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path: root/inc/dnbd3/shared/serialize.h
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#ifndef SERIALIZER_H_
#define SERIALIZER_H_

#include <dnbd3/config.h>
#include <dnbd3/types.h>

typedef struct {
	char buffer[MAX_PAYLOAD]; // This MUST be the first member or send_reply() will blow up
	char *buffer_end;
	char *buffer_pointer;
} serialized_buffer_t;

void serializer_reset_read(serialized_buffer_t *buffer, size_t data_len);

void serializer_reset_write(serialized_buffer_t *buffer);

uint32_t serializer_get_written_length(serialized_buffer_t *buffer);

//

uint8_t serializer_get_uint8(serialized_buffer_t *buffer);

uint16_t serializer_get_uint16(serialized_buffer_t *buffer);

uint64_t serializer_get_uint64(serialized_buffer_t *buffer);

char *serializer_get_string(serialized_buffer_t *buffer);

//

void serializer_put_uint8(serialized_buffer_t *buffer, uint8_t value);

void serializer_put_uint16(serialized_buffer_t *buffer, uint16_t value);

void serializer_put_uint64(serialized_buffer_t *buffer, uint64_t value);

void serializer_put_string(serialized_buffer_t *buffer, const char *value);

#endif