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path: root/ui/sdl.c
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* util: move declarations out of qemu-common.hVeronia Bahaa2016-03-221-0/+1
* qapi: rename input buttonsGerd Hoffmann2016-03-011-2/+2
* ui: Clean up includesPeter Maydell2016-02-041-0/+1
* sdl: shorten the GUI refresh interval when mouse or keyboard is activeJindřich Makovička2016-02-021-0/+22
* qapi: Change munging of CamelCase enum valuesEric Blake2015-12-171-2/+2
* qapi: Don't let implicit enum MAX member collideEric Blake2015-12-171-1/+1
* ui: Use g_new() & friends where that makes obvious senseMarkus Armbruster2015-11-061-1/+1
* sdl2: add support for display rendering using opengl.Gerd Hoffmann2015-05-051-0/+10
* sdl: Fix crash when calling sdl_switch() with NULL surfaceBenjamin Herrenschmidt2015-03-121-1/+2
* sdl: Refresh debug statementsBenjamin Herrenschmidt2015-03-121-2/+22
* ui/sdl: Support shared surface for more pixman formatsBenjamin Herrenschmidt2015-01-191-6/+20
* sdl: move version logic from source code to makefileGerd Hoffmann2014-12-161-3/+0Star
* console: stop using PixelFormatGerd Hoffmann2014-09-051-2/+3
* input: sdl: fix guest_cursor logic.Gerd Hoffmann2014-03-101-7/+11
* ui/sdl2 : initial port to SDL 2.0 (v2.0)Dave Airlie2014-03-051-0/+3
* input: mouse: switch sdl ui to new coreGerd Hoffmann2014-03-051-45/+39Star
* input: keyboard: switch sdl ui to new coreGerd Hoffmann2014-03-051-18/+9Star
* sdl: Reverse support for video mode settingLei Li2013-11-071-4/+19
* console: zap ds arg from register_displaychangelistenerGerd Hoffmann2013-04-251-1/+1
* console: add qemu_console_is_*Gerd Hoffmann2013-04-161-12/+12
* console: gui timer fixesGerd Hoffmann2013-04-161-5/+5
* console: rename vga_hw_*, add QemuConsole paramGerd Hoffmann2013-04-161-9/+9
* console: zap displaystate from dcl callbacksGerd Hoffmann2013-03-181-8/+3Star
* sdl: stop using DisplayStateGerd Hoffmann2013-03-181-41/+51
* console: rework DisplaySurface handling [dcl/ui side]Gerd Hoffmann2013-03-181-5/+5
* sdl: drop dead codeGerd Hoffmann2013-03-181-5/+0Star
* console: fix displaychangelisteners interfaceGerd Hoffmann2013-03-181-15/+29
* softmmu: move include files to include/sysemu/Paolo Bonzini2012-12-191-1/+1
* ui: move files to ui/ and include/ui/Paolo Bonzini2012-12-191-1/+1
* console: remove DisplayAllocatorGerd Hoffmann2012-11-011-111/+6Star
* console: remove dpy_gfx_fillGerd Hoffmann2012-11-011-7/+0Star
* console: untangle gfx & txt updatesGerd Hoffmann2012-11-011-6/+6
* console: move set_mouse + cursor_define callbacksGerd Hoffmann2012-11-011-4/+4
* sdl: remove NULL check, g_malloc0 can't failAlon Levy2012-02-271-4/+0Star
* sdl: Limit sdl_grab_end in handle_activation to Windows hostsJan Kiszka2012-02-011-0/+4
* sdl: Grab input on end of non-absolute mouse clickJan Kiszka2012-02-011-2/+1Star
* Revert "Handle SDL grabs failing (Mark McLoughlin)"Jan Kiszka2012-02-011-6/+3Star
* sdl: Fix block prevention of SDL_WM_GrabInputJan Kiszka2012-02-011-12/+14
* sdl: Do not grab mouse on mode switch while in backgroundJan Kiszka2012-02-011-14/+16
* Drop the vm_running global variableLuiz Capitulino2011-09-151-3/+3
* sdl: Don't release input on mouse mode change in full-screen modeJan Kiszka2011-08-221-1/+3
* Use glib memory allocation and free functionsAnthony Liguori2011-08-211-10/+10
* sdl: Refactor sdl_send_mouse_eventJan Kiszka2011-08-051-11/+11
* sdl: Factor out event handlers from sdl_refreshJan Kiszka2011-08-051-205/+271
* sdl: Add zoom hot keysJan Kiszka2011-08-051-0/+13
* sdl: Dynamically grab input in absolute mouse modeJan Kiszka2011-08-051-6/+37
* sdl: Fix cursor handling when switching consoles in absolute mouse modeJan Kiszka2011-08-051-3/+10
* sdl: Never release input while in full screen modeJan Kiszka2011-08-051-3/+4
* sdl: Consistently avoid grabbing input for text consolesJan Kiszka2011-08-051-3/+6
* sdl: Initialize gui_fullscreen earlier during setupJan Kiszka2011-08-051-4/+5