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path: root/include/ui/sdl2.h
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* kbd-state: use state tracker for sdl2Gerd Hoffmann2019-02-051-0/+2
* sdl2: remove sdl2_reset_keys() functionGerd Hoffmann2019-02-051-1/+0Star
* sdl: add support for high resolution window iconDaniel P. Berrangé2019-01-211-0/+3
* sdl: Move DisplayOptions global to sdl2_consoleElie Tournier2018-04-271-0/+1
* sdl2: Ignore UI hotkeys after a focus change when GUI modifier is heldJindrich Makovicka2018-01-121-0/+1
* opengl: move shader init from console-gl.c to shader.cGerd Hoffmann2017-10-171-1/+1
* sdl2: use framebuffer helper functions.Gerd Hoffmann2017-06-211-2/+6
* sdl2: add scanout_disable supportGerd Hoffmann2017-02-271-0/+1
* console: rename dpy_gl_scanout to dpy_gl_scanout_textureGerd Hoffmann2017-02-271-5/+7
* virgl: pass whole GL scanout dimensionsMarc-André Lureau2016-07-061-0/+1
* sdl: shorten the GUI refresh interval when mouse or keyboard is activeJindřich Makovička2016-02-021-0/+1
* sdl2/opengl: add opengl context and scanout supportGerd Hoffmann2016-01-081-1/+21
* sdl2: add support for display rendering using opengl.Gerd Hoffmann2015-05-051-0/+11
* sdl2: move SDL_* includes to sdl2.hGerd Hoffmann2015-05-051-0/+6
* ui/sdl2: Support shared surface for more pixman formatsGerd Hoffmann2015-01-191-0/+2
* sdl2: move sdl2_2d_refresh to sdl2-2d.cGerd Hoffmann2014-12-171-0/+1
* sdl2: factor out sdl2_poll_eventsGerd Hoffmann2014-12-171-0/+1
* sdl2: add+use sdl2_2d_redraw function.Gerd Hoffmann2014-12-171-0/+1
* sdl2: move sdl_switch to sdl2-2d.cGerd Hoffmann2014-12-171-0/+6
* sdl2: move sdl_update to new sdl2-2d.cGerd Hoffmann2014-12-171-0/+3
* sdl2: move keyboard input code to new sdl2-input.cGerd Hoffmann2014-12-171-0/+4
* sdl2: rename sdl2_state to sdl2_console, move to header fileGerd Hoffmann2014-12-171-0/+16