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#ifndef QDEV_CORE_H
#define QDEV_CORE_H
#include "qemu/queue.h"
#include "qemu/bitmap.h"
#include "qom/object.h"
#include "hw/hotplug.h"
#include "hw/resettable.h"
enum {
DEV_NVECTORS_UNSPECIFIED = -1,
};
#define TYPE_DEVICE "device"
#define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE)
#define DEVICE_CLASS(klass) OBJECT_CLASS_CHECK(DeviceClass, (klass), TYPE_DEVICE)
#define DEVICE_GET_CLASS(obj) OBJECT_GET_CLASS(DeviceClass, (obj), TYPE_DEVICE)
typedef enum DeviceCategory {
DEVICE_CATEGORY_BRIDGE,
DEVICE_CATEGORY_USB,
DEVICE_CATEGORY_STORAGE,
DEVICE_CATEGORY_NETWORK,
DEVICE_CATEGORY_INPUT,
DEVICE_CATEGORY_DISPLAY,
DEVICE_CATEGORY_SOUND,
DEVICE_CATEGORY_MISC,
DEVICE_CATEGORY_CPU,
DEVICE_CATEGORY_MAX
} DeviceCategory;
typedef void (*DeviceRealize)(DeviceState *dev, Error **errp);
typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp);
typedef void (*DeviceReset)(DeviceState *dev);
typedef void (*BusRealize)(BusState *bus, Error **errp);
typedef void (*BusUnrealize)(BusState *bus, Error **errp);
/**
* DeviceClass:
* @props: Properties accessing state fields.
* @realize: Callback function invoked when the #DeviceState:realized
* property is changed to %true.
* @unrealize: Callback function invoked when the #DeviceState:realized
* property is changed to %false.
* @hotpluggable: indicates if #DeviceClass is hotpluggable, available
* as readonly "hotpluggable" property of #DeviceState instance
*
* # Realization #
* Devices are constructed in two stages,
* 1) object instantiation via object_initialize() and
* 2) device realization via #DeviceState:realized property.
* The former may not fail (and must not abort or exit, since it is called
* during device introspection already), and the latter may return error
* information to the caller and must be re-entrant.
* Trivial field initializations should go into #TypeInfo.instance_init.
* Operations depending on @props static properties should go into @realize.
* After successful realization, setting static properties will fail.
*
* As an interim step, the #DeviceState:realized property can also be
* set with qdev_init_nofail().
* In the future, devices will propagate this state change to their children
* and along busses they expose.
* The point in time will be deferred to machine creation, so that values
* set in @realize will not be introspectable beforehand. Therefore devices
* must not create children during @realize; they should initialize them via
* object_initialize() in their own #TypeInfo.instance_init and forward the
* realization events appropriately.
*
* Any type may override the @realize and/or @unrealize callbacks but needs
* to call the parent type's implementation if keeping their functionality
* is desired. Refer to QOM documentation for further discussion and examples.
*
* <note>
* <para>
* Since TYPE_DEVICE doesn't implement @realize and @unrealize, types
* derived directly from it need not call their parent's @realize and
* @unrealize.
* For other types consult the documentation and implementation of the
* respective parent types.
* </para>
* </note>
*
* # Hiding a device #
* To hide a device, a DeviceListener function should_be_hidden() needs to
* be registered.
* It can be used to defer adding a device and therefore hide it from the
* guest. The handler registering to this DeviceListener can save the QOpts
* passed to it for re-using it later and must return that it wants the device
* to be/remain hidden or not. When the handler function decides the device
* shall not be hidden it will be added in qdev_device_add() and
* realized as any other device. Otherwise qdev_device_add() will return early
* without adding the device. The guest will not see a "hidden" device
* until it was marked don't hide and qdev_device_add called again.
*
*/
typedef struct DeviceClass {
/*< private >*/
ObjectClass parent_class;
/*< public >*/
DECLARE_BITMAP(categories, DEVICE_CATEGORY_MAX);
const char *fw_name;
const char *desc;
/*
* The underscore at the end ensures a compile-time error if someone
* assigns to dc->props instead of using device_class_set_props.
*/
Property *props_;
/*
* Can this device be instantiated with -device / device_add?
* All devices should support instantiation with device_add, and
* this flag should not exist. But we're not there, yet. Some
* devices fail to instantiate with cryptic error messages.
* Others instantiate, but don't work. Exposing users to such
* behavior would be cruel; clearing this flag will protect them.
