *kbd;
DisplaySurface *ds;
pixman_image_t *convert;
cairo_surface_t *surface;
diff --git a/include/ui/kbd-state.h b/include/ui/kbd-state.h
new file mode 100644
index 0000000000..d87833553a
--- /dev/null
+++ b/include/ui/kbd-state.h
@@ -0,0 +1,101 @@
+/*
+ * This work is licensed under the terms of the GNU GPL, version 2 or
+ * (at your option) any later version. See the COPYING file in the
+ * top-level directory.
+ */
+#ifndef QEMU_UI_KBD_STATE_H
+#define QEMU_UI_KBD_STATE_H 1
+
+#include "qapi/qapi-types-ui.h"
+
+typedef enum QKbdModifier QKbdModifier;
+
+enum QKbdModifier {
+ QKBD_MOD_NONE = 0,
+
+ QKBD_MOD_SHIFT,
+ QKBD_MOD_CTRL,
+ QKBD_MOD_ALT,
+ QKBD_MOD_ALTGR,
+
+ QKBD_MOD_NUMLOCK,
+ QKBD_MOD_CAPSLOCK,
+
+ QKBD_MOD__MAX
+};
+
+typedef struct QKbdState QKbdState;
+
+/**
+ * qkbd_state_init: init keyboard state tracker.
+ *
+ * Allocates and initializes keyboard state struct.
+ *
+ * @con: QemuConsole for this state tracker. Gets passed down to
+ * qemu_input_*() functions when sending key events to the guest.
+ */
+QKbdState *qkbd_state_init(QemuConsole *con);
+
+/**
+ * qkbd_state_free: free keyboard tracker state.
+ *
+ * @kbd: state tracker state.
+ */
+void qkbd_state_free(QKbdState *kbd);
+
+/**
+ * qkbd_state_key_event: process key event.
+ *
+ * Update keyboard state, send event to the guest.
+ *
+ * This function takes care to not send suspious events (keyup event
+ * for a key not pressed for example).
+ *
+ * @kbd: state tracker state.
+ * @qcode: the key pressed or released.
+ * @down: true for key down events, false otherwise.
+ */
+void qkbd_state_key_event(QKbdState *kbd, QKeyCode qcode, bool down);
+
+/**
+ * qkbd_state_set_delay: set key press delay.
+ *
+ * When set the specified delay will be added after each key event,
+ * using qemu_input_event_send_key_delay().
+ *
+ * @kbd: state tracker state.
+ * @delay_ms: the delay in miliseconds.
+ */
+void qkbd_state_set_delay(QKbdState *kbd, int delay_ms);
+
+/**
+ * qkbd_state_key_get: get key state.
+ *
+ * Returns true when the key is down.
+ *
+ * @kbd: state tracker state.
+ * @qcode: the key to query.
+ */
+bool qkbd_state_key_get(QKbdState *kbd, QKeyCode qcode);
+
+/**
+ * qkbd_state_modifier_get: get modifier state.
+ *
+ * Returns true when the modifier is active.
+ *
+ * @kbd: state tracker state.
+ * @mod: the modifier to query.
+ */
+bool qkbd_state_modifier_get(QKbdState *kbd, QKbdModifier mod);
+
+/**
+ * qkbd_state_lift_all_keys: lift all pressed keys.
+ *
+ * This sends key up events to the guest for all keys which are in
+ * down state.
+ *
+ * @kbd: state tracker state.
+ */
+void qkbd_state_lift_all_keys(QKbdState *kbd);
+
+#endif /* QEMU_UI_KBD_STATE_H */
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index f6db642b65..0875b8d56b 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -10,6 +10,7 @@
# include <SDL_image.h>
#endif
+#include "ui/kbd-state.h"
#ifdef CONFIG_OPENGL
# include "ui/egl-helpers.h"
#endif
@@ -30,6 +31,7 @@ struct sdl2_console {
int idle_counter;
int ignore_hotkeys;
SDL_GLContext winctx;
+ QKbdState *kbd;
#ifdef CONFIG_OPENGL
QemuGLShader *gls;
egl_fb guest_fb;
@@ -44,7 +46,6 @@ void sdl2_window_destroy(struct sdl2_console *scon);
void sdl2_window_resize(struct sdl2_console *scon);
void sdl2_poll_events(struct sdl2_console *scon);
-void sdl2_reset_keys(struct sdl2_console *scon);
void sdl2_process_key(struct sdl2_console *scon,
SDL_KeyboardEvent *ev);