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-rw-r--r--src/main/java/com/kitfox/svg/Rect.java267
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diff --git a/src/main/java/com/kitfox/svg/Rect.java b/src/main/java/com/kitfox/svg/Rect.java
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+/*
+ * Rect.java
+ *
+ *
+ * The Salamander Project - 2D and 3D graphics libraries in Java
+ * Copyright (C) 2004 Mark McKay
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Mark McKay can be contacted at mark@kitfox.com. Salamander and other
+ * projects can be found at http://www.kitfox.com
+ *
+ * Created on January 26, 2004, 5:25 PM
+ */
+
+package com.kitfox.svg;
+
+import com.kitfox.svg.xml.StyleAttribute;
+
+import java.awt.*;
+import java.awt.geom.*;
+import java.io.IOException;
+import java.io.ObjectInputStream;
+import java.io.ObjectOutputStream;
+
+/**
+ * @author Mark McKay
+ * @author <a href="mailto:mark@kitfox.com">Mark McKay</a>
+ */
+public class Rect extends ShapeElement {
+
+ float x = 0f;
+ float y = 0f;
+ float width = 0f;
+ float height = 0f;
+ float rx = 0f;
+ float ry = 0f;
+
+ RectangularShape rect;
+
+ /** Creates a new instance of Rect */
+ public Rect() {
+ }
+
+ private void writeObject(ObjectOutputStream out) throws IOException
+ {
+ out.writeFloat(x);
+ out.writeFloat(y);
+ out.writeFloat(width);
+ out.writeFloat(height);
+ out.writeFloat(rx);
+ out.writeFloat(ry);
+ }
+
+ private void readObject(ObjectInputStream in) throws IOException
+ {
+ x = in.readFloat();
+ y = in.readFloat();
+ width = in.readFloat();
+ height = in.readFloat();
+ rx = in.readFloat();
+ ry = in.readFloat();
+
+ if (rx == 0f && ry == 0f)
+ {
+ rect = new Rectangle2D.Float(x, y, width, height);
+ }
+ else
+ {
+ rect = new RoundRectangle2D.Float(x, y, width, height, rx, ry);
+ }
+ }
+
+ /*
+ public void loaderStartElement(SVGLoaderHelper helper, Attributes attrs, SVGElement parent)
+ {
+ //Load style string
+ super.loaderStartElement(helper, attrs, parent);
+
+ String x = attrs.getValue("x");
+ String y = attrs.getValue("y");
+ String width = attrs.getValue("width");
+ String height = attrs.getValue("height");
+ String rx = attrs.getValue("rx");
+ String ry = attrs.getValue("ry");
+
+ if (rx == null) rx = ry;
+ if (ry == null) ry = rx;
+
+ this.x = XMLParseUtil.parseFloat(x);
+ this.y = XMLParseUtil.parseFloat(y);
+ this.width = XMLParseUtil.parseFloat(width);
+ this.height = XMLParseUtil.parseFloat(height);
+ if (rx != null)
+ {
+ this.rx = XMLParseUtil.parseFloat(rx);
+ this.ry = XMLParseUtil.parseFloat(ry);
+ }
+
+ build();
+// setBounds(this.x, this.y, this.width, this.height);
+ }
+*/
+
+ protected void build() throws SVGException
+ {
+ super.build();
+
+ StyleAttribute sty = new StyleAttribute();
+
+// SVGElement parent = this.getParent();
+// if (parent instanceof RenderableElement)
+// {
+// RenderableElement re = (RenderableElement)parent;
+// Rectangle2D bounds = re.getBoundingBox();
+// bounds = null;
+// }
+
+
+ if (getPres(sty.setName("x"))) x = sty.getFloatValueWithUnits();
+
+ if (getPres(sty.setName("y"))) y = sty.getFloatValueWithUnits();
+
+ if (getPres(sty.setName("width"))) width = sty.getFloatValueWithUnits();
+
+ if (getPres(sty.setName("height"))) height = sty.getFloatValueWithUnits();
+
+ boolean rxSet = false;
+ if (getPres(sty.setName("rx"))) { rx = sty.getFloatValueWithUnits(); rxSet = true; }
+
+ boolean rySet = false;
+ if (getPres(sty.setName("ry"))) { ry = sty.getFloatValueWithUnits(); rySet = true; }
+
+ if (!rxSet) rx = ry;
+ if (!rySet) ry = rx;
+
+
+ if (rx == 0f && ry == 0f)
+ {
+ rect = new Rectangle2D.Float(x, y, width, height);
+ }
+ else
+ {
+ rect = new RoundRectangle2D.Float(x, y, width, height, rx, ry);
+ }
+ }
+
+ public void render(Graphics2D g) throws SVGException
+ {
+ beginLayer(g);
+ renderShape(g, rect);
+ finishLayer(g);
+ }
+
+ public Shape getShape()
+ {
+ return shapeToParent(rect);
+ }
+
+ public Rectangle2D getBoundingBox() throws SVGException
+ {
+ return boundsToParent(includeStrokeInBounds(rect.getBounds2D()));
+ }
+
+ /**
+ * Updates all attributes in this diagram associated with a time event.
+ * Ie, all attributes with track information.
+ * @return - true if this node has changed state as a result of the time
+ * update
+ */
+ public boolean updateTime(double curTime) throws SVGException
+ {
+// if (trackManager.getNumTracks() == 0) return false;
+ boolean changeState = super.updateTime(curTime);
+
+ //Get current values for parameters
+ StyleAttribute sty = new StyleAttribute();
+ boolean shapeChange = false;
+
+ if (getPres(sty.setName("x")))
+ {
+ float newVal = sty.getFloatValueWithUnits();
+ if (newVal != x)
+ {
+ x = newVal;
+ shapeChange = true;
+ }
+ }
+
+ if (getPres(sty.setName("y")))
+ {
+ float newVal = sty.getFloatValueWithUnits();
+ if (newVal != y)
+ {
+ y = newVal;
+ shapeChange = true;
+ }
+ }
+
+ if (getPres(sty.setName("width")))
+ {
+ float newVal = sty.getFloatValueWithUnits();
+ if (newVal != width)
+ {
+ width = newVal;
+ shapeChange = true;
+ }
+ }
+
+ if (getPres(sty.setName("height")))
+ {
+ float newVal = sty.getFloatValueWithUnits();
+ if (newVal != height)
+ {
+ height = newVal;
+ shapeChange = true;
+ }
+ }
+
+ if (getPres(sty.setName("rx")))
+ {
+ float newVal = sty.getFloatValueWithUnits();
+ if (newVal != rx)
+ {
+ rx = newVal;
+ shapeChange = true;
+ }
+ }
+
+ if (getPres(sty.setName("ry")))
+ {
+ float newVal = sty.getFloatValueWithUnits();
+ if (newVal != ry)
+ {
+ ry = newVal;
+ shapeChange = true;
+ }
+ }
+
+ if (shapeChange)
+ {
+ if (rx == 0f && ry == 0f)
+ {
+ rect = new Rectangle2D.Float(x, y, width, height);
+ }
+ else
+ {
+ rect = new RoundRectangle2D.Float(x, y, width, height, rx, ry);
+ }
+ return true;
+ }
+
+ return changeState;
+ }
+}