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authorMichael Brown2006-04-24 17:38:53 +0200
committerMichael Brown2006-04-24 17:38:53 +0200
commit53f78346bf65c7080da1c750c7590cc343d55726 (patch)
treee279237d8081272a0a9ca749a845c04093e17a13 /src/net/ipv4.c
parentNetwork API now allows for multiple network devices (although the (diff)
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Network API now allows for multiple network devices (although the
implementation allows for only one, and does so without compromising on the efficiency of static allocation). Link-layer protocols are cleanly separated from the device drivers. Network-layer protocols are cleanly separated from individual network devices. Link-layer and network-layer protocols are cleanly separated from each other.
Diffstat (limited to 'src/net/ipv4.c')
-rw-r--r--src/net/ipv4.c226
1 files changed, 226 insertions, 0 deletions
diff --git a/src/net/ipv4.c b/src/net/ipv4.c
new file mode 100644
index 00000000..4200d234
--- /dev/null
+++ b/src/net/ipv4.c
@@ -0,0 +1,226 @@
+#include <string.h>
+#include <stdint.h>
+#include <byteswap.h>
+#include <gpxe/in.h>
+
+
+#include <ip.h>
+
+
+#include <gpxe/if_ether.h>
+#include <gpxe/pkbuff.h>
+#include <gpxe/netdevice.h>
+#include "../proto/uip/uip.h"
+
+/** @file
+ *
+ * IPv4 protocol
+ *
+ * The gPXE IP stack is currently implemented on top of the uIP
+ * protocol stack. This file provides wrappers around uIP so that
+ * higher-level protocol implementations do not need to talk directly
+ * to uIP (which has a somewhat baroque API).
+ *
+ */
+
+/** An IPv4 routing table entry */
+struct ipv4_route {
+ /** Network address */
+ struct in_addr network;
+ /** Subnet mask */
+ struct in_addr netmask;
+ /** Gateway address */
+ struct in_addr gateway;
+ /** Gateway device */
+ struct in_addr gatewaydev;
+};
+
+enum {
+ STATIC_SINGLE_NETDEV_ROUTE = 0,
+ DEFAULT_ROUTE,
+ NUM_ROUTES
+};
+
+/** IPv4 routing table */
+static struct ipv4_route routing_table[NUM_ROUTES];
+
+#define routing_table_end ( routing_table + NUM_ROUTES )
+
+#if 0
+/**
+ * Set IP address
+ *
+ */
+void set_ipaddr ( struct in_addr address ) {
+ union {
+ struct in_addr address;
+ uint16_t uip_address[2];
+ } u;
+
+ u.address = address;
+ uip_sethostaddr ( u.uip_address );
+}
+
+/**
+ * Set netmask
+ *
+ */
+void set_netmask ( struct in_addr address ) {
+ union {
+ struct in_addr address;
+ uint16_t uip_address[2];
+ } u;
+
+ u.address = address;
+ uip_setnetmask ( u.uip_address );
+}
+
+/**
+ * Set default gateway
+ *
+ */
+void set_gateway ( struct in_addr address ) {
+ union {
+ struct in_addr address;
+ uint16_t uip_address[2];
+ } u;
+
+ u.address = address;
+ uip_setdraddr ( u.uip_address );
+}
+
+/**
+ * Run the TCP/IP stack
+ *
+ * Call this function in a loop in order to allow TCP/IP processing to
+ * take place. This call takes the stack through a single iteration;
+ * it will typically be used in a loop such as
+ *
+ * @code
+ *
+ * struct tcp_connection *my_connection;
+ * ...
+ * tcp_connect ( my_connection );
+ * while ( ! my_connection->finished ) {
+ * run_tcpip();
+ * }
+ *
+ * @endcode
+ *
+ * where @c my_connection->finished is set by one of the connection's
+ * #tcp_operations methods to indicate completion.
