| Commit message (Collapse) | Author | Age | Files | Lines |
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With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c. So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.
No functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
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Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-5-kraxel@redhat.com
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Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-7-git-send-email-kraxel@redhat.com
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We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
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Pick a uniform chardev type name.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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Wayland always uses evdev as its input source, so QEMU
can use the existing evdev keymap data
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Tested-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 20161201094117.16407-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Commit "9d8256e virgl: pass whole GL scanout dimensions" missed the
opengl code path for gtk versions >= 3.16. Update that one too and
fix the build with recent gtk versions.
Reported-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1467876563-1351-1-git-send-email-kraxel@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).
Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Even without line editing, this makes -qmp vc more pleasant with the
GTK+ backend. The only issue is that set_echo is invoked very early,
long before a vc is actually associated with a VirtualConsole. To work
around this, create a temporary VirtualConsole until then.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 1450356422-31710-1-git-send-email-pbonzini@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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This allows virtio-gpu to render in 3d mode.
Uses native opengl support which is present
in gtk versions 3.16 and newer.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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This allows virtio-gpu to render in 3d mode.
Uses egl, for gtk versions 3.14 and older.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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When building for Mingw64 target on Fedora 22 a warning
is issued about _WIN32_WINNT being redefined.
In file included from ui/gtk.c:40:0:
include/ui/gtk.h:5:0: warning: "_WIN32_WINNT" redefined
# define _WIN32_WINNT 0x0601 /* needed to get definition of MAPVK_VK_TO_VSC */
^
In file included from /usr/i686-w64-mingw32/sys-root/mingw/include/crtdefs.h:10:0,
from /usr/i686-w64-mingw32/sys-root/mingw/include/stdio.h:9,
from /home/berrange/src/virt/qemu/include/qemu/fprintf-fn.h:12,
from /home/berrange/src/virt/qemu/include/qemu-common.h:18,
from ui/gtk.c:37:
/usr/i686-w64-mingw32/sys-root/mingw/include/_mingw.h:225:0: note: this is the location of the previous definition
#define _WIN32_WINNT 0x502
^
Rather than try to get MAPVK_VK_TO_VSC defined indirectly
by defining _WIN32_WINNT, instead just define it explicitly
if missing.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
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This adds opengl rendering support to the gtk ui, using egl.
It's off by default for now, use 'qemu -display gtk,gl=on'
to play with this.
Note that gtk got native opengl support with release 3.16.
There most likely will be a separate implementation for 3.16+,
using the native gtk opengl support. This patch covers older
versions (and for the time being 3.16 too, hopefully without
rendering quirks).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Move various gtk bits (includes, data structures) to a header file.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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