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-rw-r--r--ui/sdl2-gl.c19
1 files changed, 17 insertions, 2 deletions
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index c3683e6b65..83b71853d1 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -140,12 +140,27 @@ QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl,
SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
- SDL_GL_CONTEXT_PROFILE_CORE);
+ if (scon->opts->gl == DISPLAYGL_MODE_ON ||
+ scon->opts->gl == DISPLAYGL_MODE_CORE) {
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
+ SDL_GL_CONTEXT_PROFILE_CORE);
+ } else if (scon->opts->gl == DISPLAYGL_MODE_ES) {
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
+ SDL_GL_CONTEXT_PROFILE_ES);
+ }
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, params->major_ver);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, params->minor_ver);
ctx = SDL_GL_CreateContext(scon->real_window);
+
+ /* If SDL fail to create a GL context and we use the "on" flag,
+ * then try to fallback to GLES.
+ */
+ if (!ctx && scon->opts->gl == DISPLAYGL_MODE_ON) {
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
+ SDL_GL_CONTEXT_PROFILE_ES);
+ ctx = SDL_GL_CreateContext(scon->real_window);
+ }
return (QEMUGLContext)ctx;
}