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path: root/include/ui/shader.h
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* opengl: add flipping vertex shaderGerd Hoffmann2017-10-171-1/+1
* opengl: move shader init from console-gl.c to shader.cGerd Hoffmann2017-10-171-8/+6Star
* shaders: initialize vertexes onceGerd Hoffmann2015-10-081-1/+3
* ui: shader.h protect against double inclusionGerd Hoffmann2015-05-291-0/+5
* ui: use libexpoxyGerd Hoffmann2015-05-291-4/+1Star
* console-gl: add opengl rendering helper functionsGerd Hoffmann2015-05-051-0/+2
* opengl: add shader helper functions.Gerd Hoffmann2015-05-051-0/+9