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path: root/replay/replay-internal.c
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* replay: fix icount request when replaying clock accessPavel Dovgalyuk2021-02-161-4/+25
* replay: implement fair mutexPavel Dovgalyuk2020-06-101-1/+14
* replay: rename step-related variables and functionsPavel Dovgalyuk2019-08-201-5/+5
* replay: add missing fix for internal functionPavel Dovgalyuk2019-08-201-1/+1
* sysemu: Split sysemu/runstate.h off sysemu/sysemu.hMarkus Armbruster2019-08-161-1/+1
* Include qemu/main-loop.h lessMarkus Armbruster2019-08-161-0/+1
* Include qemu-common.h exactly where neededMarkus Armbruster2019-06-121-1/+0Star
* replay: Exit on errors reading from replay logPeter Maydell2018-11-081-3/+13
* replay: pass raw icount value to replay_save_clockPaolo Bonzini2018-10-191-10/+15
* replay: check return values of fwritePavel Dovgalyuk2018-03-121-2/+15
* replay: push replay_mutex_lock up the call treeAlex Bennée2018-03-121-8/+16
* replay: don't destroy mutex at exitPavel Dovgalyuk2018-03-121-5/+0Star
* replay: make locking visible outside replay codeAlex Bennée2018-03-121-1/+1
* replay/replay-internal.c: track holding of replay_lockAlex Bennée2018-03-121-0/+11
* replay: assert time only goes forwardAlex Bennée2017-04-101-0/+4
* replay: move internal data to the structurePavel Dovgalyuk2016-09-271-11/+9Star
* all: Clean up includesPeter Maydell2016-02-041-0/+1
* replay: introduce icount eventPavel Dovgalyuk2015-11-051-0/+24
* replay: introduce mutex to protect the replay logPavel Dovgalyuk2015-11-051-0/+27
* replay: internal functions for replay logPavel Dovgalyuk2015-11-051-0/+155