+ */
+void run_tcpip ( void ) {
+ void *data;
+ size_t len;
+ uint16_t type;
+ int i;
+
+ if ( netdev_poll ( 1, &data, &len ) ) {
+ /* We have data */
+ memcpy ( uip_buf, data, len );
+ uip_len = len;
+ type = ntohs ( *( ( uint16_t * ) ( uip_buf + 12 ) ) );
+ if ( type == UIP_ETHTYPE_ARP ) {
+ uip_arp_arpin();
+ } else {
+ uip_arp_ipin();
+ uip_input();
+ }
+ if ( uip_len > 0 )
+ uip_transmit();
+ } else {
+ for ( i = 0 ; i < UIP_CONNS ; i++ ) {
+ uip_periodic ( i );
+ if ( uip_len > 0 )
+ uip_transmit();
+ }
+ }
+}
+#endif
+
+/**
+ * Process incoming IP packets
+ *
+ * @v pkb Packet buffer
+ * @ret rc Return status code
+ *
+ * This handles IP packets by handing them off to the uIP protocol
+ * stack.
+ */
+static int ipv4_rx ( struct pk_buff *pkb ) {
+
+ /* Transfer to uIP buffer. Horrendously space-inefficient,
+ * but will do as a proof-of-concept for now.
+ */
+ memcpy ( uip_buf, pkb->data, pkb_len ( pkb ) );
+
+ /* Hand to uIP for processing */
+ uip_input ();
+ if ( uip_len > 0 ) {
+ pkb_empty ( pkb );
+ pkb_put ( pkb, uip_len );
+ memcpy ( pkb->data, uip_buf, uip_len );
+ if ( net_transmit ( pkb ) != 0 )
+ free_pkb ( pkb );
+ } else {
+ free_pkb ( pkb );
+ }
+ return 0;
+}
+
+/**
+ * Perform IP layer routing
+ *
+ * @v pkb Packet buffer
+ * @ret source Network-layer source address
+ * @ret dest Network-layer destination address
+ * @ret rc Return status code
+ */
+static int ipv4_route ( const struct pk_buff *pkb,
+ struct net_header *nethdr ) {
+ struct iphdr *iphdr = pkb->data;
+ struct in_addr *source = ( struct in_addr * ) nethdr->source_net_addr;
+ struct in_addr *dest = ( struct in_addr * ) nethdr->dest_net_addr;
+ struct ipv4_route *route;
+
+ /* Route IP packet according to routing table */
+ source->s_addr = INADDR_NONE;
+ dest->s_addr = iphdr->dest.s_addr;
+ for ( route = routing_table ; route < routing_table_end ; route++ ) {
+ if ( ( dest->s_addr & route->netmask.s_addr )
+ == route->network.s_addr ) {
+ source->s_addr = route->gatewaydev.s_addr;
+ if ( route->gateway.s_addr )
+ dest->s_addr = route->gateway.s_addr;
+ break;
+ }
+ }
+
+ /* Set broadcast and multicast flags as applicable */
+ nethdr->dest_flags = 0;
+ if ( dest->s_addr == htonl ( INADDR_BROADCAST ) ) {
+ nethdr->dest_flags = NETADDR_FL_BROADCAST;
+ } else if ( IN_MULTICAST ( dest->s_addr ) ) {
+ nethdr->dest_flags = NETADDR_FL_MULTICAST;
+ }
+
+ return 0;
+}
+
+/** IPv4 protocol */
+struct net_protocol ipv4_protocol = {
+ .net_proto = ETH_P_IP,
+ .net_addr_len = sizeof ( struct in_addr ),
+ .rx = ipv4_rx,
+ .route = ipv4_route,
+};
+
+NET_PROTOCOL ( ipv4_protocol );
+
+/** IPv4 address for the static single net device */
+struct net_address static_single_ipv4_address = {
+ .net_protocol = &ipv4_protocol,
+};
+
+STATIC_SINGLE_NETDEV_ADDRESS ( static_single_ipv4_address );