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+/*
+ * Copyright (c) 2000 World Wide Web Consortium,
+ * (Massachusetts Institute of Technology, Institut National de
+ * Recherche en Informatique et en Automatique, Keio University). All
+ * Rights Reserved. This program is distributed under the W3C's Software
+ * Intellectual Property License. This program is distributed in the
+ * hope that it will be useful, but WITHOUT ANY WARRANTY; without even
+ * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See W3C License http://www.w3.org/Consortium/Legal/ for more
+ * details.
+ */
+
+package org.w3c.dom.smil;
+
+import org.w3c.dom.DOMException;
+
+/**
+ * This interface support use-cases commonly associated with animation.
+ * "accelerate" and "decelerate" are float values in the timing draft and
+ * percentage values even in this draft if both of them represent a
+ * percentage.
+ */
+public interface ElementTimeManipulation {
+ /**
+ * Defines the playback speed of element time. The value is specified as
+ * a multiple of normal (parent time container) play speed. Legal values
+ * are signed floating point values. Zero values are not allowed. The
+ * default is <code>1.0</code> (no modification of speed).
+ * @exception DOMException
+ * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.
+ */
+ public float getSpeed();
+ public void setSpeed(float speed)
+ throws DOMException;
+
+ /**
+ * The percentage value of the simple acceleration of time for the
+ * element. Allowed values are from <code>0</code> to <code>100</code> .
+ * Default value is <code>0</code> (no acceleration).
+ * <br> The sum of the values for accelerate and decelerate must not exceed
+ * 100. If it does, the deceleration value will be reduced to make the
+ * sum legal.
+ * @exception DOMException
+ * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.
+ */
+ public float getAccelerate();
+ public void setAccelerate(float accelerate)
+ throws DOMException;
+
+ /**
+ * The percentage value of the simple decelerate of time for the
+ * element. Allowed values are from <code>0</code> to <code>100</code> .
+ * Default value is <code>0</code> (no deceleration).
+ * <br> The sum of the values for accelerate and decelerate must not exceed
+ * 100. If it does, the deceleration value will be reduced to make the
+ * sum legal.
+ * @exception DOMException
+ * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.
+ */
+ public float getDecelerate();
+ public void setDecelerate(float decelerate)
+ throws DOMException;
+
+ /**
+ * The autoReverse attribute controls the "play forwards then backwards"
+ * functionality. Default value is <code>false</code> .
+ * @exception DOMException
+ * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.
+ */
+ public boolean getAutoReverse();
+ public void setAutoReverse(boolean autoReverse)
+ throws DOMException;
+
+}
+