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authorMichael Brown2006-03-16 20:18:12 +0100
committerMichael Brown2006-03-16 20:18:12 +0100
commit0e611719d2dcde150698e348a424326bfcf3020c (patch)
tree564425cae36f0d1a12e7c953442bb065106051cd /src/proto
parentBuild in gpxe (diff)
downloadipxe-0e611719d2dcde150698e348a424326bfcf3020c.tar.gz
ipxe-0e611719d2dcde150698e348a424326bfcf3020c.tar.xz
ipxe-0e611719d2dcde150698e348a424326bfcf3020c.zip
Add uip on HEAD; it's safe to build, since nothing links against it at the
moment.
Diffstat (limited to 'src/proto')
-rw-r--r--src/proto/uip/uip.c1504
-rw-r--r--src/proto/uip/uip.h1060
-rw-r--r--src/proto/uip/uip_arch.h130
-rw-r--r--src/proto/uip/uipopt.h558
4 files changed, 3252 insertions, 0 deletions
diff --git a/src/proto/uip/uip.c b/src/proto/uip/uip.c
new file mode 100644
index 00000000..43aee944
--- /dev/null
+++ b/src/proto/uip/uip.c
@@ -0,0 +1,1504 @@
+/**
+ * \addtogroup uip
+ * @{
+ */
+
+/**
+ * \file
+ * The uIP TCP/IP stack code.
+ * \author Adam Dunkels <adam@dunkels.com>
+ */
+
+/*
+ * Copyright (c) 2001-2003, Adam Dunkels.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote
+ * products derived from this software without specific prior
+ * written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * This file is part of the uIP TCP/IP stack.
+ *
+ * $Id$
+ *
+ */
+
+/*
+This is a small implementation of the IP and TCP protocols (as well as
+some basic ICMP stuff). The implementation couples the IP, TCP and the
+application layers very tightly. To keep the size of the compiled code
+down, this code also features heavy usage of the goto statement.
+
+The principle is that we have a small buffer, called the uip_buf, in
+which the device driver puts an incoming packet. The TCP/IP stack
+parses the headers in the packet, and calls upon the application. If
+the remote host has sent data to the application, this data is present
+in the uip_buf and the application read the data from there. It is up
+to the application to put this data into a byte stream if needed. The
+application will not be fed with data that is out of sequence.
+
+If the application whishes to send data to the peer, it should put its
+data into the uip_buf, 40 bytes from the start of the buffer. The
+TCP/IP stack will calculate the checksums, and fill in the necessary
+header fields and finally send the packet back to the peer.
+*/
+
+#include "uip.h"
+#include "uipopt.h"
+#include "uip_arch.h"
+
+/*-----------------------------------------------------------------------------------*/
+/* Variable definitions. */
+
+
+/* The IP address of this host. If it is defined to be fixed (by setting UIP_FIXEDADDR to 1 in uipopt.h), the address is set here. Otherwise, the address */
+#if UIP_FIXEDADDR > 0
+const u16_t uip_hostaddr[2] =
+ {HTONS((UIP_IPADDR0 << 8) | UIP_IPADDR1),
+ HTONS((UIP_IPADDR2 << 8) | UIP_IPADDR3)};
+const u16_t uip_arp_draddr[2] =
+ {HTONS((UIP_DRIPADDR0 << 8) | UIP_DRIPADDR1),
+ HTONS((UIP_DRIPADDR2 << 8) | UIP_DRIPADDR3)};
+const u16_t uip_arp_netmask[2] =
+ {HTONS((UIP_NETMASK0 << 8) | UIP_NETMASK1),
+ HTONS((UIP_NETMASK2 << 8) | UIP_NETMASK3)};
+#else
+u16_t uip_hostaddr[2];
+u16_t uip_arp_draddr[2], uip_arp_netmask[2];
+#endif /* UIP_FIXEDADDR */
+
+u8_t uip_buf[UIP_BUFSIZE+2]; /* The packet buffer that contains
+ incoming packets. */
+volatile u8_t *uip_appdata; /* The uip_appdata pointer points to
+ application data. */
+volatile u8_t *uip_sappdata; /* The uip_appdata pointer points to the
+ application data which is to be sent. */
+#if UIP_URGDATA > 0
+volatile u8_t *uip_urgdata; /* The uip_urgdata pointer points to
+ urgent data (out-of-band data), if
+ present. */
+volatile u8_t uip_urglen, uip_surglen;
+#endif /* UIP_URGDATA > 0 */
+
+volatile u16_t uip_len, uip_slen;
+ /* The uip_len is either 8 or 16 bits,
+ depending on the maximum packet
+ size. */
+
+volatile u8_t uip_flags; /* The uip_flags variable is used for
+ communication between the TCP/IP stack
+ and the application program. */
+struct uip_conn *uip_conn; /* uip_conn always points to the current
+ connection. */
+
+struct uip_conn uip_conns[UIP_CONNS];
+ /* The uip_conns array holds all TCP
+ connections. */
+u16_t uip_listenports[UIP_LISTENPORTS];
+ /* The uip_listenports list all currently
+ listning ports. */
+#if UIP_UDP
+struct uip_udp_conn *uip_udp_conn;
+struct uip_udp_conn uip_udp_conns[UIP_UDP_CONNS];
+#endif /* UIP_UDP */
+
+
+static u16_t ipid; /* Ths ipid variable is an increasing
+ number that is used for the IP ID
+ field. */
+
+static u8_t iss[4]; /* The iss variable is used for the TCP
+ initial sequence number. */
+
+#if UIP_ACTIVE_OPEN
+static u16_t lastport; /* Keeps track of the last port used for
+ a new connection. */
+#endif /* UIP_ACTIVE_OPEN */
+
+/* Temporary variables. */
+volatile u8_t uip_acc32[4];
+static u8_t c, opt;
+static u16_t tmp16;
+
+/* Structures and definitions. */
+#define TCP_FIN 0x01
+#define TCP_SYN 0x02
+#define TCP_RST 0x04
+#define TCP_PSH 0x08
+#define TCP_ACK 0x10
+#define TCP_URG 0x20
+#define TCP_CTL 0x3f
+
+#define ICMP_ECHO_REPLY 0
+#define ICMP_ECHO 8
+
+/* Macros. */
+#define BUF ((uip_tcpip_hdr *)&uip_buf[UIP_LLH_LEN])
+#define FBUF ((uip_tcpip_hdr *)&uip_reassbuf[0])
+#define ICMPBUF ((uip_icmpip_hdr *)&uip_buf[UIP_LLH_LEN])
+#define UDPBUF ((uip_udpip_hdr *)&uip_buf[UIP_LLH_LEN])
+
+#if UIP_STATISTICS == 1
+struct uip_stats uip_stat;
+#define UIP_STAT(s) s
+#else
+#define UIP_STAT(s)
+#endif /* UIP_STATISTICS == 1 */
+
+#if UIP_LOGGING == 1
+#include <stdio.h>
+void uip_log(char *msg);
+#define UIP_LOG(m) uip_log(m)
+#else
+#define UIP_LOG(m)
+#endif /* UIP_LOGGING == 1 */
+
+/*-----------------------------------------------------------------------------------*/
+void
+uip_init(void)
+{
+ for(c = 0; c < UIP_LISTENPORTS; ++c) {
+ uip_listenports[c] = 0;
+ }
+ for(c = 0; c < UIP_CONNS; ++c) {
+ uip_conns[c].tcpstateflags = CLOSED;
+ }
+#if UIP_ACTIVE_OPEN
+ lastport = 1024;
+#endif /* UIP_ACTIVE_OPEN */
+
+#if UIP_UDP
+ for(c = 0; c < UIP_UDP_CONNS; ++c) {
+ uip_udp_conns[c].lport = 0;
+ }
+#endif /* UIP_UDP */
+
+
+ /* IPv4 initialization. */
+#if UIP_FIXEDADDR == 0
+ uip_hostaddr[0] = uip_hostaddr[1] = 0;
+#endif /* UIP_FIXEDADDR */
+
+}
+/*-----------------------------------------------------------------------------------*/
+#if UIP_ACTIVE_OPEN
+struct uip_conn *
+uip_connect(u16_t *ripaddr, u16_t rport)
+{
+ register struct uip_conn *conn, *cconn;
+
+ /* Find an unused local port. */
+ again:
+ ++lastport;
+
+ if(lastport >= 32000) {
+ lastport = 4096;
+ }
+
+ /* Check if this port is already in use, and if so try to find
+ another one. */
+ for(c = 0; c < UIP_CONNS; ++c) {
+ conn = &uip_conns[c];
+ if(conn->tcpstateflags != CLOSED &&
+ conn->lport == htons(lastport)) {
+ goto again;
+ }
+ }
+
+
+ conn = 0;
+ for(c = 0; c < UIP_CONNS; ++c) {
+ cconn = &uip_conns[c];
+ if(cconn->tcpstateflags == CLOSED) {
+ conn = cconn;
+ break;
+ }
+ if(cconn->tcpstateflags == TIME_WAIT) {
+ if(conn == 0 ||
+ cconn->timer > uip_conn->timer) {
+ conn = cconn;
+ }
+ }
+ }
+
+ if(conn == 0) {
+ return 0;
+ }
+
+ conn->tcpstateflags = SYN_SENT;
+
+ conn->snd_nxt[0] = iss[0];
+ conn->snd_nxt[1] = iss[1];
+ conn->snd_nxt[2] = iss[2];
+ conn->snd_nxt[3] = iss[3];
+
+ conn->initialmss = conn->mss = UIP_TCP_MSS;
+
+ conn->len = 1; /* TCP length of the SYN is one. */
+ conn->nrtx = 0;
+ conn->timer = 1; /* Send the SYN next time around. */
+ conn->rto = UIP_RTO;
+ conn->sa = 0;
+ conn->sv = 16;
+ conn->lport = htons(lastport);
+ conn->rport = rport;
+ conn->ripaddr[0] = ripaddr[0];
+ conn->ripaddr[1] = ripaddr[1];
+
+ return conn;
+}
+#endif /* UIP_ACTIVE_OPEN */
+/*-----------------------------------------------------------------------------------*/
+#if UIP_UDP
+struct uip_udp_conn *
+uip_udp_new(u16_t *ripaddr, u16_t rport)
+{
+ register struct uip_udp_conn *conn;
+
+ /* Find an unused local port. */
+ again:
+ ++lastport;
+
+ if(lastport >= 32000) {
+ lastport = 4096;
+ }
+
+ for(c = 0; c < UIP_UDP_CONNS; ++c) {
+ if(uip_udp_conns[c].lport == lastport) {
+ goto again;
+ }
+ }
+
+
+ conn = 0;
+ for(c = 0; c < UIP_UDP_CONNS; ++c) {
+ if(uip_udp_conns[c].lport == 0) {
+ conn = &uip_udp_conns[c];
+ break;
+ }
+ }
+
+ if(conn == 0) {
+ return 0;
+ }
+
+ conn->lport = HTONS(lastport);
+ conn->rport = HTONS(rport);
+ conn->ripaddr[0] = ripaddr[0];
+ conn->ripaddr[1] = ripaddr[1];
+
+ return conn;
+}
+#endif /* UIP_UDP */
+/*-----------------------------------------------------------------------------------*/
+void
+uip_unlisten(u16_t port)
+{
+ for(c = 0; c < UIP_LISTENPORTS; ++c) {
+ if(uip_listenports[c] == port) {
+ uip_listenports[c] = 0;
+ return;
+ }
+ }
+}
+/*-----------------------------------------------------------------------------------*/
+void
+uip_listen(u16_t port)
+{
+ for(c = 0; c < UIP_LISTENPORTS; ++c) {
+ if(uip_listenports[c] == 0) {
+ uip_listenports[c] = port;
+ return;
+ }
+ }
+}
+/*-----------------------------------------------------------------------------------*/
+/* XXX: IP fragment reassembly: not well-tested. */
+
+#if UIP_REASSEMBLY
+#define UIP_REASS_BUFSIZE (UIP_BUFSIZE - UIP_LLH_LEN)
+static u8_t uip_reassbuf[UIP_REASS_BUFSIZE];
+static u8_t uip_reassbitmap[UIP_REASS_BUFSIZE / (8 * 8)];
+static const u8_t bitmap_bits[8] = {0xff, 0x7f, 0x3f, 0x1f,
+ 0x0f, 0x07, 0x03, 0x01};
+static u16_t uip_reasslen;
+static u8_t uip_reassflags;
+#define UIP_REASS_FLAG_LASTFRAG 0x01
+static u8_t uip_reasstmr;
+
+#define IP_HLEN 20
+#define IP_MF 0x20
+
+static u8_t
+uip_reass(void)
+{
+ u16_t offset, len;
+ u16_t i;
+
+ /* If ip_reasstmr is zero, no packet is present in the buffer, so we
+ write the IP header of the fragment into the reassembly
+ buffer. The timer is updated with the maximum age. */
+ if(uip_reasstmr == 0) {
+ memcpy(uip_reassbuf, &BUF->vhl, IP_HLEN);
+ uip_reasstmr = UIP_REASS_MAXAGE;
+ uip_reassflags = 0;
+ /* Clear the bitmap. */
+ memset(uip_reassbitmap, sizeof(uip_reassbitmap), 0);
+ }
+
+ /* Check if the incoming fragment matches the one currently present
+ in the reasembly buffer. If so, we proceed with copying the
+ fragment into the buffer. */
+ if(BUF->srcipaddr[0] == FBUF->srcipaddr[0] &&
+ BUF->srcipaddr[1] == FBUF->srcipaddr[1] &&
+ BUF->destipaddr[0] == FBUF->destipaddr[0] &&
+ BUF->destipaddr[1] == FBUF->destipaddr[1] &&
+ BUF->ipid[0] == FBUF->ipid[0] &&
+ BUF->ipid[1] == FBUF->ipid[1]) {
+
+ len = (BUF->len[0] << 8) + BUF->len[1] - (BUF->vhl & 0x0f) * 4;
+ offset = (((BUF->ipoffset[0] & 0x3f) << 8) + BUF->ipoffset[1]) * 8;
+
+ /* If the offset or the offset + fragment length overflows the
+ reassembly buffer, we discard the entire packet. */
+ if(offset > UIP_REASS_BUFSIZE ||
+ offset + len > UIP_REASS_BUFSIZE) {
+ uip_reasstmr = 0;
+ goto nullreturn;
+ }
+
+ /* Copy the fragment into the reassembly buffer, at the right
+ offset. */
+ memcpy(&uip_reassbuf[IP_HLEN + offset],
