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#include "downloadmanager.h"

// static counter to save the number of successfully downloaded files.
int DownloadManager::_downloaded = 0;
// -------------------------------------------------------------------------------------------------------
//                                          Initialisation
// -------------------------------------------------------------------------------------------------------
// Constructor initialises a QNetworkAccessManager needed to create/received download requests/replies
// This object is then moved to the thread for the download manager, to ensure that downloads
// are done in a separate thread (to avoid GUI blocking.)
// The flag "_dip" starts as false, since no download is in progress.
// This flag is needed to control queueing functionality.
// Lastly the given download directory's existance is checked. (see below)

DownloadManager::DownloadManager() {
   qxtLog->debug() << "Initializing download manager...";
   checkDownloadDirectory();
   _qnam = new QNetworkAccessManager();
   _qnam->moveToThread(&dmThread);
   _dip = false;
}
// Destructor
DownloadManager::~DownloadManager() {
   delete _qnam;
}
// -------------------------------------------------------------------------------------------------------
void DownloadManager::checkDownloadDirectory() {
   // check if downloadPath exists, if not create it.
   _downloadDir = QDir(downloadPath);
   if (!_downloadDir.exists()) {
      qxtLog->debug() << "[dm] Download directory: " << _downloadDir.path() << " doesn't exist.";
      // try to create the directory
      if (QDir::current().mkdir(downloadPath))
         qxtLog->debug() << "[dm] Created download directory: " << _downloadDir.path();
      else {
         qxtLog->debug() << "[dm] Failed to create directory: " << _downloadDir.path();
         // try to save to /tmp/fbgui
         _downloadDir.setPath(QDir::tempPath() + "/fbgui");
         if (!_downloadDir.exists()) {
            if (QDir::current().mkdir(QDir::tempPath() + "/fbgui"))
               qxtLog->debug() << "[dm] Successfully created: " << _downloadDir.absolutePath();
            else {
               // just in case
               qxtLog->debug() << "[dm] Failed to create: " << _downloadDir.absolutePath();
               qxtLog->debug() << "[dm] Exiting...";
               exit( EXIT_FAILURE);
            }
         } else
            qxtLog->debug() << "[dm] " << _downloadDir.absolutePath() << " already exists.";
      }
   } else
      qxtLog->debug() << "[dm] Download directory: " << _downloadDir.absolutePath()
            << " already exists.";

   qxtLog->debug() << "[dm] Saving downloads to: " << _downloadDir.absolutePath();
   downloadPath = _downloadDir.absolutePath();
}
// -------------------------------------------------------------------------------------------------------
//                                         Public access
// -------------------------------------------------------------------------------------------------------
void DownloadManager::downloadFile(const QString& filename) {
   QUrl fileUrl(baseURL.resolved(QUrl(filename)));
   this->processDownloadRequest(fileUrl);
}
// -------------------------------------------------------------------------------------------------------
void DownloadManager::downloadFile(const QUrl& fileUrl) {
   this->processDownloadRequest(fileUrl);
}
// -------------------------------------------------------------------------------------------------------
//                    Private functions handling download requests and queueing
// -------------------------------------------------------------------------------------------------------
void DownloadManager::processDownloadRequest(const QUrl& url) {
   if (url.isEmpty()) {
      qxtLog->debug() << "[dm] No URL specified for download.";
      return;
   }
   qxtLog->debug() << "[dm] Enqueueing: " << url.toString();
   _downloadQueue.enqueue(url);
   if (_dip) {
      // download in progress, return.
      qxtLog->debug() << "[dm] Download in progress! Queued:" << url.toString() << "("
            << _downloadQueue.size() << " in queue)";
      return;
   }
   // no running downloads: start next in queue
   startNextDownload();
}
// -------------------------------------------------------------------------------------------------------
void DownloadManager::startNextDownload() {
   //QWSServer::instance()->setCursorVisible(false);
   if (_downloadQueue.isEmpty()) {
      emit downloadQueueEmpty();
      qxtLog->debug() << "[dm] Download manager ready. (1)";
      return;
   }
   qxtLog->debug() << "[dm] Starting next download: " << _downloadQueue.head().toString() << "  ("
         << _downloadQueue.size() - 1 << " in queue.)";

   // dequeue next URL to download.
   QUrl url = _downloadQueue.dequeue();

   // get filename from URL.
   QString tmp = url.path();
   tmp.remove(0, tmp.lastIndexOf(QChar('/')) + 1);

