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#ifndef DISPLAYMANAGER_H
#define DISPLAYMANAGER_H
#include <QDebug>
#include "output.h"
#include <vector>
using namespace std;
class DisplayManager
{
public:
inline vector<Output>& getConnectedOutputs(){ return Outputs; }
private:
Display *dpy;
XRRScreenResources *resources;
vector<Output> Outputs;
/** Singleton pattern **/
public:
static DisplayManager * Inst();
private:
static DisplayManager * Instance;
DisplayManager();
~DisplayManager();
};
#endif // DISPLAYMANAGER_H
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