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#include <stdint.h>
#include <string.h>
#include <errno.h>
#include <malloc.h>
#include <byteswap.h>
#include <gpxe/in.h>
#include <gpxe/ip.h>
#include <gpxe/ip6.h>
#include <gpxe/pkbuff.h>
#include <gpxe/tables.h>
#include <gpxe/netdevice.h>
#include <gpxe/tcpip.h>

/** @file
 *
 * Transport-network layer interface
 *
 * This file contains functions and utilities for the transport-network layer interface
 */

/** Registered network-layer protocols that support TCPIP */
static struct tcpip_net_protocol tcpip_net_protocols[0] __table_start ( tcpip_net_protocols );
static struct tcpip_net_protocol tcpip_net_protocols_end[0] __table_end ( tcpip_net_protocols );

/** Registered transport-layer protocols that support TCPIP */
static struct tcpip_protocol tcpip_protocols[0] __table_start ( tcpip_protocols );
static struct tcpip_protocol tcpip_protocols_end[0] __table_end ( tcpip_protocols );

/** Process a received packet
 *
 * @v pkb		Packet buffer
 * @v trans_proto	Transport-layer protocol number
 * @v src		Source network-layer address
 * @v dest		Destination network-layer address
 *
 * This function expects a transport-layer segment from the network-layer
 */
void tcpip_rx ( struct pk_buff *pkb, uint8_t trans_proto, struct in_addr *src,
		struct in_addr *dest ) {
	struct tcpip_protocol *tcpip;

	/* Identify the transport layer protocol */
	for ( tcpip = tcpip_protocols; tcpip <= tcpip_protocols_end; ++tcpip ) {
		if ( tcpip->trans_proto == trans_proto ) {
			tcpip->rx ( pkb, src, dest );
		}
	}
}

/** Transmit a transport-layer segment
 *
 * @v pkb		Packet buffer
 * @v trans_proto	Transport-layer protocol
 * @v sock		Destination socket address
 * @ret			Status
 */
int tcpip_tx ( struct pk_buff *pkb, struct tcpip_protocol *tcpip,
	       struct sockaddr *sock ) {

#if 0 /* This is the right thing to do */

	struct tcpip_net_protocol *tcpip_net;

	/* Identify the network layer protocol */
	for ( tcpip_net = tcpip_net_protocols; 
			tcpip_net <= tcpip_net_protocols_end; ++tcpip_net ) {
		if ( tcpip_net->sa_family == sock->sa_family ) {
			DBG ( "Packet sent to %s module\n", tcpip_net->net_protocol->name );
			return tcpip_net->tx ( pkb, tcpip, sock );
		}
	}
	DBG ( "No suitable network layer protocol found for sa_family %s\n",
						( sock->sa_family );
	return -EAFNOSUPPORT;
}

#else

	/* Identify the network layer protocol and send it using xxx_tx() */
	switch ( sock->sa_family ) {
	case AF_INET: /* IPv4 network family */
		return ipv4_tx ( pkb, tcpip, sock );
	case AF_INET6: /* IPv6 network family */
		return ipv6_tx ( pkb, tcpip, sock );
	}
	DBG ( "Network family %d not supported", sock->sa_family );
	return -EAFNOSUPPORT;
}

#endif

/**
 * Calculate continued TCP/IP checkum
 *
 * @v partial		Checksum of already-summed data, in network byte order
 * @v data		Data buffer
 * @v len		Length of data buffer
 * @ret cksum		Updated checksum, in network byte order
 *
 * Calculates a TCP/IP-style 16-bit checksum over the data block.  The
 * checksum is returned in network byte order.
 *
 * This function may be used to add new data to an existing checksum.
 * The function assumes that both the old data and the new data start
 * on even byte offsets; if this is not the case then you will need to
 * byte-swap either the input partial checksum, the output checksum,
 * or both.  Deciding which to swap is left as an exercise for the
 * interested reader.
 */
unsigned int tcpip_continue_chksum ( unsigned int partial, const void *data,
				     size_t len ) {
	unsigned int cksum = ( ( ~partial ) & 0xffff );
	unsigned int value;
	unsigned int i;
	
	for ( i = 0 ; i < len ; i++ ) {
		value = * ( ( uint8_t * ) data + i );
		if ( i & 1 ) {
			/* Odd bytes: swap on little-endian systems */
			value = be16_to_cpu ( value );
		} else {
			/* Even bytes: swap on big-endian systems */
			value = le16_to_cpu ( value );
		}
		cksum += value;
		if ( cksum > 0xffff )
			cksum -= 0xffff;
	}
	
	return ( ( ~cksum ) & 0xffff );
}

/**
 * Calculate TCP/IP checkum
 *
 * @v data		Data buffer
 * @v len		Length of data buffer
 * @ret cksum		Checksum, in network byte order
 *
 * Calculates a TCP/IP-style 16-bit checksum over the data block.  The
 * checksum is returned in network byte order.
 */
unsigned int tcpip_chksum ( const void *data, size_t len ) {
	return tcpip_continue_chksum ( 0xffff, data, len );
}