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-rw-r--r--python/qemu/console_socket.py137
1 files changed, 78 insertions, 59 deletions
diff --git a/python/qemu/console_socket.py b/python/qemu/console_socket.py
index 830cb7c628..70869fbbdc 100644
--- a/python/qemu/console_socket.py
+++ b/python/qemu/console_socket.py
@@ -1,12 +1,9 @@
-#!/usr/bin/env python3
-#
-# This python module implements a ConsoleSocket object which is
-# designed always drain the socket itself, and place
-# the bytes into a in memory buffer for later processing.
-#
-# Optionally a file path can be passed in and we will also
-# dump the characters to this file for debug.
-#
+"""
+QEMU Console Socket Module:
+
+This python module implements a ConsoleSocket object,
+which can drain a socket and optionally dump the bytes to file.
+"""
# Copyright 2020 Linaro
#
# Authors:
@@ -15,96 +12,118 @@
# This code is licensed under the GPL version 2 or later. See
# the COPYING file in the top-level directory.
#
-import asyncore
+
import socket
import threading
-import io
-import os
-import sys
from collections import deque
import time
-import traceback
-class ConsoleSocket(asyncore.dispatcher):
- def __init__(self, address, file=None):
+class ConsoleSocket(socket.socket):
+ """
+ ConsoleSocket represents a socket attached to a char device.
+
+ Optionally (if drain==True), drains the socket and places the bytes
+ into an in memory buffer for later processing.
+
+ Optionally a file path can be passed in and we will also
+ dump the characters to this file for debugging purposes.
+ """
+ def __init__(self, address, file=None, drain=False):
self._recv_timeout_sec = 300
+ self._sleep_time = 0.5
self._buffer = deque()
- self._asyncore_thread = None
- self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
- self._sock.connect(address)
+ socket.socket.__init__(self, socket.AF_UNIX, socket.SOCK_STREAM)
+ self.connect(address)
self._logfile = None
if file:
self._logfile = open(file, "w")
- asyncore.dispatcher.__init__(self, sock=self._sock)
self._open = True
- self._thread_start()
+ if drain:
+ self._drain_thread = self._thread_start()
+ else:
+ self._drain_thread = None
- def _thread_start(self):
- """Kick off a thread to wait on the asyncore.loop"""
- if self._asyncore_thread is not None:
- return
- self._asyncore_thread = threading.Thread(target=asyncore.loop,
- kwargs={'timeout':1})
- self._asyncore_thread.daemon = True
- self._asyncore_thread.start()
+ def _drain_fn(self):
+ """Drains the socket and runs while the socket is open."""
+ while self._open:
+ try:
+ self._drain_socket()
+ except socket.timeout:
+ # The socket is expected to timeout since we set a
+ # short timeout to allow the thread to exit when
+ # self._open is set to False.
+ time.sleep(self._sleep_time)
- def handle_close(self):
- """redirect close to base class"""
- # Call the base class close, but not self.close() since
- # handle_close() occurs in the context of the thread which
- # self.close() attempts to join.
- asyncore.dispatcher.close(self)
+ def _thread_start(self):
+ """Kick off a thread to drain the socket."""
+ # Configure socket to not block and timeout.
+ # This allows our drain thread to not block
+ # on recieve and exit smoothly.
+ socket.socket.setblocking(self, False)
+ socket.socket.settimeout(self, 1)
+ drain_thread = threading.Thread(target=self._drain_fn)
+ drain_thread.daemon = True
+ drain_thread.start()
+ return drain_thread
def close(self):
"""Close the base object and wait for the thread to terminate"""
if self._open:
self._open = False
- asyncore.dispatcher.close(self)
- if self._asyncore_thread is not None:
- thread, self._asyncore_thread = self._asyncore_thread, None
+ if self._drain_thread is not None:
+ thread, self._drain_thread = self._drain_thread, None
thread.join()
+ socket.socket.close(self)
if self._logfile:
self._logfile.close()
self._logfile = None
- def handle_read(self):
+ def _drain_socket(self):
"""process arriving characters into in memory _buffer"""
- try:
- data = asyncore.dispatcher.recv(self, 1)
- # latin1 is needed since there are some chars
- # we are receiving that cannot be encoded to utf-8
- # such as 0xe2, 0x80, 0xA6.
- string = data.decode("latin1")
- except:
- print("Exception seen.")
- traceback.print_exc()
- return
+ data = socket.socket.recv(self, 1)
+ # latin1 is needed since there are some chars
+ # we are receiving that cannot be encoded to utf-8
+ # such as 0xe2, 0x80, 0xA6.
+ string = data.decode("latin1")
if self._logfile:
self._logfile.write("{}".format(string))
self._logfile.flush()
for c in string:
self._buffer.extend(c)
- def recv(self, n=1, sleep_delay_s=0.1):
- """Return chars from in memory buffer"""
+ def recv(self, bufsize=1):
+ """Return chars from in memory buffer.
+ Maintains the same API as socket.socket.recv.
+ """
+ if self._drain_thread is None:
+ # Not buffering the socket, pass thru to socket.
+ return socket.socket.recv(self, bufsize)
start_time = time.time()
- while len(self._buffer) < n:
- time.sleep(sleep_delay_s)
+ while len(self._buffer) < bufsize:
+ time.sleep(self._sleep_time)
elapsed_sec = time.time() - start_time
if elapsed_sec > self._recv_timeout_sec:
raise socket.timeout
- chars = ''.join([self._buffer.popleft() for i in range(n)])
+ chars = ''.join([self._buffer.popleft() for i in range(bufsize)])
# We choose to use latin1 to remain consistent with
# handle_read() and give back the same data as the user would
# receive if they were reading directly from the
# socket w/o our intervention.
return chars.encode("latin1")
- def set_blocking(self):
- """Maintain compatibility with socket API"""
- pass
+ def setblocking(self, value):
+ """When not draining we pass thru to the socket,
+ since when draining we control socket blocking.
+ """
+ if self._drain_thread is None:
+ socket.socket.setblocking(self, value)
def settimeout(self, seconds):
- """Set current timeout on recv"""
- self._recv_timeout_sec = seconds
+ """When not draining we pass thru to the socket,
+ since when draining we control the timeout.
+ """
+ if seconds is not None:
+ self._recv_timeout_sec = seconds
+ if self._drain_thread is None:
+ socket.socket.settimeout(self, seconds)