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#!/bin/bash
module_load() {
[ -z "$VERSION" ] && perror "Not run from an @ target"
local SRC
SRC="${ROOT_DIR}/tmp/work/nvidia-common/build/$VERSION"
[ -d "$SRC" ] || perror "nvidia-common did not build $VERSION"
# XXX Now we override the MODULE_BUILD_DIR, where mltk will then grab alle the required files from
MODULE_BUILD_DIR="$SRC"
}
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