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path: root/include/ui/gtk.h
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* opengl: move shader init from console-gl.c to shader.cGerd Hoffmann2017-10-171-1/+1
* gtk: use framebuffer helper functions.Gerd Hoffmann2017-06-211-2/+2
* gtk-egl: add scanout_disable supportGerd Hoffmann2017-02-271-0/+1
* console: rename dpy_gl_scanout to dpy_gl_scanout_textureGerd Hoffmann2017-02-271-10/+14
* char: rename CharDriverState ChardevMarc-André Lureau2017-01-271-1/+1
* ui: use evdev keymap when running under waylandDaniel P. Berrange2017-01-101-0/+4
* gtk: fix buildGerd Hoffmann2016-07-111-0/+1
* virgl: pass whole GL scanout dimensionsMarc-André Lureau2016-07-061-0/+1
* gtk: implement set_echoPaolo Bonzini2016-01-181-0/+1
* gtk/opengl: add opengl context and scanout support (GtkGLArea)Gerd Hoffmann2015-10-081-0/+23
* gtk/opengl: add opengl context and scanout support (egl)Gerd Hoffmann2015-10-081-0/+16
* gtk: avoid redefining _WIN32_WINNT macroDaniel P. Berrange2015-09-241-4/+0Star
* gtk: add opengl support, using eglGerd Hoffmann2015-05-291-0/+23
* gtk: create gtk.hGerd Hoffmann2015-05-061-0/+76