+ (char *)BUF + (int)((BUF->vhl & 0x0f) * 4),
+ len);
+
+ /* Update the bitmap. */
+ if(offset / (8 * 8) == (offset + len) / (8 * 8)) {
+ /* If the two endpoints are in the same byte, we only update
+ that byte. */
+
+ uip_reassbitmap[offset / (8 * 8)] |=
+ bitmap_bits[(offset / 8 ) & 7] &
+ ~bitmap_bits[((offset + len) / 8 ) & 7];
+ } else {
+ /* If the two endpoints are in different bytes, we update the
+ bytes in the endpoints and fill the stuff inbetween with
+ 0xff. */
+ uip_reassbitmap[offset / (8 * 8)] |=
+ bitmap_bits[(offset / 8 ) & 7];
+ for(i = 1 + offset / (8 * 8); i < (offset + len) / (8 * 8); ++i) {
+ uip_reassbitmap[i] = 0xff;
+ }
+ uip_reassbitmap[(offset + len) / (8 * 8)] |=
+ ~bitmap_bits[((offset + len) / 8 ) & 7];
+ }
+
+ /* If this fragment has the More Fragments flag set to zero, we
+ know that this is the last fragment, so we can calculate the
+ size of the entire packet. We also set the
+ IP_REASS_FLAG_LASTFRAG flag to indicate that we have received
+ the final fragment. */
+
+ if((BUF->ipoffset[0] & IP_MF) == 0) {
+ uip_reassflags |= UIP_REASS_FLAG_LASTFRAG;
+ uip_reasslen = offset + len;
+ }
+
+ /* Finally, we check if we have a full packet in the buffer. We do
+ this by checking if we have the last fragment and if all bits
+ in the bitmap are set. */
+ if(uip_reassflags & UIP_REASS_FLAG_LASTFRAG) {
+ /* Check all bytes up to and including all but the last byte in
+ the bitmap. */
+ for(i = 0; i < uip_reasslen / (8 * 8) - 1; ++i) {
+ if(uip_reassbitmap[i] != 0xff) {
+ goto nullreturn;
+ }
+ }
+ /* Check the last byte in the bitmap. It should contain just the
+ right amount of bits. */
+ if(uip_reassbitmap[uip_reasslen / (8 * 8)] !=
+ (u8_t)~bitmap_bits[uip_reasslen / 8 & 7]) {
+ goto nullreturn;
+ }
+
+ /* If we have come this far, we have a full packet in the
+ buffer, so we allocate a pbuf and copy the packet into it. We
+ also reset the timer. */
+ uip_reasstmr = 0;
+ memcpy(BUF, FBUF, uip_reasslen);
+
+ /* Pretend to be a "normal" (i.e., not fragmented) IP packet
+ from now on. */
+ BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
+ BUF->len[0] = uip_reasslen >> 8;
+ BUF->len[1] = uip_reasslen & 0xff;
+ BUF->ipchksum = 0;
+ BUF->ipchksum = ~(uip_ipchksum());
+
+ return uip_reasslen;
+ }
+ }
+
+ nullreturn:
+ return 0;
+}
+#endif /* UIP_REASSEMBL */
+/*-----------------------------------------------------------------------------------*/
+static void
+uip_add_rcv_nxt(u16_t n)
+{
+ uip_add32(uip_conn->rcv_nxt, n);
+ uip_conn->rcv_nxt[0] = uip_acc32[0];
+ uip_conn->rcv_nxt[1] = uip_acc32[1];
+ uip_conn->rcv_nxt[2] = uip_acc32[2];
+ uip_conn->rcv_nxt[3] = uip_acc32[3];
+}
+/*-----------------------------------------------------------------------------------*/
+void
+uip_process(u8_t flag)
+{
+ register struct uip_conn *uip_connr = uip_conn;
+
+ uip_appdata = &uip_buf[40 + UIP_LLH_LEN];
+
+
+ /* Check if we were invoked because of the perodic timer fireing. */
+ if(flag == UIP_TIMER) {
+#if UIP_REASSEMBLY
+ if(uip_reasstmr != 0) {
+ --uip_reasstmr;
+ }
+#endif /* UIP_REASSEMBLY */
+ /* Increase the initial sequence number. */
+ if(++iss[3] == 0) {
+ if(++iss[2] == 0) {
+ if(++iss[1] == 0) {
+ ++iss[0];
+ }
+ }
+ }
+ uip_len = 0;
+ if(uip_connr->tcpstateflags == TIME_WAIT ||
+ uip_connr->tcpstateflags == FIN_WAIT_2) {
+ ++(uip_connr->timer);
+ if(uip_connr->timer == UIP_TIME_WAIT_TIMEOUT) {
+ uip_connr->tcpstateflags = CLOSED;
+ }
+ } else if(uip_connr->tcpstateflags != CLOSED) {
+ /* If the connection has outstanding data, we increase the
+ connection's timer and see if it has reached the RTO value
+ in which case we retransmit. */
+ if(uip_outstanding(uip_connr)) {
+ if(uip_connr->timer-- == 0) {
+ if(uip_connr->nrtx == UIP_MAXRTX ||
+ ((uip_connr->tcpstateflags == SYN_SENT ||
+ uip_connr->tcpstateflags == SYN_RCVD) &&
+ uip_connr->nrtx == UIP_MAXSYNRTX)) {
+ uip_connr->tcpstateflags = CLOSED;
+
+ /* We call UIP_APPCALL() with uip_flags set to
+ UIP_TIMEDOUT to inform the application that the
+ connection has timed out. */
+ uip_flags = UIP_TIMEDOUT;
+ UIP_APPCALL();
+
+ /* We also send a reset packet to the remote host. */
+ BUF->flags = TCP_RST | TCP_ACK;
+ goto tcp_send_nodata;
+ }
+
+ /* Exponential backoff. */
+ uip_connr->timer = UIP_RTO << (uip_connr->nrtx > 4?
+ 4:
+ uip_connr->nrtx);
+ ++(uip_connr->nrtx);
+
+ /* Ok, so we need to retransmit. We do this differently
+ depending on which state we are in. In ESTABLISHED, we
+ call upon the application so that it may prepare the
+ data for the retransmit. In SYN_RCVD, we resend the
+ SYNACK that we sent earlier and in LAST_ACK we have to
+ retransmit our FINACK. */
+ UIP_STAT(++uip_stat.tcp.rexmit);
+ switch(uip_connr->tcpstateflags & TS_MASK) {
+ case SYN_RCVD:
+ /* In the SYN_RCVD state, we should retransmit our
+ SYNACK. */
+ goto tcp_send_synack;
+
+#if UIP_ACTIVE_OPEN
+ case SYN_SENT:
+ /* In the SYN_SENT state, we retransmit out SYN. */
+ BUF->flags = 0;
+ goto tcp_send_syn;
+#endif /* UIP_ACTIVE_OPEN */
+
+ case ESTABLISHED:
+ /* In the ESTABLISHED state, we call upon the application
+ to do the actual retransmit after which we jump into
+ the code for sending out the packet (the apprexmit
+ label). */
+ uip_len = 0;
+ uip_slen = 0;
+ uip_flags = UIP_REXMIT;
+ UIP_APPCALL();
+ goto apprexmit;
+
+ case FIN_WAIT_1:
+ case CLOSING:
+ case LAST_ACK:
+ /* In all these states we should retransmit a FINACK. */
+ goto tcp_send_finack;
+
+ }
+ }
+ } else if((uip_connr->tcpstateflags & TS_MASK) == ESTABLISHED) {
+ /* If there was no need for a retransmission, we poll the
+ application for new data. */
+ uip_len = 0;
+ uip_slen = 0;
+ uip_flags = UIP_POLL;
+ UIP_APPCALL();
+ goto appsend;
+ }
+ }
+ goto drop;
+ }
+#if UIP_UDP
+ if(flag == UIP_UDP_TIMER) {
+ if(uip_udp_conn->lport != 0) {
+ uip_appdata = &uip_buf[UIP_LLH_LEN + 28];
+ uip_len = uip_slen = 0;
+ uip_flags = UIP_POLL;
+ UIP_UDP_APPCALL();
+ goto udp_send;
+ } else {
+ goto drop;
+ }
+ }
+#endif
+
+ /* This is where the input processing starts. */
+ UIP_STAT(++uip_stat.ip.recv);
+
+
+ /* Start of IPv4 input header processing code. */
+
+ /* Check validity of the IP header. */
+ if(BUF->vhl != 0x45) { /* IP version and header length. */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.vhlerr);
+ UIP_LOG("ip: invalid version or header length.");
+ goto drop;
+ }
+
+ /* Check the size of the packet. If the size reported to us in
+ uip_len doesn't match the size reported in the IP header, there
+ has been a transmission error and we drop the packet. */
+
+ if(BUF->len[0] != (uip_len >> 8)) { /* IP length, high byte. */
+ uip_len = (uip_len & 0xff) | (BUF->len[0] << 8);
+ }
+ if(BUF->len[1] != (uip_len & 0xff)) { /* IP length, low byte. */
+ uip_len = (uip_len & 0xff00) | BUF->len[1];
+ }
+
+ /* Check the fragment flag. */
+ if((BUF->ipoffset[0] & 0x3f) != 0 ||
+ BUF->ipoffset[1] != 0) {
+#if UIP_REASSEMBLY
+ uip_len = uip_reass();
+ if(uip_len == 0) {
+ goto drop;
+ }
+#else
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.fragerr);
+ UIP_LOG("ip: fragment dropped.");
+ goto drop;
+#endif /* UIP_REASSEMBLY */
+ }
+
+ /* If we are configured to use ping IP address configuration and
+ hasn't been assigned an IP address yet, we accept all ICMP
+ packets. */
+#if UIP_PINGADDRCONF
+ if((uip_hostaddr[0] | uip_hostaddr[1]) == 0) {
+ if(BUF->proto == UIP_PROTO_ICMP) {
+ UIP_LOG("ip: possible ping config packet received.");
+ goto icmp_input;
+ } else {
+ UIP_LOG("ip: packet dropped since no address assigned.");
+ goto drop;
+ }
+ }
+#endif /* UIP_PINGADDRCONF */
+
+ /* Check if the packet is destined for our IP address. */
+ if(BUF->destipaddr[0] != uip_hostaddr[0]) {
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_LOG("ip: packet not for us.");
+ goto drop;
+ }
+ if(BUF->destipaddr[1] != uip_hostaddr[1]) {
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_LOG("ip: packet not for us.");
+ goto drop;
+ }
+
+ if(uip_ipchksum() != 0xffff) { /* Compute and check the IP header
+ checksum. */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.chkerr);
+ UIP_LOG("ip: bad checksum.");
+ goto drop;
+ }
+
+ if(BUF->proto == UIP_PROTO_TCP) /* Check for TCP packet. If so, jump
+ to the tcp_input label. */
+ goto tcp_input;
+
+#if UIP_UDP
+ if(BUF->proto == UIP_PROTO_UDP)
+ goto udp_input;
+#endif /* UIP_UDP */
+
+ if(BUF->proto != UIP_PROTO_ICMP) { /* We only allow ICMP packets from
+ here. */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.protoerr);
+ UIP_LOG("ip: neither tcp nor icmp.");
+ goto drop;
+ }
+
+ icmp_input:
+ UIP_STAT(++uip_stat.icmp.recv);
+
+ /* ICMP echo (i.e., ping) processing. This is simple, we only change
+ the ICMP type from ECHO to ECHO_REPLY and adjust the ICMP
+ checksum before we return the packet. */
+ if(ICMPBUF->type != ICMP_ECHO) {
+ UIP_STAT(++uip_stat.icmp.drop);
+ UIP_STAT(++uip_stat.icmp.typeerr);
+ UIP_LOG("icmp: not icmp echo.");
+ goto drop;
+ }
+
+ /* If we are configured to use ping IP address assignment, we use
+ the destination IP address of this ping packet and assign it to
+ ourself. */
+#if UIP_PINGADDRCONF
+ if((uip_hostaddr[0] | uip_hostaddr[1]) == 0) {
+ uip_hostaddr[0] = BUF->destipaddr[0];
+ uip_hostaddr[1] = BUF->destipaddr[1];
+ }
+#endif /* UIP_PINGADDRCONF */
+
+ ICMPBUF->type = ICMP_ECHO_REPLY;
+
+ if(ICMPBUF->icmpchksum >= HTONS(0xffff - (ICMP_ECHO << 8))) {
+ ICMPBUF->icmpchksum += HTONS(ICMP_ECHO << 8) + 1;
+ } else {
+ ICMPBUF->icmpchksum += HTONS(ICMP_ECHO << 8);
+ }
+
+ /* Swap IP addresses. */
+ tmp16 = BUF->destipaddr[0];
+ BUF->destipaddr[0] = BUF->srcipaddr[0];
+ BUF->srcipaddr[0] = tmp16;
+ tmp16 = BUF->destipaddr[1];
+ BUF->destipaddr[1] = BUF->srcipaddr[1];
+ BUF->srcipaddr[1] = tmp16;
+
+ UIP_STAT(++uip_stat.icmp.sent);
+ goto send;
+
+ /* End of IPv4 input header processing code. */
+
+
+#if UIP_UDP
+ /* UDP input processing. */
+ udp_input:
+ /* UDP processing is really just a hack. We don't do anything to the
+ UDP/IP headers, but let the UDP application do all the hard
+ work. If the application sets uip_slen, it has a packet to
+ send. */
+#if UIP_UDP_CHECKSUMS
+ if(uip_udpchksum() != 0xffff) {
+ UIP_STAT(++uip_stat.udp.drop);
+ UIP_STAT(++uip_stat.udp.chkerr);
+ UIP_LOG("udp: bad checksum.");
+ goto drop;
+ }
+#endif /* UIP_UDP_CHECKSUMS */
+
+ /* Demultiplex this UDP packet between the UDP "connections". */
+ for(uip_udp_conn = &uip_udp_conns[0];
+ uip_udp_conn < &uip_udp_conns[UIP_UDP_CONNS];
+ ++uip_udp_conn) {
+ if(uip_udp_conn->lport != 0 &&
+ UDPBUF->destport == uip_udp_conn->lport &&
+ (uip_udp_conn->rport == 0 ||
+ UDPBUF->srcport == uip_udp_conn->rport) &&
+ BUF->srcipaddr[0] == uip_udp_conn->ripaddr[0] &&
+ BUF->srcipaddr[1] == uip_udp_conn->ripaddr[1]) {
+ goto udp_found;
+ }
+ }
+ goto drop;
+
+ udp_found:
+ uip_len = uip_len - 28;
+ uip_appdata = &uip_buf[UIP_LLH_LEN + 28];
+ uip_flags = UIP_NEWDATA;
+ uip_slen = 0;
+ UIP_UDP_APPCALL();
