| Commit message (Collapse) | Author | Age | Files | Lines |
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In my "build everything" tree, changing hw/irq.h triggers a recompile
of some 5400 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get qemu_irq and.or qemu_irq_handler.
Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to
qemu/typedefs.h, and then include hw/irq.h only where it's still
needed. Touching it now recompiles only some 500 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-13-armbru@redhat.com>
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Header guard symbols should match their file name to make guard
collisions less likely. Offenders found with
scripts/clean-header-guards.pl -vn.
Cleaned up with scripts/clean-header-guards.pl, followed by some
renaming of new guard symbols picked by the script to better ones.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
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Add basic board to allow systemmode emulation
Signed-off-by: Bastian Koppelmann <kbastian@mail.uni-paderborn.de>
Message-id: 1409572800-4116-3-git-send-email-kbastian@mail.uni-paderborn.de
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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