   // check if filename exists on target file system
   if (_downloadDir.exists(tmp)) {
      qxtLog->debug() << "[dm] File already exists: " << _downloadDir.absoluteFilePath(tmp);
      _outfile.setFileName(
            QString(_downloadDir.absolutePath() + "/" + tmp + ".\%1").arg(_downloaded));
   } else
      _outfile.setFileName(_downloadDir.absoluteFilePath(tmp));
   qxtLog->debug() << "[dm] Saving to: " << _outfile.fileName();

   // try to open for writing
   if (!_outfile.open(QIODevice::WriteOnly)) {
      qxtLog->debug() << "[dm] No write access to " << _outfile.fileName()
            << " . Skipping download...";
      return;
   }

   // send the request for the file
   QNetworkRequest request(url);
   _currentDownload = _qnam->get(request);
   _lastProgress = 0;
   _currentProgress = 0;
   _dip = true;
   time.start();
   QObject::connect(_currentDownload, SIGNAL(readyRead()), this, SLOT(
         downloadReady()));
   QObject::connect(_currentDownload, SIGNAL(metaDataChanged()), this, SLOT(
         processMetaInfo()));
   QObject::connect(_currentDownload, SIGNAL(downloadProgress(qint64, qint64)), this,
         SLOT(downloadProgress(qint64, qint64)));
   QObject::connect(_currentDownload, SIGNAL(finished()), this, SLOT(
         downloadFinished()));
}
// -------------------------------------------------------------------------------------------------------
//                           Private slots to handle a download in progress
// -------------------------------------------------------------------------------------------------------
void DownloadManager::processMetaInfo() {
   // fetch filesize from header & filename from URL (for now)
   const QByteArray cltag = "Content-Length";
   QByteArray clinfo = _currentDownload->rawHeader(cltag);
   QFileInfo fi(_outfile);
   qxtLog->debug() << "[dm] Download Info: " << fi.fileName() << " (Size: " << clinfo.toDouble()
         << ")";
   emit downloadInfo(fi.fileName(), clinfo.toDouble());
}
// -------------------------------------------------------------------------------------------------------
void DownloadManager::downloadReady() {
   // data ready, save it
   _outfile.write(_currentDownload->readAll());
}
// -------------------------------------------------------------------------------------------------------
void DownloadManager::downloadProgress(qint64 bytesIn, qint64 bytesTotal) {
   if (bytesIn > bytesTotal || bytesTotal <= 0) {
      qxtLog->debug() << "[dm] downloadProgress invalid values:" << "In:" << bytesIn
            << " / Total: " << bytesTotal;
      return;
   }
   // calculate current speed
   double speed = bytesIn * 1000 / time.elapsed();
   QString unit;
   if (speed < 1024) {
      unit = "bytes/sec";
   } else if (speed < 1024 * 1024) {
      speed /= 1024;
      unit = "KB/s";
   } else {
      speed /= 1024 * 1024;
      unit = "MB/s";
   }
   // update progress only if difference higher than the updateInterval setting
   _currentProgress = ((bytesIn * 100) / bytesTotal);
   if (_currentProgress - _lastProgress >= updateInterval) {
      _lastProgress = _currentProgress;
      emit
      updateProgress(_currentProgress, speed, unit);
      qxtLog->debug() << "[dm] Download progress of " << _currentDownload->url().toString() << ": "
            << bytesIn << "/" << bytesTotal << "(" << _currentProgress << "\%)";
   }
}
// -------------------------------------------------------------------------------------------------------
void DownloadManager::downloadFinished() {
   // check for errors
   if (_currentDownload->error()) {
      _outfile.close();
      _outfile.remove();
      int statusCode =
            _currentDownload->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
      qxtLog->debug() << "[dm] Download of " << _currentDownload->url().toString()
            << " failed with HTTP error code: " << statusCode;
      emit
      notify(QString("Download failed! HTTP Status Code: %1").arg(statusCode));
      _currentDownload->deleteLater();
   } else {
      // end download
      _outfile.close();
      _downloaded++;
      qxtLog->debug() << "[dm] Download of " << _currentDownload->url().toString()
            << " finished. (downloaded = " << _downloaded << ")";
      emit
      notify(QString("Successfully downloaded %1").arg(_currentDownload->url().toString()));
      _currentDownload->deleteLater();
   }
   _dip = false;
   // process next in queue, if any
   if (_downloadQueue.isEmpty()) {
      emit downloadQueueEmpty();
      qxtLog->debug() << "[dm] Download manager ready. (2)";
      return;
   }
   startNextDownload();
}