+ udp_send:
+ if(uip_slen == 0) {
+ goto drop;
+ }
+ uip_len = uip_slen + 28;
+
+ BUF->len[0] = (uip_len >> 8);
+ BUF->len[1] = (uip_len & 0xff);
+
+ BUF->proto = UIP_PROTO_UDP;
+
+ UDPBUF->udplen = HTONS(uip_slen + 8);
+ UDPBUF->udpchksum = 0;
+#if UIP_UDP_CHECKSUMS
+ /* Calculate UDP checksum. */
+ UDPBUF->udpchksum = ~(uip_udpchksum());
+ if(UDPBUF->udpchksum == 0) {
+ UDPBUF->udpchksum = 0xffff;
+ }
+#endif /* UIP_UDP_CHECKSUMS */
+
+ BUF->srcport = uip_udp_conn->lport;
+ BUF->destport = uip_udp_conn->rport;
+
+ BUF->srcipaddr[0] = uip_hostaddr[0];
+ BUF->srcipaddr[1] = uip_hostaddr[1];
+ BUF->destipaddr[0] = uip_udp_conn->ripaddr[0];
+ BUF->destipaddr[1] = uip_udp_conn->ripaddr[1];
+
+ uip_appdata = &uip_buf[UIP_LLH_LEN + 40];
+ goto ip_send_nolen;
+#endif /* UIP_UDP */
+
+ /* TCP input processing. */
+ tcp_input:
+ UIP_STAT(++uip_stat.tcp.recv);
+
+ /* Start of TCP input header processing code. */
+
+ if(uip_tcpchksum() != 0xffff) { /* Compute and check the TCP
+ checksum. */
+ UIP_STAT(++uip_stat.tcp.drop);
+ UIP_STAT(++uip_stat.tcp.chkerr);
+ UIP_LOG("tcp: bad checksum.");
+ goto drop;
+ }
+
+ /* Demultiplex this segment. */
+ /* First check any active connections. */
+ for(uip_connr = &uip_conns[0]; uip_connr < &uip_conns[UIP_CONNS]; ++uip_connr) {
+ if(uip_connr->tcpstateflags != CLOSED &&
+ BUF->destport == uip_connr->lport &&
+ BUF->srcport == uip_connr->rport &&
+ BUF->srcipaddr[0] == uip_connr->ripaddr[0] &&
+ BUF->srcipaddr[1] == uip_connr->ripaddr[1]) {
+ goto found;
+ }
+ }
+
+ /* If we didn't find and active connection that expected the packet,
+ either this packet is an old duplicate, or this is a SYN packet
+ destined for a connection in LISTEN. If the SYN flag isn't set,
+ it is an old packet and we send a RST. */
+ if((BUF->flags & TCP_CTL) != TCP_SYN)
+ goto reset;
+
+ tmp16 = BUF->destport;
+ /* Next, check listening connections. */
+ for(c = 0; c < UIP_LISTENPORTS; ++c) {
+ if(tmp16 == uip_listenports[c])
+ goto found_listen;
+ }
+
+ /* No matching connection found, so we send a RST packet. */
+ UIP_STAT(++uip_stat.tcp.synrst);
+ reset:
+
+ /* We do not send resets in response to resets. */
+ if(BUF->flags & TCP_RST)
+ goto drop;
+
+ UIP_STAT(++uip_stat.tcp.rst);
+
+ BUF->flags = TCP_RST | TCP_ACK;
+ uip_len = 40;
+ BUF->tcpoffset = 5 << 4;
+
+ /* Flip the seqno and ackno fields in the TCP header. */
+ c = BUF->seqno[3];
+ BUF->seqno[3] = BUF->ackno[3];
+ BUF->ackno[3] = c;
+
+ c = BUF->seqno[2];
+ BUF->seqno[2] = BUF->ackno[2];
+ BUF->ackno[2] = c;
+
+ c = BUF->seqno[1];
+ BUF->seqno[1] = BUF->ackno[1];
+ BUF->ackno[1] = c;
+
+ c = BUF->seqno[0];
+ BUF->seqno[0] = BUF->ackno[0];
+ BUF->ackno[0] = c;
+
+ /* We also have to increase the sequence number we are
+ acknowledging. If the least significant byte overflowed, we need
+ to propagate the carry to the other bytes as well. */
+ if(++BUF->ackno[3] == 0) {
+ if(++BUF->ackno[2] == 0) {
+ if(++BUF->ackno[1] == 0) {
+ ++BUF->ackno[0];
+ }
+ }
+ }
+
+ /* Swap port numbers. */
+ tmp16 = BUF->srcport;
+ BUF->srcport = BUF->destport;
+ BUF->destport = tmp16;
+
+ /* Swap IP addresses. */
+ tmp16 = BUF->destipaddr[0];
+ BUF->destipaddr[0] = BUF->srcipaddr[0];
+ BUF->srcipaddr[0] = tmp16;
+ tmp16 = BUF->destipaddr[1];
+ BUF->destipaddr[1] = BUF->srcipaddr[1];
+ BUF->srcipaddr[1] = tmp16;
+
+
+ /* And send out the RST packet! */
+ goto tcp_send_noconn;
+
+ /* This label will be jumped to if we matched the incoming packet
+ with a connection in LISTEN. In that case, we should create a new
+ connection and send a SYNACK in return. */
+ found_listen:
+ /* First we check if there are any connections avaliable. Unused
+ connections are kept in the same table as used connections, but
+ unused ones have the tcpstate set to CLOSED. Also, connections in
+ TIME_WAIT are kept track of and we'll use the oldest one if no
+ CLOSED connections are found. Thanks to Eddie C. Dost for a very
+ nice algorithm for the TIME_WAIT search. */
+ uip_connr = 0;
+ for(c = 0; c < UIP_CONNS; ++c) {
+ if(uip_conns[c].tcpstateflags == CLOSED) {
+ uip_connr = &uip_conns[c];
+ break;
+ }
+ if(uip_conns[c].tcpstateflags == TIME_WAIT) {
+ if(uip_connr == 0 ||
+ uip_conns[c].timer > uip_connr->timer) {
+ uip_connr = &uip_conns[c];
+ }
+ }
+ }
+
+ if(uip_connr == 0) {
+ /* All connections are used already, we drop packet and hope that
+ the remote end will retransmit the packet at a time when we
+ have more spare connections. */
+ UIP_STAT(++uip_stat.tcp.syndrop);
+ UIP_LOG("tcp: found no unused connections.");
+ goto drop;
+ }
+ uip_conn = uip_connr;
+
+ /* Fill in the necessary fields for the new connection. */
+ uip_connr->rto = uip_connr->timer = UIP_RTO;
+ uip_connr->sa = 0;
+ uip_connr->sv = 4;
+ uip_connr->nrtx = 0;
+ uip_connr->lport = BUF->destport;
+ uip_connr->rport = BUF->srcport;
+ uip_connr->ripaddr[0] = BUF->srcipaddr[0];
+ uip_connr->ripaddr[1] = BUF->srcipaddr[1];
+ uip_connr->tcpstateflags = SYN_RCVD;
+
+ uip_connr->snd_nxt[0] = iss[0];
+ uip_connr->snd_nxt[1] = iss[1];
+ uip_connr->snd_nxt[2] = iss[2];
+ uip_connr->snd_nxt[3] = iss[3];
+ uip_connr->len = 1;
+
+ /* rcv_nxt should be the seqno from the incoming packet + 1. */
+ uip_connr->rcv_nxt[3] = BUF->seqno[3];
+ uip_connr->rcv_nxt[2] = BUF->seqno[2];
+ uip_connr->rcv_nxt[1] = BUF->seqno[1];
+ uip_connr->rcv_nxt[0] = BUF->seqno[0];
+ uip_add_rcv_nxt(1);
+
+ /* Parse the TCP MSS option, if present. */
+ if((BUF->tcpoffset & 0xf0) > 0x50) {
+ for(c = 0; c < ((BUF->tcpoffset >> 4) - 5) << 2 ;) {
+ opt = uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + c];
+ if(opt == 0x00) {
+ /* End of options. */
+ break;
+ } else if(opt == 0x01) {
+ ++c;
+ /* NOP option. */
+ } else if(opt == 0x02 &&
+ uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0x04) {
+ /* An MSS option with the right option length. */
+ tmp16 = ((u16_t)uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + c] << 8) |
+ (u16_t)uip_buf[40 + UIP_LLH_LEN + 3 + c];
+ uip_connr->initialmss = uip_connr->mss =
+ tmp16 > UIP_TCP_MSS? UIP_TCP_MSS: tmp16;
+
+ /* And we are done processing options. */
+ break;
+ } else {
+ /* All other options have a length field, so that we easily
+ can skip past them. */
+ if(uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0) {
+ /* If the length field is zero, the options are malformed
+ and we don't process them further. */
+ break;
+ }
+ c += uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c];
+ }
+ }
+ }
+
+ /* Our response will be a SYNACK. */
+#if UIP_ACTIVE_OPEN
+ tcp_send_synack:
+ BUF->flags = TCP_ACK;
+
+ tcp_send_syn:
+ BUF->flags |= TCP_SYN;
+#else /* UIP_ACTIVE_OPEN */
+ tcp_send_synack:
+ BUF->flags = TCP_SYN | TCP_ACK;
+#endif /* UIP_ACTIVE_OPEN */
+
+ /* We send out the TCP Maximum Segment Size option with our
+ SYNACK. */
+ BUF->optdata[0] = 2;
+ BUF->optdata[1] = 4;
+ BUF->optdata[2] = (UIP_TCP_MSS) / 256;
+ BUF->optdata[3] = (UIP_TCP_MSS) & 255;
+ uip_len = 44;
+ BUF->tcpoffset = 6 << 4;
+ goto tcp_send;
+
+ /* This label will be jumped to if we found an active connection. */
+ found:
+ uip_conn = uip_connr;
+ uip_flags = 0;
+
+ /* We do a very naive form of TCP reset processing; we just accept
+ any RST and kill our connection. We should in fact check if the
+ sequence number of this reset is wihtin our advertised window
+ before we accept the reset. */
+ if(BUF->flags & TCP_RST) {
+ uip_connr->tcpstateflags = CLOSED;
+ UIP_LOG("tcp: got reset, aborting connection.");
+ uip_flags = UIP_ABORT;
+ UIP_APPCALL();
+ goto drop;
+ }
+ /* Calculated the length of the data, if the application has sent
+ any data to us. */
+ c = (BUF->tcpoffset >> 4) << 2;
+ /* uip_len will contain the length of the actual TCP data. This is
+ calculated by subtracing the length of the TCP header (in
+ c) and the length of the IP header (20 bytes). */
+ uip_len = uip_len - c - 20;
+
+ /* First, check if the sequence number of the incoming packet is
+ what we're expecting next. If not, we send out an ACK with the
+ correct numbers in. */
+ if(uip_len > 0 &&
+ (BUF->seqno[0] != uip_connr->rcv_nxt[0] ||
+ BUF->seqno[1] != uip_connr->rcv_nxt[1] ||
+ BUF->seqno[2] != uip_connr->rcv_nxt[2] ||
+ BUF->seqno[3] != uip_connr->rcv_nxt[3])) {
+ goto tcp_send_ack;
+ }
+
+ /* Next, check if the incoming segment acknowledges any outstanding
+ data. If so, we update the sequence number, reset the length of
+ the outstanding data, calculate RTT estimations, and reset the
+ retransmission timer. */
+ if((BUF->flags & TCP_ACK) && uip_outstanding(uip_connr)) {
+ uip_add32(uip_connr->snd_nxt, uip_connr->len);
+ if(BUF->ackno[0] == uip_acc32[0] &&
+ BUF->ackno[1] == uip_acc32[1] &&
+ BUF->ackno[2] == uip_acc32[2] &&
+ BUF->ackno[3] == uip_acc32[3]) {
+ /* Update sequence number. */
+ uip_connr->snd_nxt[0] = uip_acc32[0];
+ uip_connr->snd_nxt[1] = uip_acc32[1];
+ uip_connr->snd_nxt[2] = uip_acc32[2];
+ uip_connr->snd_nxt[3] = uip_acc32[3];
+
+
+ /* Do RTT estimation, unless we have done retransmissions. */
+ if(uip_connr->nrtx == 0) {
+ signed char m;
+ m = uip_connr->rto - uip_connr->timer;
+ /* This is taken directly from VJs original code in his paper */
+ m = m - (uip_connr->sa >> 3);
+ uip_connr->sa += m;
+ if(m < 0) {
+ m = -m;
+ }
+ m = m - (uip_connr->sv >> 2);
+ uip_connr->sv += m;
+ uip_connr->rto = (uip_connr->sa >> 3) + uip_connr->sv;
+
+ }
+ /* Set the acknowledged flag. */
+ uip_flags = UIP_ACKDATA;
+ /* Reset the retransmission timer. */
+ uip_connr->timer = uip_connr->rto;
+ }
+
+ }
+
+ /* Do different things depending on in what state the connection is. */
+ switch(uip_connr->tcpstateflags & TS_MASK) {
+ /* CLOSED and LISTEN are not handled here. CLOSE_WAIT is not
+ implemented, since we force the application to close when the
+ peer sends a FIN (hence the application goes directly from
+ ESTABLISHED to LAST_ACK). */
+ case SYN_RCVD:
+ /* In SYN_RCVD we have sent out a SYNACK in response to a SYN, and
+ we are waiting for an ACK that acknowledges the data we sent
+ out the last time. Therefore, we want to have the UIP_ACKDATA
+ flag set. If so, we enter the ESTABLISHED state. */
+ if(uip_flags & UIP_ACKDATA) {
+ uip_connr->tcpstateflags = ESTABLISHED;
+ uip_flags = UIP_CONNECTED;
+ uip_connr->len = 0;
+ if(uip_len > 0) {
+ uip_flags |= UIP_NEWDATA;
+ uip_add_rcv_nxt(uip_len);
+ }
+ uip_slen = 0;
+ UIP_APPCALL();
+ goto appsend;
+ }
+ goto drop;
+#if UIP_ACTIVE_OPEN
+ case SYN_SENT:
+ /* In SYN_SENT, we wait for a SYNACK that is sent in response to
+ our SYN. The rcv_nxt is set to sequence number in the SYNACK
+ plus one, and we send an ACK. We move into the ESTABLISHED
+ state. */
+ if((uip_flags & UIP_ACKDATA) &&
+ BUF->flags == (TCP_SYN | TCP_ACK)) {
+
+ /* Parse the TCP MSS option, if present. */
+ if((BUF->tcpoffset & 0xf0) > 0x50) {
+ for(c = 0; c < ((BUF->tcpoffset >> 4) - 5) << 2 ;) {
+ opt = uip_buf[40 + UIP_LLH_LEN + c];
+ if(opt == 0x00) {
+ /* End of options. */
+ break;
