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-rw-r--r--core/modules/qemu/runvirt-plugin-qemu/src/main/java/org/openslx/runvirt/plugin/qemu/App.java6
1 files changed, 6 insertions, 0 deletions
diff --git a/core/modules/qemu/runvirt-plugin-qemu/src/main/java/org/openslx/runvirt/plugin/qemu/App.java b/core/modules/qemu/runvirt-plugin-qemu/src/main/java/org/openslx/runvirt/plugin/qemu/App.java
index 6626f5fc..1566accc 100644
--- a/core/modules/qemu/runvirt-plugin-qemu/src/main/java/org/openslx/runvirt/plugin/qemu/App.java
+++ b/core/modules/qemu/runvirt-plugin-qemu/src/main/java/org/openslx/runvirt/plugin/qemu/App.java
@@ -188,9 +188,15 @@ public class App
transformationManager.register( new TransformationSpecificQemuGraphics( hypervisorQemu ), true );
transformationManager.register( new TransformationSpecificQemuSerialDevices( hypervisorQemu ), true );
transformationManager.register( new TransformationSpecificQemuMdevPassthroughIntel( hypervisorQemu ), false );
+ // For now, do not use looking-glass, ever. Windows can handle rendering on the NVIDIA GPU and shoving the
+ // frames onto the QXL device just fine, which might not be as low-latency as looking-glass, but is WAY
+ // less fragile, doesn't require the looking-glass service in the VM, and doesn't require anything to
+ // be connected to the nvidia card. So long, looking-glass!
+ /*
String os = config.getLibOsInfoOsId();
lookingGlass = cmdLn.isNvidiaGpuPassthroughEnabled()
&& ( "http://microsoft.com/win/10".equals( os ) || "http://microsoft.com/win/11".equals( os ) );
+ */
transformationManager.register( new TransformationSpecificQemuPciPassthrough( hypervisorQemu, lookingGlass ), false );
}