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-rw-r--r--include/hw/core/cpu.h1
-rw-r--r--include/qemu/sockets.h13
2 files changed, 14 insertions, 0 deletions
diff --git a/include/hw/core/cpu.h b/include/hw/core/cpu.h
index f9b58773f7..8830546121 100644
--- a/include/hw/core/cpu.h
+++ b/include/hw/core/cpu.h
@@ -333,6 +333,7 @@ struct CPUState {
struct QemuThread *thread;
#ifdef _WIN32
HANDLE hThread;
+ QemuSemaphore sem;
#endif
int thread_id;
bool running, has_waiter;
diff --git a/include/qemu/sockets.h b/include/qemu/sockets.h
index 214058d8e3..2b0698a7c9 100644
--- a/include/qemu/sockets.h
+++ b/include/qemu/sockets.h
@@ -33,6 +33,19 @@ int qemu_socketpair(int domain, int type, int protocol, int sv[2]);
#endif
int qemu_accept(int s, struct sockaddr *addr, socklen_t *addrlen);
+/*
+ * A variant of send(2) which handles partial send.
+ *
+ * Return the number of bytes transferred over the socket.
+ * Set errno if fewer than `count' bytes are sent.
+ *
+ * This function don't work with non-blocking socket's.
+ * Any of the possibilities with non-blocking socket's is bad:
+ * - return a short write (then name is wrong)
+ * - busy wait adding (errno == EAGAIN) to the loop
+ */
+ssize_t qemu_send_full(int s, const void *buf, size_t count)
+ G_GNUC_WARN_UNUSED_RESULT;
int socket_set_cork(int fd, int v);
int socket_set_nodelay(int fd);
void qemu_socket_set_block(int fd);