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-rw-r--r--contrib/syslinux/latest/com32/lua/src/vesa.c148
1 files changed, 0 insertions, 148 deletions
diff --git a/contrib/syslinux/latest/com32/lua/src/vesa.c b/contrib/syslinux/latest/com32/lua/src/vesa.c
deleted file mode 100644
index 6f34820..0000000
--- a/contrib/syslinux/latest/com32/lua/src/vesa.c
+++ /dev/null
@@ -1,148 +0,0 @@
-#include <stdlib.h>
-#include <string.h>
-
-#include "lua.h"
-#include "lauxlib.h"
-#include "lualib.h"
-#include "../../include/console.h"
-#include "../../lib/sys/vesa/vesa.h"
-#include "../../lib/sys/vesa/video.h"
-
-int vesacon_load_background(const char *filename);
-
-static int __constfunc is_power_of_2(unsigned int x)
-{
- return x && !(x & (x-1));
-}
-
-static int vesacon_paged_mode_ok(const struct vesa_mode_info *mi)
-{
- int i;
-
- if (!is_power_of_2(mi->win_size) ||
- !is_power_of_2(mi->win_grain) ||
- mi->win_grain > mi->win_size)
- return 0; /* Impossible... */
-
- for (i = 0; i < 2; i++) {
- if ((mi->win_attr[i] & 0x05) == 0x05 && mi->win_seg[i])
- return 1; /* Usable window */
- }
-
- return 0; /* Nope... */
-}
-
-static int vesa_getmodes(lua_State *L)
-{
- com32sys_t rm;
- uint16_t mode, bestmode, *mode_ptr;
- struct vesa_general_info *gi;
- struct vesa_mode_info *mi;
- enum vesa_pixel_format bestpxf;
- int nmode = 1;
-
- /* Allocate space in the bounce buffer for these structures */
- gi = &((struct vesa_info *)__com32.cs_bounce)->gi;
- mi = &((struct vesa_info *)__com32.cs_bounce)->mi;
-
- memset(&rm, 0, sizeof rm);
- memset(gi, 0, sizeof *gi);
-
- gi->signature = VBE2_MAGIC; /* Get VBE2 extended data */
- rm.eax.w[0] = 0x4F00; /* Get SVGA general information */
- rm.edi.w[0] = OFFS(gi);
- rm.es = SEG(gi);
- __intcall(0x10, &rm, &rm);
-
- if ( rm.eax.w[0] != 0x004F )
- return -1; /* Function call failed */
- if ( gi->signature != VESA_MAGIC )
- return -2; /* No magic */
- if ( gi->version < 0x0102 )
- return -3; /* VESA 1.2+ required */
-
- lua_newtable(L); /* list of modes */
-
- /* Copy general info */
- memcpy(&__vesa_info.gi, gi, sizeof *gi);
-
- /* Search for a 640x480 mode with a suitable color and memory model... */
-
- mode_ptr = GET_PTR(gi->video_mode_ptr);
- bestmode = 0;
- bestpxf = PXF_NONE;
-
- while ((mode = *mode_ptr++) != 0xFFFF) {
- mode &= 0x1FF; /* The rest are attributes of sorts */
-
- printf("Found mode: 0x%04x (%dx%dx%d)\n", mode, mi->h_res, mi->v_res, mi->bpp);
-
- memset(mi, 0, sizeof *mi);
- rm.eax.w[0] = 0x4F01; /* Get SVGA mode information */
- rm.ecx.w[0] = mode;
- rm.edi.w[0] = OFFS(mi);
- rm.es = SEG(mi);
- __intcall(0x10, &rm, &rm);
-
- /* Must be a supported mode */
- if ( rm.eax.w[0] != 0x004f )
- continue;
-
- lua_pushnumber(L, nmode++);
- lua_newtable(L); /* mode info */
-
- lua_pushstring(L, "mode");
- lua_pushnumber(L, mode);
- lua_settable(L,-3);
-
- lua_pushstring(L, "hres");
- lua_pushnumber(L, mi->h_res);
- lua_settable(L,-3);
-
- lua_pushstring(L, "vres");
- lua_pushnumber(L, mi->v_res);
- lua_settable(L,-3);
-
- lua_pushstring(L, "bpp");
- lua_pushnumber(L, mi->bpp);
- lua_settable(L,-3);
-
- lua_settable(L, -3); /* add to mode list */
-
- }
-
- return 1;
-}
-
-
-static int vesa_setmode(lua_State *L)
-{
- openconsole(&dev_rawcon_r, &dev_vesaserial_w);
-
- return 0;
-}
-
-
-static int vesa_load_background(lua_State *L)
-{
- const char *filename = luaL_checkstring(L, 1);
-
- vesacon_load_background(filename);
-
- return 0;
-}
-
-static const luaL_reg vesalib[] = {
- {"getmodes", vesa_getmodes},
- {"setmode", vesa_setmode},
- {"load_background", vesa_load_background},
- {NULL, NULL}
-};
-
-/* This defines a function that opens up your library. */
-
-LUALIB_API int luaopen_vesa (lua_State *L) {
- luaL_openlib(L, LUA_VESALIBNAME, vesalib, 0);
- return 1;
-}
-