+ } else if(opt == 0x01) {
+ ++c;
+ /* NOP option. */
+ } else if(opt == 0x02 &&
+ uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0x04) {
+ /* An MSS option with the right option length. */
+ tmp16 = (uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + c] << 8) |
+ uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 3 + c];
+ uip_connr->initialmss =
+ uip_connr->mss = tmp16 > UIP_TCP_MSS? UIP_TCP_MSS: tmp16;
+
+ /* And we are done processing options. */
+ break;
+ } else {
+ /* All other options have a length field, so that we easily
+ can skip past them. */
+ if(uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0) {
+ /* If the length field is zero, the options are malformed
+ and we don't process them further. */
+ break;
+ }
+ c += uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c];
+ }
+ }
+ }
+ uip_connr->tcpstateflags = ESTABLISHED;
+ uip_connr->rcv_nxt[0] = BUF->seqno[0];
+ uip_connr->rcv_nxt[1] = BUF->seqno[1];
+ uip_connr->rcv_nxt[2] = BUF->seqno[2];
+ uip_connr->rcv_nxt[3] = BUF->seqno[3];
+ uip_add_rcv_nxt(1);
+ uip_flags = UIP_CONNECTED | UIP_NEWDATA;
+ uip_connr->len = 0;
+ uip_len = 0;
+ uip_slen = 0;
+ UIP_APPCALL();
+ goto appsend;
+ }
+ goto reset;
+#endif /* UIP_ACTIVE_OPEN */
+
+ case ESTABLISHED:
+ /* In the ESTABLISHED state, we call upon the application to feed
+ data into the uip_buf. If the UIP_ACKDATA flag is set, the
+ application should put new data into the buffer, otherwise we are
+ retransmitting an old segment, and the application should put that
+ data into the buffer.
+
+ If the incoming packet is a FIN, we should close the connection on
+ this side as well, and we send out a FIN and enter the LAST_ACK
+ state. We require that there is no outstanding data; otherwise the
+ sequence numbers will be screwed up. */
+
+ if(BUF->flags & TCP_FIN) {
+ if(uip_outstanding(uip_connr)) {
+ goto drop;
+ }
+ uip_add_rcv_nxt(1 + uip_len);
+ uip_flags = UIP_CLOSE;
+ if(uip_len > 0) {
+ uip_flags |= UIP_NEWDATA;
+ }
+ UIP_APPCALL();
+ uip_connr->len = 1;
+ uip_connr->tcpstateflags = LAST_ACK;
+ uip_connr->nrtx = 0;
+ tcp_send_finack:
+ BUF->flags = TCP_FIN | TCP_ACK;
+ goto tcp_send_nodata;
+ }
+
+ /* Check the URG flag. If this is set, the segment carries urgent
+ data that we must pass to the application. */
+ if(BUF->flags & TCP_URG) {
+#if UIP_URGDATA > 0
+ uip_urglen = (BUF->urgp[0] << 8) | BUF->urgp[1];
+ if(uip_urglen > uip_len) {
+ /* There is more urgent data in the next segment to come. */
+ uip_urglen = uip_len;
+ }
+ uip_add_rcv_nxt(uip_urglen);
+ uip_len -= uip_urglen;
+ uip_urgdata = uip_appdata;
+ uip_appdata += uip_urglen;
+ } else {
+ uip_urglen = 0;
+#endif /* UIP_URGDATA > 0 */
+ uip_appdata += (BUF->urgp[0] << 8) | BUF->urgp[1];
+ uip_len -= (BUF->urgp[0] << 8) | BUF->urgp[1];
+ }
+
+
+ /* If uip_len > 0 we have TCP data in the packet, and we flag this
+ by setting the UIP_NEWDATA flag and update the sequence number
+ we acknowledge. If the application has stopped the dataflow
+ using uip_stop(), we must not accept any data packets from the
+ remote host. */
+ if(uip_len > 0 && !(uip_connr->tcpstateflags & UIP_STOPPED)) {
+ uip_flags |= UIP_NEWDATA;
+ uip_add_rcv_nxt(uip_len);
+ }
+
+ /* Check if the available buffer space advertised by the other end
+ is smaller than the initial MSS for this connection. If so, we
+ set the current MSS to the window size to ensure that the
+ application does not send more data than the other end can
+ handle.
+
+ If the remote host advertises a zero window, we set the MSS to
+ the initial MSS so that the application will send an entire MSS
+ of data. This data will not be acknowledged by the receiver,
+ and the application will retransmit it. This is called the
+ "persistent timer" and uses the retransmission mechanim.
+ */
+ tmp16 = ((u16_t)BUF->wnd[0] << 8) + (u16_t)BUF->wnd[1];
+ if(tmp16 > uip_connr->initialmss ||
+ tmp16 == 0) {
+ tmp16 = uip_connr->initialmss;
+ }
+ uip_connr->mss = tmp16;
+
+ /* If this packet constitutes an ACK for outstanding data (flagged
+ by the UIP_ACKDATA flag, we should call the application since it
+ might want to send more data. If the incoming packet had data
+ from the peer (as flagged by the UIP_NEWDATA flag), the
+ application must also be notified.
+
+ When the application is called, the global variable uip_len
+ contains the length of the incoming data. The application can
+ access the incoming data through the global pointer
+ uip_appdata, which usually points 40 bytes into the uip_buf
+ array.
+
+ If the application wishes to send any data, this data should be
+ put into the uip_appdata and the length of the data should be
+ put into uip_len. If the application don't have any data to
+ send, uip_len must be set to 0. */
+ if(uip_flags & (UIP_NEWDATA | UIP_ACKDATA)) {
+ uip_slen = 0;
+ UIP_APPCALL();
+
+ appsend:
+
+ if(uip_flags & UIP_ABORT) {
+ uip_slen = 0;
+ uip_connr->tcpstateflags = CLOSED;
+ BUF->flags = TCP_RST | TCP_ACK;
+ goto tcp_send_nodata;
+ }
+
+ if(uip_flags & UIP_CLOSE) {
+ uip_slen = 0;
+ uip_connr->len = 1;
+ uip_connr->tcpstateflags = FIN_WAIT_1;
+ uip_connr->nrtx = 0;
+ BUF->flags = TCP_FIN | TCP_ACK;
+ goto tcp_send_nodata;
+ }
+
+ /* If uip_slen > 0, the application has data to be sent. */
+ if(uip_slen > 0) {
+
+ /* If the connection has acknowledged data, the contents of
+ the ->len variable should be discarded. */
+ if((uip_flags & UIP_ACKDATA) != 0) {
+ uip_connr->len = 0;
+ }
+
+ /* If the ->len variable is non-zero the connection has
+ already data in transit and cannot send anymore right
+ now. */
+ if(uip_connr->len == 0) {
+
+ /* The application cannot send more than what is allowed by
+ the mss (the minumum of the MSS and the available
+ window). */
+ if(uip_slen > uip_connr->mss) {
+ uip_slen = uip_connr->mss;
+ }
+
+ /* Remember how much data we send out now so that we know
+ when everything has been acknowledged. */
+ uip_connr->len = uip_slen;
+ } else {
+
+ /* If the application already had unacknowledged data, we
+ make sure that the application does not send (i.e.,
+ retransmit) out more than it previously sent out. */
+ uip_slen = uip_connr->len;
+ }
+ } else {
+ uip_connr->len = 0;
+ }
+ uip_connr->nrtx = 0;
+ apprexmit:
+ uip_appdata = uip_sappdata;
+
+ /* If the application has data to be sent, or if the incoming
+ packet had new data in it, we must send out a packet. */
+ if(uip_slen > 0 && uip_connr->len > 0) {
+ /* Add the length of the IP and TCP headers. */
+ uip_len = uip_connr->len + UIP_TCPIP_HLEN;
+ /* We always set the ACK flag in response packets. */
+ BUF->flags = TCP_ACK | TCP_PSH;
+ /* Send the packet. */
+ goto tcp_send_noopts;
+ }
+ /* If there is no data to send, just send out a pure ACK if
+ there is newdata. */
+ if(uip_flags & UIP_NEWDATA) {
+ uip_len = UIP_TCPIP_HLEN;
+ BUF->flags = TCP_ACK;
+ goto tcp_send_noopts;
+ }
+ }
+ goto drop;
+ case LAST_ACK:
+ /* We can close this connection if the peer has acknowledged our
+ FIN. This is indicated by the UIP_ACKDATA flag. */
+ if(uip_flags & UIP_ACKDATA) {
+ uip_connr->tcpstateflags = CLOSED;
+ uip_flags = UIP_CLOSE;
+ UIP_APPCALL();
+ }
+ break;
+
+ case FIN_WAIT_1:
+ /* The application has closed the connection, but the remote host
+ hasn't closed its end yet. Thus we do nothing but wait for a
+ FIN from the other side. */
+ if(uip_len > 0) {
+ uip_add_rcv_nxt(uip_len);
+ }
+ if(BUF->flags & TCP_FIN) {
+ if(uip_flags & UIP_ACKDATA) {
+ uip_connr->tcpstateflags = TIME_WAIT;
+ uip_connr->timer = 0;
+ uip_connr->len = 0;
+ } else {
+ uip_connr->tcpstateflags = CLOSING;
+ }
+ uip_add_rcv_nxt(1);
+ uip_flags = UIP_CLOSE;
+ UIP_APPCALL();
+ goto tcp_send_ack;
+ } else if(uip_flags & UIP_ACKDATA) {
+ uip_connr->tcpstateflags = FIN_WAIT_2;
+ uip_connr->len = 0;
+ goto drop;
+ }
+ if(uip_len > 0) {
+ goto tcp_send_ack;
+ }
+ goto drop;
+
+ case FIN_WAIT_2:
+ if(uip_len > 0) {
+ uip_add_rcv_nxt(uip_len);
+ }
+ if(BUF->flags & TCP_FIN) {
+ uip_connr->tcpstateflags = TIME_WAIT;
+ uip_connr->timer = 0;
+ uip_add_rcv_nxt(1);
+ uip_flags = UIP_CLOSE;
+ UIP_APPCALL();
+ goto tcp_send_ack;
+ }
+ if(uip_len > 0) {
+ goto tcp_send_ack;
+ }
+ goto drop;
+
+ case TIME_WAIT:
+ goto tcp_send_ack;
+
+ case CLOSING:
+ if(uip_flags & UIP_ACKDATA) {
+ uip_connr->tcpstateflags = TIME_WAIT;
+ uip_connr->timer = 0;
+ }
+ }
+ goto drop;
+
+
+ /* We jump here when we are ready to send the packet, and just want
+ to set the appropriate TCP sequence numbers in the TCP header. */
+ tcp_send_ack:
+ BUF->flags = TCP_ACK;
+ tcp_send_nodata:
+ uip_len = 40;
+ tcp_send_noopts:
+ BUF->tcpoffset = 5 << 4;
+ tcp_send:
+ /* We're done with the input processing. We are now ready to send a
+ reply. Our job is to fill in all the fields of the TCP and IP
+ headers before calculating the checksum and finally send the
+ packet. */
+ BUF->ackno[0] = uip_connr->rcv_nxt[0];
+ BUF->ackno[1] = uip_connr->rcv_nxt[1];
+ BUF->ackno[2] = uip_connr->rcv_nxt[2];
+ BUF->ackno[3] = uip_connr->rcv_nxt[3];
+
+ BUF->seqno[0] = uip_connr->snd_nxt[0];
+ BUF->seqno[1] = uip_connr->snd_nxt[1];
+ BUF->seqno[2] = uip_connr->snd_nxt[2];
+ BUF->seqno[3] = uip_connr->snd_nxt[3];
+
+ BUF->proto = UIP_PROTO_TCP;
+
+ BUF->srcport = uip_connr->lport;
+ BUF->destport = uip_connr->rport;
+
+ BUF->srcipaddr[0] = uip_hostaddr[0];
+ BUF->srcipaddr[1] = uip_hostaddr[1];
+ BUF->destipaddr[0] = uip_connr->ripaddr[0];
+ BUF->destipaddr[1] = uip_connr->ripaddr[1];
+
+
+ if(uip_connr->tcpstateflags & UIP_STOPPED) {
+ /* If the connection has issued uip_stop(), we advertise a zero
+ window so that the remote host will stop sending data. */
+ BUF->wnd[0] = BUF->wnd[1] = 0;
+ } else {
+ BUF->wnd[0] = ((UIP_RECEIVE_WINDOW) >> 8);
+ BUF->wnd[1] = ((UIP_RECEIVE_WINDOW) & 0xff);
+ }
+
+ tcp_send_noconn:
+
+ BUF->len[0] = (uip_len >> 8);
+ BUF->len[1] = (uip_len & 0xff);
+
+ /* Calculate TCP checksum. */
+ BUF->tcpchksum = 0;
+ BUF->tcpchksum = ~(uip_tcpchksum());
+
+ ip_send_nolen:
+
+ BUF->vhl = 0x45;
+ BUF->tos = 0;
+ BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
+ BUF->ttl = UIP_TTL;
+ ++ipid;
+ BUF->ipid[0] = ipid >> 8;
+ BUF->ipid[1] = ipid & 0xff;
+
+ /* Calculate IP checksum. */
+ BUF->ipchksum = 0;
+ BUF->ipchksum = ~(uip_ipchksum());
+
+ UIP_STAT(++uip_stat.tcp.sent);
+ send:
+ UIP_STAT(++uip_stat.ip.sent);
+ /* Return and let the caller do the actual transmission. */
+ return;
+ drop:
+ uip_len = 0;
+ return;
+}
+/*-----------------------------------------------------------------------------------*/
+u16_t
+htons(u16_t val)
+{
+ return HTONS(val);
+}
+/*-----------------------------------------------------------------------------------*/
+/** @} */
diff --git a/src/proto/uip/uip.h b/src/proto/uip/uip.h
new file mode 100644
index 00000000..60dd7351
--- /dev/null
+++ b/src/proto/uip/uip.h
@@ -0,0 +1,1060 @@
+/**
+ * \addtogroup uip
+ * @{
+ */
+
+/**
+ * \file
+ * Header file for the uIP TCP/IP stack.