* It should never be cleared without a comment explaining why it
* is cleared.
* TODO remove once we're there
*/
bool user_creatable;
bool hotpluggable;
/* callbacks */
/*
* Reset method here is deprecated and replaced by methods in the
* resettable class interface to implement a multi-phase reset.
* TODO: remove once every reset callback is unused
*/
DeviceReset reset;
DeviceRealize realize;
DeviceUnrealize unrealize;
/* device state */
const VMStateDescription *vmsd;
/* Private to qdev / bus. */
const char *bus_type;
} DeviceClass;
typedef struct NamedGPIOList NamedGPIOList;
struct NamedGPIOList {
char *name;
qemu_irq *in;
int num_in;
int num_out;
QLIST_ENTRY(NamedGPIOList) node;
};
/**
* DeviceState:
* @realized: Indicates whether the device has been fully constructed.
* @reset: ResettableState for the device; handled by Resettable interface.
*
* This structure should not be accessed directly. We declare it here
* so that it can be embedded in individual device state structures.
*/
struct DeviceState {
/*< private >*/
Object parent_obj;
/*< public >*/
const char *id;
char *canonical_path;
bool realized;
bool pending_deleted_event;
QemuOpts *opts;
int hotplugged;
bool allow_unplug_during_migration;
BusState *parent_bus;
QLIST_HEAD(, NamedGPIOList) gpios;
QLIST_HEAD(, BusState) child_bus;
int num_child_bus;
int instance_id_alias;
int alias_required_for_version;
ResettableState reset;
};
struct DeviceListener {
void (*realize)(DeviceListener *listener, DeviceState *dev);
void (*unrealize)(DeviceListener *listener, DeviceState *dev);
/*
* This callback is called upon init of the DeviceState and allows to
* inform qdev that a device should be hidden, depending on the device
* opts, for example, to hide a standby device.
*/
int (*should_be_hidden)(DeviceListener *listener, QemuOpts *device_opts);
QTAILQ_ENTRY(DeviceListener) link;
};
#define TYPE_BUS "bus"
#define BUS(obj) OBJECT_CHECK(BusState, (obj), TYPE_BUS)
#define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS)
#define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS)
struct BusClass {
ObjectClass parent_class;
/* FIXME first arg should be BusState */
void (*print_dev)(Monitor *mon, DeviceState *dev, int indent);
char *(*get_dev_path)(DeviceState *dev);
/*
* This callback is used to create Open Firmware device path in accordance
* with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus
* bindings can be found at http://playground.sun.com/1275/bindings/.
*/
char *(*get_fw_dev_path)(DeviceState *dev);
void (*reset)(BusState *bus);
BusRealize realize;
BusUnrealize unrealize;
/* maximum devices allowed on the bus, 0: no limit. */
int max_dev;
/* number of automatically allocated bus ids (e.g. ide.0) */
int automatic_ids;
};
typedef struct BusChild {
DeviceState *child;
int index;
QTAILQ_ENTRY(BusChild) sibling;
} BusChild;
#define QDEV_HOTPLUG_HANDLER_PROPERTY "hotplug-handler"
/**
* BusState:
* @hotplug_handler: link to a hotplug handler associated with bus.
* @reset: ResettableState for the bus; handled by Resettable interface.
*/
struct BusState {
Object obj;
DeviceState *parent;
char *name;
HotplugHandler *hotplug_handler;
int max_index;
bool realized;
int num_children;
QTAILQ_HEAD(, BusChild) children;
QLIST_ENTRY(BusState) sibling;
ResettableState reset;
};
/**
* Property:
* @set_default: true if the default value should be set from @defval,
* in which case @info->set_default_value must not be NULL
* (if false then no default value is set by the property system
* and the field retains whatever value it was given by instance_init).
* @defval: default value for the property. This is used only if @set_default
* is true.
*/
struct Property {
const char *name;
const PropertyInfo *info;
ptrdiff_t offset;
uint8_t bitnr;
bool set_default;
union {
int64_t i;
uint64_t u;
} defval;
int arrayoffset;
const PropertyInfo *arrayinfo;
int arrayfieldsize;
const char *link_type;
};
struct PropertyInfo {
const char *name;
const char *description;
const QEnumLookup *enum_table;
int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len);
void (*set_default_value)(ObjectProperty *op, const Property *prop);
void (*create)(ObjectClass *oc, Property *prop, Error **errp);
ObjectPropertyAccessor *get;
ObjectPropertyAccessor *set;
ObjectPropertyRelease *release;
};
/**
* GlobalProperty:
* @used: Set to true if property was used when initializing a device.
