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diff --git a/src/main/java/org/w3c/dom/smil/ElementTimeManipulation.java b/src/main/java/org/w3c/dom/smil/ElementTimeManipulation.java
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--- a/src/main/java/org/w3c/dom/smil/ElementTimeManipulation.java
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-/*
- * Copyright (c) 2000 World Wide Web Consortium,
- * (Massachusetts Institute of Technology, Institut National de
- * Recherche en Informatique et en Automatique, Keio University). All
- * Rights Reserved. This program is distributed under the W3C's Software
- * Intellectual Property License. This program is distributed in the
- * hope that it will be useful, but WITHOUT ANY WARRANTY; without even
- * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- * PURPOSE. See W3C License http://www.w3.org/Consortium/Legal/ for more
- * details.
- */
-
-package org.w3c.dom.smil;
-
-import org.w3c.dom.DOMException;
-
-/**
- * This interface support use-cases commonly associated with animation.
- * "accelerate" and "decelerate" are float values in the timing draft and
- * percentage values even in this draft if both of them represent a
- * percentage.
- */
-public interface ElementTimeManipulation {
- /**
- * Defines the playback speed of element time. The value is specified as
- * a multiple of normal (parent time container) play speed. Legal values
- * are signed floating point values. Zero values are not allowed. The
- * default is <code>1.0</code> (no modification of speed).
- * @exception DOMException
- * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.
- */
- public float getSpeed();
- public void setSpeed(float speed)
- throws DOMException;
-
- /**
- * The percentage value of the simple acceleration of time for the
- * element. Allowed values are from <code>0</code> to <code>100</code> .
- * Default value is <code>0</code> (no acceleration).
- * <br> The sum of the values for accelerate and decelerate must not exceed
- * 100. If it does, the deceleration value will be reduced to make the
- * sum legal.
- * @exception DOMException
- * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.
- */
- public float getAccelerate();
- public void setAccelerate(float accelerate)
- throws DOMException;
-
- /**
- * The percentage value of the simple decelerate of time for the
- * element. Allowed values are from <code>0</code> to <code>100</code> .
- * Default value is <code>0</code> (no deceleration).
- * <br> The sum of the values for accelerate and decelerate must not exceed
- * 100. If it does, the deceleration value will be reduced to make the
- * sum legal.
- * @exception DOMException
- * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.
- */
- public float getDecelerate();
- public void setDecelerate(float decelerate)
- throws DOMException;
-
- /**
- * The autoReverse attribute controls the "play forwards then backwards"
- * functionality. Default value is <code>false</code> .
- * @exception DOMException
- * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.
- */
- public boolean getAutoReverse();
- public void setAutoReverse(boolean autoReverse)
- throws DOMException;
-
-}
-