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-rw-r--r--net/vmnet_int.h40
1 files changed, 39 insertions, 1 deletions
diff --git a/net/vmnet_int.h b/net/vmnet_int.h
index c383038a1d..adf6e8c20d 100644
--- a/net/vmnet_int.h
+++ b/net/vmnet_int.h
@@ -15,11 +15,49 @@
#include "clients.h"
#include <vmnet/vmnet.h>
+#include <dispatch/dispatch.h>
+
+/**
+ * From vmnet.framework documentation
+ *
+ * Each read/write call allows up to 200 packets to be
+ * read or written for a maximum of 256KB.
+ *
+ * Each packet written should be a complete
+ * ethernet frame.
+ *
+ * https://developer.apple.com/documentation/vmnet
+ */
+#define VMNET_PACKETS_LIMIT 200
typedef struct VmnetState {
- NetClientState nc;
+ NetClientState nc;
+ interface_ref vmnet_if;
+
+ uint64_t mtu;
+ uint64_t max_packet_size;
+ dispatch_queue_t if_queue;
+
+ QEMUBH *send_bh;
+
+ struct vmpktdesc packets_buf[VMNET_PACKETS_LIMIT];
+ int packets_send_current_pos;
+ int packets_send_end_pos;
+
+ struct iovec iov_buf[VMNET_PACKETS_LIMIT];
} VmnetState;
+const char *vmnet_status_map_str(vmnet_return_t status);
+
+int vmnet_if_create(NetClientState *nc,
+ xpc_object_t if_desc,
+ Error **errp);
+
+ssize_t vmnet_receive_common(NetClientState *nc,
+ const uint8_t *buf,
+ size_t size);
+
+void vmnet_cleanup_common(NetClientState *nc);
#endif /* VMNET_INT_H */