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path: root/replay/replay-internal.h
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* replay: save vmstate of the asynchronous eventsPavel Dovgalyuk2018-03-121-0/+6
* replay: don't destroy mutex at exitPavel Dovgalyuk2018-03-121-1/+0Star
* replay: make locking visible outside replay codeAlex Bennée2018-03-121-3/+3
* replay/replay.c: bump REPLAY_VERSION againAlex Bennée2018-03-121-1/+1
* replay: save prior value of the host clockPavel Dovgalyuk2018-03-121-0/+2
* shutdown: Preserve shutdown cause through replayEric Blake2017-05-231-1/+2
* replay: add record/replay for audio passthroughPavel Dovgalyuk2017-03-011-0/+4
* record/replay: add network supportPavel Dovgalyuk2017-01-061-0/+10
* replay: allow replay stopping and restartingPavel Dovgalyuk2016-09-271-2/+4
* replay: vmstate for replay modulePavel Dovgalyuk2016-09-271-0/+9
* replay: move internal data to the structurePavel Dovgalyuk2016-09-271-3/+5
* replay: introduce block devices record/replayPavel Dovgalyuk2016-03-301-0/+1
* replay: character devicesPavel Dovgalyuk2016-03-151-0/+18
* all: Clean up includesPeter Maydell2016-02-231-1/+0Star
* replay: recording of the user inputPavel Dovgalyuk2015-11-061-0/+13
* replay: initialization and deinitializationPavel Dovgalyuk2015-11-061-0/+2
* replay: ptimerPavel Dovgalyuk2015-11-061-0/+1
* replay: checkpointsPavel Dovgalyuk2015-11-061-0/+4
* replay: shutdown eventPavel Dovgalyuk2015-11-061-0/+2
* replay: recording and replaying clock ticksPavel Dovgalyuk2015-11-061-0/+11
* replay: asynchronous events infrastructurePavel Dovgalyuk2015-11-061-0/+29
* replay: interrupts and exceptionsPavel Dovgalyuk2015-11-061-0/+4
* replay: introduce icount eventPavel Dovgalyuk2015-11-051-0/+21
* replay: introduce mutex to protect the replay logPavel Dovgalyuk2015-11-051-0/+7
* replay: internal functions for replay logPavel Dovgalyuk2015-11-051-0/+46