* @optional: If set to true, GlobalProperty will be skipped without errors
* if the property doesn't exist.
*
* An error is fatal for non-hotplugged devices, when the global is applied.
*/
typedef struct GlobalProperty {
const char *driver;
const char *property;
const char *value;
bool used;
bool optional;
} GlobalProperty;
static inline void
compat_props_add(GPtrArray *arr,
GlobalProperty props[], size_t nelem)
{
int i;
for (i = 0; i < nelem; i++) {
g_ptr_array_add(arr, (void *)&props[i]);
}
}
/*** Board API. This should go away once we have a machine config file. ***/
DeviceState *qdev_create(BusState *bus, const char *name);
DeviceState *qdev_try_create(BusState *bus, const char *name);
void qdev_init_nofail(DeviceState *dev);
void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id,
int required_for_version);
HotplugHandler *qdev_get_bus_hotplug_handler(DeviceState *dev);
HotplugHandler *qdev_get_machine_hotplug_handler(DeviceState *dev);
bool qdev_hotplug_allowed(DeviceState *dev, Error **errp);
/**
* qdev_get_hotplug_handler: Get handler responsible for device wiring
*
* Find HOTPLUG_HANDLER for @dev that provides [pre|un]plug callbacks for it.
*
* Note: in case @dev has a parent bus, it will be returned as handler unless
* machine handler overrides it.
*
* Returns: pointer to object that implements TYPE_HOTPLUG_HANDLER interface
* or NULL if there aren't any.
*/
HotplugHandler *qdev_get_hotplug_handler(DeviceState *dev);
void qdev_unplug(DeviceState *dev, Error **errp);
void qdev_simple_device_unplug_cb(HotplugHandler *hotplug_dev,
DeviceState *dev, Error **errp);
void qdev_machine_creation_done(void);
bool qdev_machine_modified(void);
qemu_irq qdev_get_gpio_in(DeviceState *dev, int n);
qemu_irq qdev_get_gpio_in_named(DeviceState *dev, const char *name, int n);
void qdev_connect_gpio_out(DeviceState *dev, int n, qemu_irq pin);
void qdev_connect_gpio_out_named(DeviceState *dev, const char *name, int n,
qemu_irq pin);
qemu_irq qdev_get_gpio_out_connector(DeviceState *dev, const char *name, int n);
qemu_irq qdev_intercept_gpio_out(DeviceState *dev, qemu_irq icpt,
const char *name, int n);
BusState *qdev_get_child_bus(DeviceState *dev, const char *name);
/*** Device API. ***/
/* Register device properties. */
/* GPIO inputs also double as IRQ sinks. */
void qdev_init_gpio_in(DeviceState *dev, qemu_irq_handler handler, int n);
void qdev_init_gpio_out(DeviceState *dev, qemu_irq *pins, int n);
void qdev_init_gpio_out_named(DeviceState *dev, qemu_irq *pins,
const char *name, int n);
/**
* qdev_init_gpio_in_named_with_opaque: create an array of input GPIO lines
* for the specified device
*
* @dev: Device to create input GPIOs for
* @handler: Function to call when GPIO line value is set
* @opaque: Opaque data pointer to pass to @handler
* @name: Name of the GPIO input (must be unique for this device)
* @n: Number of GPIO lines in this input set
*/
void qdev_init_gpio_in_named_with_opaque(DeviceState *dev,
qemu_irq_handler handler,
void *opaque,
const char *name, int n);
/**
* qdev_init_gpio_in_named: create an array of input GPIO lines
* for the specified device
*
* Like qdev_init_gpio_in_named_with_opaque(), but the opaque pointer
* passed to the handler is @dev (which is the most commonly desired behaviour).