+ * \author Adam Dunkels <adam@dunkels.com>
+ *
+ * The uIP TCP/IP stack header file contains definitions for a number
+ * of C macros that are used by uIP programs as well as internal uIP
+ * structures, TCP/IP header structures and function declarations.
+ *
+ */
+
+
+/*
+ * Copyright (c) 2001-2003, Adam Dunkels.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote
+ * products derived from this software without specific prior
+ * written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * This file is part of the uIP TCP/IP stack.
+ *
+ * $Id$
+ *
+ */
+
+#ifndef __UIP_H__
+#define __UIP_H__
+
+#include "uipopt.h"
+
+/*-----------------------------------------------------------------------------------*/
+/* First, the functions that should be called from the
+ * system. Initialization, the periodic timer and incoming packets are
+ * handled by the following three functions.
+ */
+
+/**
+ * \defgroup uipconffunc uIP configuration functions
+ * @{
+ *
+ * The uIP configuration functions are used for setting run-time
+ * parameters in uIP such as IP addresses.
+ */
+
+/**
+ * Set the IP address of this host.
+ *
+ * The IP address is represented as a 4-byte array where the first
+ * octet of the IP address is put in the first member of the 4-byte
+ * array.
+ *
+ * \param addr A pointer to a 4-byte representation of the IP address.
+ *
+ * \hideinitializer
+ */
+#define uip_sethostaddr(addr) do { uip_hostaddr[0] = addr[0]; \
+ uip_hostaddr[1] = addr[1]; } while(0)
+
+/**
+ * Get the IP address of this host.
+ *
+ * The IP address is represented as a 4-byte array where the first
+ * octet of the IP address is put in the first member of the 4-byte
+ * array.
+ *
+ * \param addr A pointer to a 4-byte array that will be filled in with
+ * the currently configured IP address.
+ *
+ * \hideinitializer
+ */
+#define uip_gethostaddr(addr) do { addr[0] = uip_hostaddr[0]; \
+ addr[1] = uip_hostaddr[1]; } while(0)
+
+/** @} */
+
+/**
+ * \defgroup uipinit uIP initialization functions
+ * @{
+ *
+ * The uIP initialization functions are used for booting uIP.
+ */
+
+/**
+ * uIP initialization function.
+ *
+ * This function should be called at boot up to initilize the uIP
+ * TCP/IP stack.
+ */
+void uip_init(void);
+
+/** @} */
+
+/**
+ * \defgroup uipdevfunc uIP device driver functions
+ * @{
+ *
+ * These functions are used by a network device driver for interacting
+ * with uIP.
+ */
+
+/**
+ * Process an incoming packet.
+ *
+ * This function should be called when the device driver has received
+ * a packet from the network. The packet from the device driver must
+ * be present in the uip_buf buffer, and the length of the packet
+ * should be placed in the uip_len variable.
+ *
+ * When the function returns, there may be an outbound packet placed
+ * in the uip_buf packet buffer. If so, the uip_len variable is set to
+ * the length of the packet. If no packet is to be sent out, the
+ * uip_len variable is set to 0.
+ *
+ * The usual way of calling the function is presented by the source
+ * code below.
+ \code
+ uip_len = devicedriver_poll();
+ if(uip_len > 0) {
+ uip_input();
+ if(uip_len > 0) {
+ devicedriver_send();
+ }
+ }
+ \endcode
+ *
+ * \note If you are writing a uIP device driver that needs ARP
+ * (Address Resolution Protocol), e.g., when running uIP over
+ * Ethernet, you will need to call the uIP ARP code before calling
+ * this function:
+ \code
+ #define BUF ((struct uip_eth_hdr *)&uip_buf[0])
+ uip_len = ethernet_devicedrver_poll();
+ if(uip_len > 0) {
+ if(BUF->type == HTONS(UIP_ETHTYPE_IP)) {
+ uip_arp_ipin();
+ uip_input();
+ if(uip_len > 0) {
+ uip_arp_out();
+ ethernet_devicedriver_send();
+ }
+ } else if(BUF->type == HTONS(UIP_ETHTYPE_ARP)) {
+ uip_arp_arpin();
+ if(uip_len > 0) {
+ ethernet_devicedriver_send();
+ }
+ }
+ \endcode
+ *
+ * \hideinitializer
+ */
+#define uip_input() uip_process(UIP_DATA)
+
+/**
+ * Periodic processing for a connection identified by its number.
+ *
+ * This function does the necessary periodic processing (timers,
+ * polling) for a uIP TCP conneciton, and should be called when the
+ * periodic uIP timer goes off. It should be called for every
+ * connection, regardless of whether they are open of closed.
+ *
+ * When the function returns, it may have an outbound packet waiting
+ * for service in the uIP packet buffer, and if so the uip_len
+ * variable is set to a value larger than zero. The device driver
+ * should be called to send out the packet.
+ *
+ * The ususal way of calling the function is through a for() loop like
+ * this:
+ \code
+ for(i = 0; i < UIP_CONNS; ++i) {
+ uip_periodic(i);
+ if(uip_len > 0) {
+ devicedriver_send();
+ }
+ }
+ \endcode
+ *
+ * \note If you are writing a uIP device driver that needs ARP
+ * (Address Resolution Protocol), e.g., when running uIP over
+ * Ethernet, you will need to call the uip_arp_out() function before
+ * calling the device driver:
+ \code
+ for(i = 0; i < UIP_CONNS; ++i) {
+ uip_periodic(i);
+ if(uip_len > 0) {
+ uip_arp_out();
+ ethernet_devicedriver_send();
+ }
+ }
+ \endcode
+ *
+ * \param conn The number of the connection which is to be periodically polled.
+ *
+ * \hideinitializer
+ */
+#define uip_periodic(conn) do { uip_conn = &uip_conns[conn]; \
+ uip_process(UIP_TIMER); } while (0)
+
+/**
+ * Periodic processing for a connection identified by a pointer to its structure.
+ *
+ * Same as uip_periodic() but takes a pointer to the actual uip_conn
+ * struct instead of an integer as its argument. This function can be
+ * used to force periodic processing of a specific connection.
+ *
+ * \param conn A pointer to the uip_conn struct for the connection to
+ * be processed.
+ *
+ * \hideinitializer
+ */
+#define uip_periodic_conn(conn) do { uip_conn = conn; \
+ uip_process(UIP_TIMER); } while (0)
+
+#if UIP_UDP
+/**
+ * Periodic processing for a UDP connection identified by its number.
+ *
+ * This function is essentially the same as uip_prerioic(), but for
+ * UDP connections. It is called in a similar fashion as the
+ * uip_periodic() function:
+ \code
+ for(i = 0; i < UIP_UDP_CONNS; i++) {
+ uip_udp_periodic(i);
+ if(uip_len > 0) {
+ devicedriver_send();
+ }
+ }
+ \endcode
+ *
+ * \note As for the uip_periodic() function, special care has to be
+ * taken when using uIP together with ARP and Ethernet:
+ \code
+ for(i = 0; i < UIP_UDP_CONNS; i++) {
+ uip_udp_periodic(i);
+ if(uip_len > 0) {
+ uip_arp_out();
+ ethernet_devicedriver_send();
+ }
+ }
+ \endcode
+ *
+ * \param conn The number of the UDP connection to be processed.
+ *
+ * \hideinitializer
+ */
+#define uip_udp_periodic(conn) do { uip_udp_conn = &uip_udp_conns[conn]; \
+ uip_process(UIP_UDP_TIMER); } while (0)
+
+/**
+ * Periodic processing for a UDP connection identified by a pointer to
+ * its structure.
+ *
+ * Same as uip_udp_periodic() but takes a pointer to the actual
+ * uip_conn struct instead of an integer as its argument. This
+ * function can be used to force periodic processing of a specific
+ * connection.
+ *
+ * \param conn A pointer to the uip_udp_conn struct for the connection
+ * to be processed.
+ *
+ * \hideinitializer
+ */
+#define uip_udp_periodic_conn(conn) do { uip_udp_conn = conn; \
+ uip_process(UIP_UDP_TIMER); } while (0)
+
+
+#endif /* UIP_UDP */
+
+/**
+ * The uIP packet buffer.
+ *
+ * The uip_buf array is used to hold incoming and outgoing
+ * packets. The device driver should place incoming data into this
+ * buffer. When sending data, the device driver should read the link
+ * level headers and the TCP/IP headers from this buffer. The size of
+ * the link level headers is configured by the UIP_LLH_LEN define.
+ *
+ * \note The application data need not be placed in this buffer, so
+ * the device driver must read it from the place pointed to by the
+ * uip_appdata pointer as illustrated by the following example:
+ \code
+ void
+ devicedriver_send(void)
+ {
+ hwsend(&uip_buf[0], UIP_LLH_LEN);
+ hwsend(&uip_buf[UIP_LLH_LEN], 40);
+ hwsend(uip_appdata, uip_len - 40 - UIP_LLH_LEN);
+ }
+ \endcode
+ */
+extern u8_t uip_buf[UIP_BUFSIZE+2];
+
+/** @} */
+
+/*-----------------------------------------------------------------------------------*/
+/* Functions that are used by the uIP application program. Opening and
+ * closing connections, sending and receiving data, etc. is all
+ * handled by the functions below.
+*/
+/**
+ * \defgroup uipappfunc uIP application functions
+ * @{
+ *
+ * Functions used by an application running of top of uIP.
+ */
+
+/**
+ * Start listening to the specified port.
+ *
+ * \note Since this function expects the port number in network byte
+ * order, a conversion using HTONS() or htons() is necessary.
+ *
+ \code
+ uip_listen(HTONS(80));
+ \endcode
+ *
+ * \param port A 16-bit port number in network byte order.
+ */
+void uip_listen(u16_t port);
+
+/**
+ * Stop listening to the specified port.
+ *
+ * \note Since this function expects the port number in network byte
+ * order, a conversion using HTONS() or htons() is necessary.
+ *
+ \code
+ uip_unlisten(HTONS(80));
+ \endcode
+ *
+ * \param port A 16-bit port number in network byte order.
+ */
+void uip_unlisten(u16_t port);
+
+/**
+ * Connect to a remote host using TCP.
+ *
+ * This function is used to start a new connection to the specified
+ * port on the specied host. It allocates a new connection identifier,
+ * sets the connection to the SYN_SENT state and sets the
+ * retransmission timer to 0. This will cause a TCP SYN segment to be
+ * sent out the next time this connection is periodically processed,
+ * which usually is done within 0.5 seconds after the call to
+ * uip_connect().
