diff options
Diffstat (limited to 'ui/egl-headless.c')
-rw-r--r-- | ui/egl-headless.c | 59 |
1 files changed, 57 insertions, 2 deletions
diff --git a/ui/egl-headless.c b/ui/egl-headless.c index 12ad64e995..5d50226869 100644 --- a/ui/egl-headless.c +++ b/ui/egl-headless.c @@ -4,13 +4,18 @@ #include "ui/console.h" #include "ui/egl-helpers.h" #include "ui/egl-context.h" +#include "ui/shader.h" typedef struct egl_dpy { DisplayChangeListener dcl; DisplaySurface *ds; + QemuGLShader *gls; egl_fb guest_fb; + egl_fb cursor_fb; egl_fb blit_fb; bool y_0_top; + uint32_t pos_x; + uint32_t pos_y; } egl_dpy; /* ------------------------------------------------------------------ */ @@ -65,6 +70,43 @@ static void egl_scanout_texture(DisplayChangeListener *dcl, } } +static void egl_scanout_dmabuf(DisplayChangeListener *dcl, + QemuDmaBuf *dmabuf) +{ + egl_dmabuf_import_texture(dmabuf); + if (!dmabuf->texture) { + return; + } + + egl_scanout_texture(dcl, dmabuf->texture, + false, dmabuf->width, dmabuf->height, + 0, 0, dmabuf->width, dmabuf->height); +} + +static void egl_cursor_dmabuf(DisplayChangeListener *dcl, + QemuDmaBuf *dmabuf, + uint32_t pos_x, uint32_t pos_y) +{ + egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); + + edpy->pos_x = pos_x; + edpy->pos_y = pos_y; + + egl_dmabuf_import_texture(dmabuf); + if (!dmabuf->texture) { + return; + } + + egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height, + dmabuf->texture, false); +} + +static void egl_release_dmabuf(DisplayChangeListener *dcl, + QemuDmaBuf *dmabuf) +{ + egl_dmabuf_release_texture(dmabuf); +} + static void egl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h) @@ -78,9 +120,18 @@ static void egl_scanout_flush(DisplayChangeListener *dcl, assert(surface_height(edpy->ds) == edpy->guest_fb.height); assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8); - egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top); - egl_fb_read(surface_data(edpy->ds), &edpy->blit_fb); + if (edpy->cursor_fb.texture) { + /* have cursor -> render using textures */ + egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb, + !edpy->y_0_top); + egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb, + !edpy->y_0_top, edpy->pos_x, edpy->pos_y); + } else { + /* no cursor -> use simple framebuffer blit */ + egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top); + } + egl_fb_read(surface_data(edpy->ds), &edpy->blit_fb); dpy_gfx_update(edpy->dcl.con, x, y, w, h); } @@ -97,6 +148,9 @@ static const DisplayChangeListenerOps egl_ops = { .dpy_gl_scanout_disable = egl_scanout_disable, .dpy_gl_scanout_texture = egl_scanout_texture, + .dpy_gl_scanout_dmabuf = egl_scanout_dmabuf, + .dpy_gl_cursor_dmabuf = egl_cursor_dmabuf, + .dpy_gl_release_dmabuf = egl_release_dmabuf, .dpy_gl_update = egl_scanout_flush, }; @@ -120,6 +174,7 @@ void egl_headless_init(void) edpy = g_new0(egl_dpy, 1); edpy->dcl.con = con; edpy->dcl.ops = &egl_ops; + edpy->gls = qemu_gl_init_shader(); register_displaychangelistener(&edpy->dcl); } } |