*/
static inline void qdev_init_gpio_in_named(DeviceState *dev,
qemu_irq_handler handler,
const char *name, int n)
{
qdev_init_gpio_in_named_with_opaque(dev, handler, dev, name, n);
}
void qdev_pass_gpios(DeviceState *dev, DeviceState *container,
const char *name);
BusState *qdev_get_parent_bus(DeviceState *dev);
/*** BUS API. ***/
DeviceState *qdev_find_recursive(BusState *bus, const char *id);
/* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */
typedef int (qbus_walkerfn)(BusState *bus, void *opaque);
typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque);
void qbus_create_inplace(void *bus, size_t size, const char *typename,
DeviceState *parent, const char *name);
BusState *qbus_create(const char *typename, DeviceState *parent, const char *name);
/* Returns > 0 if either devfn or busfn skip walk somewhere in cursion,
* < 0 if either devfn or busfn terminate walk somewhere in cursion,
* 0 otherwise. */
int qbus_walk_children(BusState *bus,
qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn,
qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn,
void *opaque);
int qdev_walk_children(DeviceState *dev,
qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn,
qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn,
void *opaque);
/**
* @qdev_reset_all:
* Reset @dev. See @qbus_reset_all() for more details.
*
* Note: This function is deprecated and will be removed when it becomes unused.
* Please use device_cold_reset() now.
*/
void qdev_reset_all(DeviceState *dev);
void qdev_reset_all_fn(void *opaque);
/**
* @qbus_reset_all:
* @bus: Bus to be reset.
*
* Reset @bus and perform a bus-level ("hard") reset of all devices connected
* to it, including recursive processing of all buses below @bus itself. A
* hard reset means that qbus_reset_all will reset all state of the device.
* For PCI devices, for example, this will include the base address registers
* or configuration space.
*
* Note: This function is deprecated and will be removed when it becomes unused.
* Please use bus_cold_reset() now.
*/
void qbus_reset_all(BusState *bus);
void qbus_reset_all_fn(void *opaque);
/**
* device_cold_reset:
* Reset device @dev and perform a recursive processing using the resettable
* interface. It triggers a RESET_TYPE_COLD.
*/
void device_cold_reset(DeviceState *dev);
/**
* bus_cold_reset:
*
* Reset bus @bus and perform a recursive processing using the resettable
* interface. It triggers a RESET_TYPE_COLD.
*/
void bus_cold_reset(BusState *bus);
/**
* device_is_in_reset:
* Return true if the device @dev is currently being reset.
*/
bool device_is_in_reset(DeviceState *dev);
/**
* bus_is_in_reset:
* Return true if the bus @bus is currently being reset.
*/
bool bus_is_in_reset(BusState *bus);
/* This should go away once we get rid of the NULL bus hack */
BusState *sysbus_get_default(void);
char *qdev_get_fw_dev_path(DeviceState *dev);
char *qdev_get_own_fw_dev_path_from_handler(BusState *bus, DeviceState *dev);
/**
* @qdev_machine_init
*
* Initialize platform devices before machine init. This is a hack until full
* support for composition is added.
*/
void qdev_machine_init(void);
/**
* device_legacy_reset:
*
* Reset a single device (by calling the reset method).
* Note: This function is deprecated and will be removed when it becomes unused.
* Please use device_cold_reset() now.
*/
void device_legacy_reset(DeviceState *dev);
void device_class_set_props(DeviceClass *dc, Property *props);
/**
* device_class_set_parent_reset:
* TODO: remove the function when DeviceClass's reset method
* is not used anymore.
*/
void device_class_set_parent_reset(DeviceClass *dc,
DeviceReset dev_reset,
DeviceReset *parent_reset);
void device_class_set_parent_realize(DeviceClass *dc,
DeviceRealize dev_realize,
DeviceRealize *parent_realize);
void device_class_set_parent_unrealize(DeviceClass *dc,
DeviceUnrealize dev_unrealize,
DeviceUnrealize *parent_unrealize);
const VMStateDescription *qdev_get_vmsd(DeviceState *dev);
const char *qdev_fw_name(DeviceState *dev);
Object *qdev_get_machine(void);
/* FIXME: make this a link<> */
void qdev_set_parent_bus(DeviceState *dev, BusState *bus);
extern bool qdev_hotplug;
extern bool qdev_hot_removed;
char *qdev_get_dev_path(DeviceState *dev);
void qbus_set_hotplug_handler(BusState *bus, Object *handler, Error **errp);
void qbus_set_bus_hotplug_handler(BusState *bus, Error **errp);
static inline bool qbus_is_hotpluggable(BusState *bus)
{
return bus->hotplug_handler;
}
void device_listener_register(DeviceListener *listener);
void device_listener_unregister(DeviceListener *listener);
/**
* @qdev_should_hide_device:
* @opts: QemuOpts as passed on cmdline.
*
* Check if a device should be added.
* When a device is added via qdev_device_add() this will be called,
* and return if the device should be added now or not.
*/
bool qdev_should_hide_device(QemuOpts *opts);
#endif
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