+ *
+ * \note This function is avaliable only if support for active open
+ * has been configured by defining UIP_ACTIVE_OPEN to 1 in uipopt.h.
+ *
+ * \note Since this function requires the port number to be in network
+ * byte order, a convertion using HTONS() or htons() is necessary.
+ *
+ \code
+ u16_t ipaddr[2];
+
+ uip_ipaddr(ipaddr, 192,168,1,2);
+ uip_connect(ipaddr, HTONS(80));
+ \endcode
+ *
+ * \param ripaddr A pointer to a 4-byte array representing the IP
+ * address of the remote hot.
+ *
+ * \param port A 16-bit port number in network byte order.
+ *
+ * \return A pointer to the uIP connection identifier for the new connection,
+ * or NULL if no connection could be allocated.
+ *
+ */
+struct uip_conn *uip_connect(u16_t *ripaddr, u16_t port);
+
+
+
+/**
+ * \internal
+ *
+ * Check if a connection has outstanding (i.e., unacknowledged) data.
+ *
+ * \param conn A pointer to the uip_conn structure for the connection.
+ *
+ * \hideinitializer
+ */
+#define uip_outstanding(conn) ((conn)->len)
+
+/**
+ * Send data on the current connection.
+ *
+ * This function is used to send out a single segment of TCP
+ * data. Only applications that have been invoked by uIP for event
+ * processing can send data.
+ *
+ * The amount of data that actually is sent out after a call to this
+ * funcion is determined by the maximum amount of data TCP allows. uIP
+ * will automatically crop the data so that only the appropriate
+ * amount of data is sent. The function uip_mss() can be used to query
+ * uIP for the amount of data that actually will be sent.
+ *
+ * \note This function does not guarantee that the sent data will
+ * arrive at the destination. If the data is lost in the network, the
+ * application will be invoked with the uip_rexmit() event being
+ * set. The application will then have to resend the data using this
+ * function.
+ *
+ * \param data A pointer to the data which is to be sent.
+ *
+ * \param len The maximum amount of data bytes to be sent.
+ *
+ * \hideinitializer
+ */
+#define uip_send(data, len) do { uip_sappdata = (data); uip_slen = (len);} while(0)
+
+/**
+ * The length of any incoming data that is currently avaliable (if avaliable)
+ * in the uip_appdata buffer.
+ *
+ * The test function uip_data() must first be used to check if there
+ * is any data available at all.
+ *
+ * \hideinitializer
+ */
+#define uip_datalen() uip_len
+
+/**
+ * The length of any out-of-band data (urgent data) that has arrived
+ * on the connection.
+ *
+ * \note The configuration parameter UIP_URGDATA must be set for this
+ * function to be enabled.
+ *
+ * \hideinitializer
+ */
+#define uip_urgdatalen() uip_urglen
+
+/**
+ * Close the current connection.
+ *
+ * This function will close the current connection in a nice way.
+ *
+ * \hideinitializer
+ */
+#define uip_close() (uip_flags = UIP_CLOSE)
+
+/**
+ * Abort the current connection.
+ *
+ * This function will abort (reset) the current connection, and is
+ * usually used when an error has occured that prevents using the
+ * uip_close() function.
+ *
+ * \hideinitializer
+ */
+#define uip_abort() (uip_flags = UIP_ABORT)
+
+/**
+ * Tell the sending host to stop sending data.
+ *
+ * This function will close our receiver's window so that we stop
+ * receiving data for the current connection.
+ *
+ * \hideinitializer
+ */
+#define uip_stop() (uip_conn->tcpstateflags |= UIP_STOPPED)
+
+/**
+ * Find out if the current connection has been previously stopped with
+ * uip_stop().
+ *
+ * \hideinitializer
+ */
+#define uip_stopped(conn) ((conn)->tcpstateflags & UIP_STOPPED)
+
+/**
+ * Restart the current connection, if is has previously been stopped
+ * with uip_stop().
+ *
+ * This function will open the receiver's window again so that we
+ * start receiving data for the current connection.
+ *
+ * \hideinitializer
+ */
+#define uip_restart() do { uip_flags |= UIP_NEWDATA; \
+ uip_conn->tcpstateflags &= ~UIP_STOPPED; \
+ } while(0)
+
+
+/* uIP tests that can be made to determine in what state the current
+ connection is, and what the application function should do. */
+
+/**
+ * Is new incoming data available?
+ *
+ * Will reduce to non-zero if there is new data for the application
+ * present at the uip_appdata pointer. The size of the data is
+ * avaliable through the uip_len variable.
+ *
+ * \hideinitializer
+ */
+#define uip_newdata() (uip_flags & UIP_NEWDATA)
+
+/**
+ * Has previously sent data been acknowledged?
+ *
+ * Will reduce to non-zero if the previously sent data has been
+ * acknowledged by the remote host. This means that the application
+ * can send new data.
+ *
+ * \hideinitializer
+ */
+#define uip_acked() (uip_flags & UIP_ACKDATA)
+
+/**
+ * Has the connection just been connected?
+ *
+ * Reduces to non-zero if the current connection has been connected to
+ * a remote host. This will happen both if the connection has been
+ * actively opened (with uip_connect()) or passively opened (with
+ * uip_listen()).
+ *
+ * \hideinitializer
+ */
+#define uip_connected() (uip_flags & UIP_CONNECTED)
+
+/**
+ * Has the connection been closed by the other end?
+ *
+ * Is non-zero if the connection has been closed by the remote
+ * host. The application may then do the necessary clean-ups.
+ *
+ * \hideinitializer
+ */
+#define uip_closed() (uip_flags & UIP_CLOSE)
+
+/**
+ * Has the connection been aborted by the other end?
+ *
+ * Non-zero if the current connection has been aborted (reset) by the
+ * remote host.
+ *
+ * \hideinitializer
+ */
+#define uip_aborted() (uip_flags & UIP_ABORT)
+
+/**
+ * Has the connection timed out?
+ *
+ * Non-zero if the current connection has been aborted due to too many
+ * retransmissions.
+ *
+ * \hideinitializer
+ */
+#define uip_timedout() (uip_flags & UIP_TIMEDOUT)
+
+/**
+ * Do we need to retransmit previously data?
+ *
+ * Reduces to non-zero if the previously sent data has been lost in
+ * the network, and the application should retransmit it. The
+ * application should send the exact same data as it did the last
+ * time, using the uip_send() function.
+ *
+ * \hideinitializer
+ */
+#define uip_rexmit() (uip_flags & UIP_REXMIT)
+
+/**
+ * Is the connection being polled by uIP?
+ *
+ * Is non-zero if the reason the application is invoked is that the
+ * current connection has been idle for a while and should be
+ * polled.
+ *
+ * The polling event can be used for sending data without having to
+ * wait for the remote host to send data.
+ *
+ * \hideinitializer
+ */
+#define uip_poll() (uip_flags & UIP_POLL)
+
+/**
+ * Get the initial maxium segment size (MSS) of the current
+ * connection.
+ *
+ * \hideinitializer
+ */
+#define uip_initialmss() (uip_conn->initialmss)
+
+/**
+ * Get the current maxium segment size that can be sent on the current
+ * connection.
+ *
+ * The current maxiumum segment size that can be sent on the
+ * connection is computed from the receiver's window and the MSS of
+ * the connection (which also is available by calling
+ * uip_initialmss()).
+ *
+ * \hideinitializer
+ */
+#define uip_mss() (uip_conn->mss)
+
+/**
+ * Set up a new UDP connection.
+ *
+ * \param ripaddr A pointer to a 4-byte structure representing the IP
+ * address of the remote host.
+ *
+ * \param rport The remote port number in network byte order.
+ *
+ * \return The uip_udp_conn structure for the new connection or NULL
+ * if no connection could be allocated.
+ */
+struct uip_udp_conn *uip_udp_new(u16_t *ripaddr, u16_t rport);
+
+/**
+ * Removed a UDP connection.
+ *
+ * \param conn A pointer to the uip_udp_conn structure for the connection.
+ *
+ * \hideinitializer
+ */
+#define uip_udp_remove(conn) (conn)->lport = 0
+
+/**
+ * Send a UDP datagram of length len on the current connection.
+ *
+ * This function can only be called in response to a UDP event (poll
+ * or newdata). The data must be present in the uip_buf buffer, at the
+ * place pointed to by the uip_appdata pointer.
+ *
+ * \param len The length of the data in the uip_buf buffer.
+ *
+ * \hideinitializer
+ */
+#define uip_udp_send(len) uip_slen = (len)
+
+/** @} */
+
+/* uIP convenience and converting functions. */
+
+/**
+ * \defgroup uipconvfunc uIP conversion functions
+ * @{
+ *
+ * These functions can be used for converting between different data
+ * formats used by uIP.
+ */
+
+/**
+ * Pack an IP address into a 4-byte array which is used by uIP to
+ * represent IP addresses.
+ *
+ * Example:
+ \code
+ u16_t ipaddr[2];
+
+ uip_ipaddr(&ipaddr, 192,168,1,2);
+ \endcode
+ *
+ * \param addr A pointer to a 4-byte array that will be filled in with
+ * the IP addres.
+ * \param addr0 The first octet of the IP address.
+ * \param addr1 The second octet of the IP address.
+ * \param addr2 The third octet of the IP address.
+ * \param addr3 The forth octet of the IP address.
+ *
+ * \hideinitializer
+ */
+#define uip_ipaddr(addr, addr0,addr1,addr2,addr3) do { \
+ (addr)[0] = HTONS(((addr0) << 8) | (addr1)); \
+ (addr)[1] = HTONS(((addr2) << 8) | (addr3)); \
+ } while(0)
+
+/**
+ * Convert 16-bit quantity from host byte order to network byte order.
+ *
+ * This macro is primarily used for converting constants from host
+ * byte order to network byte order. For converting variables to
+ * network byte order, use the htons() function instead.
+ *
+ * \hideinitializer
+ */
+#ifndef HTONS
+# if BYTE_ORDER == BIG_ENDIAN
+# define HTONS(n) (n)
+# else /* BYTE_ORDER == BIG_ENDIAN */
+# define HTONS(n) ((((u16_t)((n) & 0xff)) << 8) | (((n) & 0xff00) >> 8))
+# endif /* BYTE_ORDER == BIG_ENDIAN */
+#endif /* HTONS */
+
+/**
+ * Convert 16-bit quantity from host byte order to network byte order.
+ *
+ * This function is primarily used for converting variables from host
+ * byte order to network byte order. For converting constants to
+ * network byte order, use the HTONS() macro instead.
+ */
+#ifndef htons
+u16_t htons(u16_t val);
+#endif /* htons */
+
+/** @} */
+
+/**
+ * Pointer to the application data in the packet buffer.
+ *
+ * This pointer points to the application data when the application is
+ * called. If the application wishes to send data, the application may
+ * use this space to write the data into before calling uip_send().
+ */
+extern volatile u8_t *uip_appdata;
+extern volatile u8_t *uip_sappdata;
+
+#if UIP_URGDATA > 0
+/* u8_t *uip_urgdata:
+ *
+ * This pointer points to any urgent data that has been received. Only
+ * present if compiled with support for urgent data (UIP_URGDATA).
+ */
+extern volatile u8_t *uip_urgdata;
+#endif /* UIP_URGDATA > 0 */
+
+
+/* u[8|16]_t uip_len:
+ *
+ * When the application is called, uip_len contains the length of any
+ * new data that has been received from the remote host. The
+ * application should set this variable to the size of any data that
+ * the application wishes to send. When the network device driver
+ * output function is called, uip_len should contain the length of the
+ * outgoing packet.
+ */
+extern volatile u16_t uip_len, uip_slen;
+
+#if UIP_URGDATA > 0
+extern volatile u8_t uip_urglen, uip_surglen;
+#endif /* UIP_URGDATA > 0 */
+
+
+/**
+ * Representation of a uIP TCP connection.
+ *
+ * The uip_conn structure is used for identifying a connection. All
+ * but one field in the structure are to be considered read-only by an
+ * application. The only exception is the appstate field whos purpose
+ * is to let the application store application-specific state (e.g.,
+ * file pointers) for the connection. The size of this field is
+ * configured in the "uipopt.h" header file.
+ */
+struct uip_conn {
+ u16_t ripaddr[2]; /**< The IP address of the remote host. */
+
+ u16_t lport; /**< The local TCP port, in network byte order. */
+ u16_t rport; /**< The local remote TCP port, in network byte
+ order. */
+
+ u8_t rcv_nxt[4]; /**< The sequence number that we expect to
+ receive next. */
+ u8_t snd_nxt[4]; /**< The sequence number that was last sent by
+ us. */
+ u16_t len; /**< Length of the data that was previously sent. */
+ u16_t mss; /**< Current maximum segment size for the
+ connection. */
+ u16_t initialmss; /**< Initial maximum segment size for the
+ connection. */
+ u8_t sa; /**< Retransmission time-out calculation state
+ variable. */
+ u8_t sv; /**< Retransmission time-out calculation state
+ variable. */
+ u8_t rto; /**< Retransmission time-out. */
+ u8_t tcpstateflags; /**< TCP state and flags. */
+ u8_t timer; /**< The retransmission timer. */
+ u8_t nrtx; /**< The number of retransmissions for the last
+ segment sent. */
+
+ /** The application state. */
+ u8_t appstate[UIP_APPSTATE_SIZE];
+};
+
+
+/* Pointer to the current connection. */
+extern struct uip_conn *uip_conn;
+/* The array containing all uIP connections. */
+extern struct uip_conn uip_conns[UIP_CONNS];
+/**
+ * \addtogroup uiparch
+ * @{
+ */
+
+/**
+ * 4-byte array used for the 32-bit sequence number calculations.
