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path: root/ui/sdl2-2d.c
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* ui/console: Pass placeholder surface to displaysAkihiko Odaki2021-03-041-5/+2Star
* Clean up inclusion of sysemu/sysemu.hMarkus Armbruster2019-08-161-1/+0Star
* Include qemu-common.h exactly where neededMarkus Armbruster2019-06-121-1/+0Star
* sdl2: Support all virtio-gpu formatsMax Reitz2018-10-121-0/+15
* sdl: Move use of surface pointer below check for whether it is NULLPeter Maydell2018-05-181-3/+3
* sdl: restore optimized redrawAnatoly Trosinenko2018-02-161-16/+7Star
* SDL2: add bgrx pixel formatPavel Dovgalyuk2016-06-031-0/+3
* ui: Clean up includesPeter Maydell2016-02-041-0/+1
* sdl2: stop flickeringGerd Hoffmann2015-10-081-0/+13
* sdl2: Fix RGB555Max Reitz2015-05-051-2/+13
* sdl2: add support for display rendering using opengl.Gerd Hoffmann2015-05-051-0/+7
* sdl2: move SDL_* includes to sdl2.hGerd Hoffmann2015-05-051-6/+0Star
* ui/sdl2: Support shared surface for more pixman formatsGerd Hoffmann2015-01-191-0/+13
* sdl2: move sdl2_2d_refresh to sdl2-2d.cGerd Hoffmann2014-12-171-0/+8
* sdl2: add+use sdl2_2d_redraw function.Gerd Hoffmann2014-12-171-0/+11
* sdl2: move sdl_switch to sdl2-2d.cGerd Hoffmann2014-12-171-0/+42
* sdl2: move sdl_update to new sdl2-2d.cGerd Hoffmann2014-12-171-0/+61