+ */
+extern volatile u8_t uip_acc32[4];
+
+/** @} */
+
+
+#if UIP_UDP
+/**
+ * Representation of a uIP UDP connection.
+ */
+struct uip_udp_conn {
+ u16_t ripaddr[2]; /**< The IP address of the remote peer. */
+ u16_t lport; /**< The local port number in network byte order. */
+ u16_t rport; /**< The remote port number in network byte order. */
+};
+
+extern struct uip_udp_conn *uip_udp_conn;
+extern struct uip_udp_conn uip_udp_conns[UIP_UDP_CONNS];
+#endif /* UIP_UDP */
+
+/**
+ * The structure holding the TCP/IP statistics that are gathered if
+ * UIP_STATISTICS is set to 1.
+ *
+ */
+struct uip_stats {
+ struct {
+ uip_stats_t drop; /**< Number of dropped packets at the IP
+ layer. */
+ uip_stats_t recv; /**< Number of received packets at the IP
+ layer. */
+ uip_stats_t sent; /**< Number of sent packets at the IP
+ layer. */
+ uip_stats_t vhlerr; /**< Number of packets dropped due to wrong
+ IP version or header length. */
+ uip_stats_t hblenerr; /**< Number of packets dropped due to wrong
+ IP length, high byte. */
+ uip_stats_t lblenerr; /**< Number of packets dropped due to wrong
+ IP length, low byte. */
+ uip_stats_t fragerr; /**< Number of packets dropped since they
+ were IP fragments. */
+ uip_stats_t chkerr; /**< Number of packets dropped due to IP
+ checksum errors. */
+ uip_stats_t protoerr; /**< Number of packets dropped since they
+ were neither ICMP, UDP nor TCP. */
+ } ip; /**< IP statistics. */
+ struct {
+ uip_stats_t drop; /**< Number of dropped ICMP packets. */
+ uip_stats_t recv; /**< Number of received ICMP packets. */
+ uip_stats_t sent; /**< Number of sent ICMP packets. */
+ uip_stats_t typeerr; /**< Number of ICMP packets with a wrong
+ type. */
+ } icmp; /**< ICMP statistics. */
+ struct {
+ uip_stats_t drop; /**< Number of dropped TCP segments. */
+ uip_stats_t recv; /**< Number of recived TCP segments. */
+ uip_stats_t sent; /**< Number of sent TCP segments. */
+ uip_stats_t chkerr; /**< Number of TCP segments with a bad
+ checksum. */
+ uip_stats_t ackerr; /**< Number of TCP segments with a bad ACK
+ number. */
+ uip_stats_t rst; /**< Number of recevied TCP RST (reset) segments. */
+ uip_stats_t rexmit; /**< Number of retransmitted TCP segments. */
+ uip_stats_t syndrop; /**< Number of dropped SYNs due to too few
+ connections was avaliable. */
+ uip_stats_t synrst; /**< Number of SYNs for closed ports,
+ triggering a RST. */
+ } tcp; /**< TCP statistics. */
+};
+
+/**
+ * The uIP TCP/IP statistics.
+ *
+ * This is the variable in which the uIP TCP/IP statistics are gathered.
+ */
+extern struct uip_stats uip_stat;
+
+
+/*-----------------------------------------------------------------------------------*/
+/* All the stuff below this point is internal to uIP and should not be
+ * used directly by an application or by a device driver.
+ */
+/*-----------------------------------------------------------------------------------*/
+/* u8_t uip_flags:
+ *
+ * When the application is called, uip_flags will contain the flags
+ * that are defined in this file. Please read below for more
+ * infomation.
+ */
+extern volatile u8_t uip_flags;
+
+/* The following flags may be set in the global variable uip_flags
+ before calling the application callback. The UIP_ACKDATA and
+ UIP_NEWDATA flags may both be set at the same time, whereas the
+ others are mutualy exclusive. Note that these flags should *NOT* be
+ accessed directly, but through the uIP functions/macros. */
+
+#define UIP_ACKDATA 1 /* Signifies that the outstanding data was
+ acked and the application should send
+ out new data instead of retransmitting
+ the last data. */
+#define UIP_NEWDATA 2 /* Flags the fact that the peer has sent
+ us new data. */
+#define UIP_REXMIT 4 /* Tells the application to retransmit the
+ data that was last sent. */
+#define UIP_POLL 8 /* Used for polling the application, to
+ check if the application has data that
+ it wants to send. */
+#define UIP_CLOSE 16 /* The remote host has closed the
+ connection, thus the connection has
+ gone away. Or the application signals
+ that it wants to close the
+ connection. */
+#define UIP_ABORT 32 /* The remote host has aborted the
+ connection, thus the connection has
+ gone away. Or the application signals
+ that it wants to abort the
+ connection. */
+#define UIP_CONNECTED 64 /* We have got a connection from a remote
+ host and have set up a new connection
+ for it, or an active connection has
+ been successfully established. */
+
+#define UIP_TIMEDOUT 128 /* The connection has been aborted due to
+ too many retransmissions. */
+
+
+/* uip_process(flag):
+ *
+ * The actual uIP function which does all the work.
+ */
+void uip_process(u8_t flag);
+
+/* The following flags are passed as an argument to the uip_process()
+ function. They are used to distinguish between the two cases where
+ uip_process() is called. It can be called either because we have
+ incoming data that should be processed, or because the periodic
+ timer has fired. */
+
+#define UIP_DATA 1 /* Tells uIP that there is incoming data in
+ the uip_buf buffer. The length of the
+ data is stored in the global variable
+ uip_len. */
+#define UIP_TIMER 2 /* Tells uIP that the periodic timer has
+ fired. */
+#if UIP_UDP
+#define UIP_UDP_TIMER 3
+#endif /* UIP_UDP */
+
+/* The TCP states used in the uip_conn->tcpstateflags. */
+#define CLOSED 0
+#define SYN_RCVD 1
+#define SYN_SENT 2
+#define ESTABLISHED 3
+#define FIN_WAIT_1 4
+#define FIN_WAIT_2 5
+#define CLOSING 6
+#define TIME_WAIT 7
+#define LAST_ACK 8
+#define TS_MASK 15
+
+#define UIP_STOPPED 16
+
+#define UIP_TCPIP_HLEN 40
+
+/* The TCP and IP headers. */
+typedef struct {
+ /* IP header. */
+ u8_t vhl,
+ tos,
+ len[2],
+ ipid[2],
+ ipoffset[2],
+ ttl,
+ proto;
+ u16_t ipchksum;
+ u16_t srcipaddr[2],
+ destipaddr[2];
+
+ /* TCP header. */
+ u16_t srcport,
+ destport;
+ u8_t seqno[4],
+ ackno[4],
+ tcpoffset,
+ flags,
+ wnd[2];
+ u16_t tcpchksum;
+ u8_t urgp[2];
+ u8_t optdata[4];
+} uip_tcpip_hdr;
+
+/* The ICMP and IP headers. */
+typedef struct {
+ /* IP header. */
+ u8_t vhl,
+ tos,
+ len[2],
+ ipid[2],
+ ipoffset[2],
+ ttl,
+ proto;
+ u16_t ipchksum;
+ u16_t srcipaddr[2],
+ destipaddr[2];
+ /* ICMP (echo) header. */
+ u8_t type, icode;
+ u16_t icmpchksum;
+ u16_t id, seqno;
+} uip_icmpip_hdr;
+
+
+/* The UDP and IP headers. */
+typedef struct {
+ /* IP header. */
+ u8_t vhl,
+ tos,
+ len[2],
+ ipid[2],
+ ipoffset[2],
+ ttl,
+ proto;
+ u16_t ipchksum;
+ u16_t srcipaddr[2],
+ destipaddr[2];
+
+ /* UDP header. */
+ u16_t srcport,
+ destport;
+ u16_t udplen;
+ u16_t udpchksum;
+} uip_udpip_hdr;
+
+#define UIP_PROTO_ICMP 1
+#define UIP_PROTO_TCP 6
+#define UIP_PROTO_UDP 17
+
+#if UIP_FIXEDADDR
+extern const u16_t uip_hostaddr[2];
+#else /* UIP_FIXEDADDR */
+extern u16_t uip_hostaddr[2];
+#endif /* UIP_FIXEDADDR */
+
+#endif /* __UIP_H__ */
+
+
+/** @} */
+
diff --git a/src/proto/uip/uip_arch.h b/src/proto/uip/uip_arch.h
new file mode 100644
index 00000000..db71aeb2
--- /dev/null
+++ b/src/proto/uip/uip_arch.h
@@ -0,0 +1,130 @@
+/**
+ * \defgroup uiparch Architecture specific uIP functions
+ * @{
+ *
+ * The functions in the architecture specific module implement the IP
+ * check sum and 32-bit additions.
+ *
+ * The IP checksum calculation is the most computationally expensive
+ * operation in the TCP/IP stack and it therefore pays off to
+ * implement this in efficient assembler. The purpose of the uip-arch
+ * module is to let the checksum functions to be implemented in
+ * architecture specific assembler.
+ *
+ */
+
+/**
+ * \file
+ * Declarations of architecture specific functions.
+ * \author Adam Dunkels <adam@dunkels.com>
+ */
+
+/*
+ * Copyright (c) 2001, Adam Dunkels.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote
+ * products derived from this software without specific prior
+ * written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * This file is part of the uIP TCP/IP stack.
+ *
+ * $Id$
+ *
+ */
+
+#ifndef __UIP_ARCH_H__
+#define __UIP_ARCH_H__
+
+#include "uip.h"
+
+/**
+ * Carry out a 32-bit addition.
+ *
+ * Because not all architectures for which uIP is intended has native
+ * 32-bit arithmetic, uIP uses an external C function for doing the
+ * required 32-bit additions in the TCP protocol processing. This
+ * function should add the two arguments and place the result in the
+ * global variable uip_acc32.
+ *
+ * \note The 32-bit integer pointed to by the op32 parameter and the
+ * result in the uip_acc32 variable are in network byte order (big
+ * endian).
+ *
+ * \param op32 A pointer to a 4-byte array representing a 32-bit
+ * integer in network byte order (big endian).
+ *
+ * \param op16 A 16-bit integer in host byte order.
+ */
+void uip_add32(u8_t *op32, u16_t op16);
+
+/**
+ * Calculate the Internet checksum over a buffer.
+ *
+ * The Internet checksum is the one's complement of the one's
+ * complement sum of all 16-bit words in the buffer.
+ *
+ * See RFC1071.
+ *
+ * \note This function is not called in the current version of uIP,
+ * but future versions might make use of it.
+ *
+ * \param buf A pointer to the buffer over which the checksum is to be
+ * computed.
+ *
+ * \param len The length of the buffer over which the checksum is to
+ * be computed.
+ *
+ * \return The Internet checksum of the buffer.
+ */
+u16_t uip_chksum(u16_t *buf, u16_t len);
+
+/**
+ * Calculate the IP header checksum of the packet header in uip_buf.
+ *
+ * The IP header checksum is the Internet checksum of the 20 bytes of
+ * the IP header.
+ *
+ * \return The IP header checksum of the IP header in the uip_buf
+ * buffer.
+ */
+u16_t uip_ipchksum(void);
+
+/**
+ * Calculate the TCP checksum of the packet in uip_buf and uip_appdata.
+ *
+ * The TCP checksum is the Internet checksum of data contents of the
+ * TCP segment, and a pseudo-header as defined in RFC793.
+ *
+ * \note The uip_appdata pointer that points to the packet data may
+ * point anywhere in memory, so it is not possible to simply calculate
+ * the Internet checksum of the contents of the uip_buf buffer.
+ *
+ * \return The TCP checksum of the TCP segment in uip_buf and pointed
+ * to by uip_appdata.
+ */
+u16_t uip_tcpchksum(void);
+
+/** @} */
+
+#endif /* __UIP_ARCH_H__ */
diff --git a/src/proto/uip/uipopt.h b/src/proto/uip/uipopt.h
new file mode 100644
index 00000000..61117c30
--- /dev/null
+++ b/src/proto/uip/uipopt.h
@@ -0,0 +1,558 @@
+/**
+ * \defgroup uipopt Configuration options for uIP
+ * @{
+ *
+ * uIP is configured using the per-project configuration file
+ * "uipopt.h". This file contains all compile-time options for uIP and
+ * should be tweaked to match each specific project. The uIP
+ * distribution contains a documented example "uipopt.h" that can be
+ * copied and modified for each project.
+ */
+
+/**
+ * \file
+ * Configuration options for uIP.
+ * \author Adam Dunkels <adam@dunkels.com>
+ *
+ * This file is used for tweaking various configuration options for
+ * uIP. You should make a copy of this file into one of your project's
+ * directories instead of editing this example "uipopt.h" file that
+ * comes with the uIP distribution.
+ */
+
+/*
+ * Copyright (c) 2001-2003, Adam Dunkels.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote
+ * products derived from this software without specific prior
+ * written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * This file is part of the uIP TCP/IP stack.
+ *
+ * $Id$
+ *
+ */
+
+#ifndef __UIPOPT_H__
+#define __UIPOPT_H__
+
+/*------------------------------------------------------------------------------*/
+/**
+ * \defgroup uipopttypedef uIP type definitions
+ * @{
+ */
+
+/**
+ * The 8-bit unsigned data type.
+ *
+ * This may have to be tweaked for your particular compiler. "unsigned
+ * char" works for most compilers.
+ */
+typedef unsigned char u8_t;
+
+/**
+ * The 16-bit unsigned data type.
+ *
+ * This may have to be tweaked for your particular compiler. "unsigned
+ * short" works for most compilers.
+ */
+typedef unsigned short u16_t;
+
+/**
+ * The statistics data type.
+ *
+ * This datatype determines how high the statistics counters are able
+ * to count.
+ */
+typedef unsigned short uip_stats_t;
+
+/** @} */
+
+/*------------------------------------------------------------------------------*/
+
+/**
+ * \defgroup uipoptstaticconf Static configuration options
+ * @{
+ *
+ * These configuration options can be used for setting the IP address
+ * settings statically, but only if UIP_FIXEDADDR is set to 1. The
+ * configuration options for a specific node includes IP address,
+ * netmask and default router as well as the Ethernet address. The
+ * netmask, default router and Ethernet address are appliciable only
+ * if uIP should be run over Ethernet.
+ *
+ * All of these should be changed to suit your project.
+*/
+
+/**
+ * Determines if uIP should use a fixed IP address or not.
+ *
+ * If uIP should use a fixed IP address, the settings are set in the
+ * uipopt.h file. If not, the macros uip_sethostaddr(),
+ * uip_setdraddr() and uip_setnetmask() should be used instead.
+ *
+ * \hideinitializer
+ */
+#define UIP_FIXEDADDR 1
+
+/**
+ * Ping IP address asignment.
+ *
+ * uIP uses a "ping" packets for setting its own IP address if this
+ * option is set. If so, uIP will start with an empty IP address and
+ * the destination IP address of the first incoming "ping" (ICMP echo)
+ * packet will be used for setting the hosts IP address.
+ *
+ * \note This works only if UIP_FIXEDADDR is 0.
+ *
+ * \hideinitializer
+ */
+#define UIP_PINGADDRCONF 0
+
+#define UIP_IPADDR0 192 /**< The first octet of the IP address of
+ this uIP node, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_IPADDR1 168 /**< The second octet of the IP address of
+ this uIP node, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_IPADDR2 0 /**< The third octet of the IP address of
+ this uIP node, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_IPADDR3 2 /**< The fourth octet of the IP address of
+ this uIP node, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+
+#define UIP_NETMASK0 255 /**< The first octet of the netmask of
+ this uIP node, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_NETMASK1 255 /**< The second octet of the netmask of
+ this uIP node, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_NETMASK2 255 /**< The third octet of the netmask of
+ this uIP node, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_NETMASK3 0 /**< The fourth octet of the netmask of
+ this uIP node, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+
+#define UIP_DRIPADDR0 192 /**< The first octet of the IP address of
+ the default router, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_DRIPADDR1 168 /**< The second octet of the IP address of
+ the default router, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_DRIPADDR2 0 /**< The third octet of the IP address of
+ the default router, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+#define UIP_DRIPADDR3 1 /**< The fourth octet of the IP address of
+ the default router, if UIP_FIXEDADDR is
+ 1. \hideinitializer */
+
+/**
+ * Specifies if the uIP ARP module should be compiled with a fixed
+ * Ethernet MAC address or not.
+ *
+ * If this configuration option is 0, the macro uip_setethaddr() can
+ * be used to specify the Ethernet address at run-time.
+ *
+ * \hideinitializer
+ */
+#define UIP_FIXEDETHADDR 0
+
+#define UIP_ETHADDR0 0x00 /**< The first octet of the Ethernet
+ address if UIP_FIXEDETHADDR is
+ 1. \hideinitializer */
+#define UIP_ETHADDR1 0xbd /**< The second octet of the Ethernet
+ address if UIP_FIXEDETHADDR is
+ 1. \hideinitializer */
+#define UIP_ETHADDR2 0x3b /**< The third octet of the Ethernet
+ address if UIP_FIXEDETHADDR is
+ 1. \hideinitializer */
+#define UIP_ETHADDR3 0x33 /**< The fourth octet of the Ethernet
+ address if UIP_FIXEDETHADDR is
+ 1. \hideinitializer */
+#define UIP_ETHADDR4 0x05 /**< The fifth octet of the Ethernet
+ address if UIP_FIXEDETHADDR is
+ 1. \hideinitializer */
+#define UIP_ETHADDR5 0x71 /**< The sixth octet of the Ethernet
+ address if UIP_FIXEDETHADDR is
+ 1. \hideinitializer */
+
+/** @} */
+/*------------------------------------------------------------------------------*/
+/**
+ * \defgroup uipoptip IP configuration options
+ * @{
+ *
+ */
+/**
+ * The IP TTL (time to live) of IP packets sent by uIP.
+ *
+ * This should normally not be changed.
+ */
+#define UIP_TTL 255
+
+/**
+ * Turn on support for IP packet reassembly.
+ *
+ * uIP supports reassembly of fragmented IP packets. This features
+ * requires an additonal amount of RAM to hold the reassembly buffer
+ * and the reassembly code size is approximately 700 bytes. The
+ * reassembly buffer is of the same size as the uip_buf buffer
+ * (configured by UIP_BUFSIZE).
+ *
+ * \note IP packet reassembly is not heavily tested.
+ *
+ * \hideinitializer
+ */
+#define UIP_REASSEMBLY 0
+
+/**
+ * The maximum time an IP fragment should wait in the reassembly
+ * buffer before it is dropped.
+ *
+ */
+#define UIP_REASS_MAXAGE 40
+
+/** @} */
+
+/*------------------------------------------------------------------------------*/
+/**
+ * \defgroup uipoptudp UDP configuration options
+ * @{
+ *
+ * \note The UDP support in uIP is still not entirely complete; there
+ * is no support for sending or receiving broadcast or multicast
+ * packets, but it works well enough to support a number of vital
+ * applications such as DNS queries, though
+ */
+
+/**
+ * Toggles wether UDP support should be compiled in or not.
+ *
+ * \hideinitializer
+ */
+#define UIP_UDP 1
+
+/**
+ * Toggles if UDP checksums should be used or not.
+ *
+ * \note Support for UDP checksums is currently not included in uIP,
+ * so this option has no function.
+ *
+ * \hideinitializer
+ */
+#define UIP_UDP_CHECKSUMS 0
+
+/**
+ * The maximum amount of concurrent UDP connections.
+ *
+ * \hideinitializer
+ */
+#define UIP_UDP_CONNS 10
+
+/**
+ * The name of the function that should be called when UDP datagrams arrive.
+ *
+ * \hideinitializer
+ */
+#define UIP_UDP_APPCALL udp_appcall
+
+/** @} */
+/*------------------------------------------------------------------------------*/
+/**
+ * \defgroup uipopttcp TCP configuration options
+ * @{
+ */
+
+/**
+ * Determines if support for opening connections from uIP should be
+ * compiled in.
+ *
+ * If the applications that are running on top of uIP for this project
+ * do not need to open outgoing TCP connections, this configration
+ * option can be turned off to reduce the code size of uIP.
+ *
+ * \hideinitializer
+ */
+#define UIP_ACTIVE_OPEN 1
+
+/**
+ * The maximum number of simultaneously open TCP connections.
+ *
+ * Since the TCP connections are statically allocated, turning this
+ * configuration knob down results in less RAM used. Each TCP
+ * connection requires approximatly 30 bytes of memory.
+ *
+ * \hideinitializer
+ */
+#define UIP_CONNS 10
+
+/**
+ * The maximum number of simultaneously listening TCP ports.
+ *
+ * Each listening TCP port requires 2 bytes of memory.
+ *
+ * \hideinitializer
+ */
+#define UIP_LISTENPORTS 10
+
+/**
+ * The size of the advertised receiver's window.
+ *
+ * Should be set low (i.e., to the size of the uip_buf buffer) is the
+ * application is slow to process incoming data, or high (32768 bytes)
+ * if the application processes data quickly.
+ *
+ * \hideinitializer
+ */
+#define UIP_RECEIVE_WINDOW 32768
+
+/**
+ * Determines if support for TCP urgent data notification should be
+ * compiled in.
+ *
+ * Urgent data (out-of-band data) is a rarely used TCP feature that
+ * very seldom would be required.
+ *
+ * \hideinitializer
+ */
+#define UIP_URGDATA 1
+
+/**
+ * The initial retransmission timeout counted in timer pulses.
+ *
+ * This should not be changed.
+ */
+#define UIP_RTO 3
+
+/**
+ * The maximum number of times a segment should be retransmitted
+ * before the connection should be aborted.
+ *
+ * This should not be changed.
+ */
+#define UIP_MAXRTX 8
+
+/**
+ * The maximum number of times a SYN segment should be retransmitted
+ * before a connection request should be deemed to have been
+ * unsuccessful.
+ *
+ * This should not need to be changed.
+ */
+#define UIP_MAXSYNRTX 3
+
+/**
+ * The TCP maximum segment size.
+ *
+ * This is should not be to set to more than UIP_BUFSIZE - UIP_LLH_LEN - 40.
+ */
+#define UIP_TCP_MSS (UIP_BUFSIZE - UIP_LLH_LEN - 40)
+
+/**
+ * How long a connection should stay in the TIME_WAIT state.
+ *
+ * This configiration option has no real implication, and it should be
+ * left untouched.
+ */
+#define UIP_TIME_WAIT_TIMEOUT 120
+
+
+/** @} */
+/*------------------------------------------------------------------------------*/
+/**
+ * \defgroup uipoptarp ARP configuration options
+ * @{
+ */
+
+/**
+ * The size of the ARP table.
+ *
+ * This option should be set to a larger value if this uIP node will
+ * have many connections from the local network.
+ *
+ * \hideinitializer
+ */
+#define UIP_ARPTAB_SIZE 8
+
+/**
+ * The maxium age of ARP table entries measured in 10ths of seconds.
+ *
+ * An UIP_ARP_MAXAGE of 120 corresponds to 20 minutes (BSD
+ * default).
+ */
+#define UIP_ARP_MAXAGE 120
+
+/** @} */
+
+/*------------------------------------------------------------------------------*/
+
+/**
+ * \defgroup uipoptgeneral General configuration options
+ * @{
+ */
+
+/**
+ * The size of the uIP packet buffer.
+ *
+ * The uIP packet buffer should not be smaller than 60 bytes, and does
+ * not need to be larger than 1500 bytes. Lower size results in lower
+ * TCP throughput, larger size results in higher TCP throughput.
+ *
+ * \hideinitializer
+ */
+#define UIP_BUFSIZE 1500
+
+
+/**
+ * Determines if statistics support should be compiled in.
+ *
+ * The statistics is useful for debugging and to show the user.
+ *
+ * \hideinitializer
+ */
+#define UIP_STATISTICS 0
+
+/**
+ * Determines if logging of certain events should be compiled in.
+ *
+ * This is useful mostly for debugging. The function uip_log()
+ * must be implemented to suit the architecture of the project, if
+ * logging is turned on.
+ *
+ * \hideinitializer
+ */
+#define UIP_LOGGING 0
+
+/**
+ * Print out a uIP log message.
+ *
+ * This function must be implemented by the module that uses uIP, and
+ * is called by uIP whenever a log message is generated.
+ */
+void uip_log(char *msg);
+
+/**
+ * The link level header length.
+ *
+ * This is the offset into the uip_buf where the IP header can be
+ * found. For Ethernet, this should be set to 14. For SLIP, this
+ * should be set to 0.
+ *
+ * \hideinitializer
+ */
+#define UIP_LLH_LEN 14
+
+
+/** @} */
+/*------------------------------------------------------------------------------*/
+/**
+ * \defgroup uipoptcpu CPU architecture configuration
+ * @{
+ *
+ * The CPU architecture configuration is where the endianess of the
+ * CPU on which uIP is to be run is specified. Most CPUs today are
+ * little endian, and the most notable exception are the Motorolas
+ * which are big endian. The BYTE_ORDER macro should be changed to
+ * reflect the CPU architecture on which uIP is to be run.
+ */
+#ifndef LITTLE_ENDIAN
+#define LITTLE_ENDIAN 3412
+#endif /* LITTLE_ENDIAN */
+#ifndef BIG_ENDIAN
+#define BIG_ENDIAN 1234
+#endif /* BIGE_ENDIAN */
+
+/**
+ * The byte order of the CPU architecture on which uIP is to be run.
+ *
+ * This option can be either BIG_ENDIAN (Motorola byte order) or
+ * LITTLE_ENDIAN (Intel byte order).
+ *
+ * \hideinitializer
+ */
+#ifndef BYTE_ORDER
+#define BYTE_ORDER LITTLE_ENDIAN
+#endif /* BYTE_ORDER */
+
+/** @} */
+/*------------------------------------------------------------------------------*/
+
+/**
+ * \defgroup uipoptapp Appication specific configurations
+ * @{
+ *
+ * An uIP application is implemented using a single application
+ * function that is called by uIP whenever a TCP/IP event occurs. The
+ * name of this function must be registered with uIP at compile time
+ * using the UIP_APPCALL definition.
+ *
+ * uIP applications can store the application state within the
+ * uip_conn structure by specifying the size of the application
+ * structure with the UIP_APPSTATE_SIZE macro.
+ *
+ * The file containing the definitions must be included in the
+ * uipopt.h file.
+ *
+ * The following example illustrates how this can look.
+ \code
+
+void httpd_appcall(void);
+#define UIP_APPCALL httpd_appcall
+
+struct httpd_state {
+ u8_t state;
+ u16_t count;
+ char *dataptr;
+ char *script;
+};
+#define UIP_APPSTATE_SIZE (sizeof(struct httpd_state))
+ \endcode
+ */
+
+/**
+ * \var #define UIP_APPCALL
+ *
+ * The name of the application function that uIP should call in
+ * response to TCP/IP events.
+ *
+ */
+
+/**
+ * \var #define UIP_APPSTATE_SIZE
+ *
+ * The size of the application state that is to be stored in the
+ * uip_conn structure.
+ */
+#define UIP_APPSTATE_SIZE 0
+/** @} */
+
+/* Include the header file for the application program that should be
+ used. If you don't use the example web server, you should change
+ this. */
+//#include "httpd.h"
+
+
+#endif /* __UIPOPT_H__ */